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author | 2007-03-14 14:57:42 +0000 | |
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committer | 2007-03-14 14:57:42 +0000 | |
commit | fbe80355212e04d8c20ebabda6a9b7b51cc0a14e (patch) | |
tree | 2c6ded07c6bdb6b8a5108d63cfd12eb70aaa44d5 /DOCS/xml/en/encoding-guide.xml | |
parent | 7ba144f6096485d1adf0a4ded31d297ca9a501df (diff) |
dont start newline with a space and readd subdirectory
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22570 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/xml/en/encoding-guide.xml')
-rw-r--r-- | DOCS/xml/en/encoding-guide.xml | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/DOCS/xml/en/encoding-guide.xml b/DOCS/xml/en/encoding-guide.xml index 7b56a964e6..9ba9eedad5 100644 --- a/DOCS/xml/en/encoding-guide.xml +++ b/DOCS/xml/en/encoding-guide.xml @@ -4291,8 +4291,8 @@ and other options. This is known to work on x86 on both *NIX and Windows. </para> <para> First you must build the <application>vfw2menc</application> program. -It is located in the <filename class="directory">TOOLS</filename> - of the MPlayer source tree. +It is located in the <filename class="directory">TOOLS</filename> subdirectory +of the MPlayer source tree. To build on Linux, this can be done using <application>Wine</application>: <screen>winegcc vfw2menc.c -o vfw2menc -lwinmm -lole32</screen> @@ -4301,8 +4301,8 @@ To build on Windows in <application>MinGW</application> or <screen>gcc vfw2menc.c -o vfw2menc.exe -lwinmm -lole32</screen> To build on <application>MSVC</application> you will need getopt. -Getopt can be found in the original <application>vfw2menc</application> - archive available at: +Getopt can be found in the original <application>vfw2menc</application> +archive available at: The <ulink url="http://oss.netfarm.it/mplayer-win32.php">MPlayer on win32</ulink> project. </para> <informalexample> @@ -4311,14 +4311,14 @@ Below is an example with the VP6 codec. <screen> vfw2menc -f VP62 -d vp6vfw.dll -s firstpass.mcf </screen> -This will open the VP6 codec dialog window. - Repeat this step for the second pass +This will open the VP6 codec dialog window. +Repeat this step for the second pass and use <option>-s <replaceable>secondpass.mcf</replaceable></option>. </para> </informalexample> <para> -Windows users can use - <option>-xvfwopts codec=vp6vfw.dll:compdata=dialog</option> to have +Windows users can use +<option>-xvfwopts codec=vp6vfw.dll:compdata=dialog</option> to have the codec dialog display before encoding starts. </para> </sect2> |