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authorGravatar diego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-03-12 15:26:30 +0000
committerGravatar diego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-03-12 15:26:30 +0000
commit3641b76037d33b891975c426bbc340c0e8aeee0a (patch)
tree6da1b32c487478837b90ef9fb53f6e3dc61d23e1 /DOCS/tech
parent95458e224b67699dedf66f3e88b209f0c8e66be4 (diff)
minor clarification
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22522 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/tech')
-rw-r--r--DOCS/tech/codecs.conf.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/tech/codecs.conf.txt b/DOCS/tech/codecs.conf.txt
index a7f3b7decf..989ffa3edb 100644
--- a/DOCS/tech/codecs.conf.txt
+++ b/DOCS/tech/codecs.conf.txt
@@ -4,7 +4,7 @@ Introduction
------------
MPlayer features a very flexible codec architecture which allows it to
use its own open source codecs, as well as open source libraries, Win32
-codec DLLs, and XAnim binary codec modules. To the MPlayer user, the
+codec DLLs and other binary codec modules. To the MPlayer user, the
most visible piece of this architecture is the etc/codecs.conf file. This
is a text-based configuration file that controls which MPlayer components
are in charge of handling particular compressed data formats.