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author | wm4 <wm4@nowhere> | 2014-01-07 23:52:18 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-01-07 23:52:18 +0100 |
commit | e0d7876eca0a8ac08a52512ab1a1d3861eca8437 (patch) | |
tree | 32d0089bff05d7ece952263ef3c104abf304f557 /DOCS/man | |
parent | a220a3aae6975d1a6c5e0b1325ee07040b0f701b (diff) |
ao_pulse: lower default buffer size from 1000ms to 250ms
1000ms is a bit insane. It makes behavior on playback speed changes
worse (because the player has to catch up the dropped audio due to
audio-chain reset), and perhaps makes seeking slower.
Note that the problem of playback speed changes misbehaving will be
fixed in the future, but even then we don't want to have a buffer that
large.
Diffstat (limited to 'DOCS/man')
-rw-r--r-- | DOCS/man/en/ao.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/man/en/ao.rst b/DOCS/man/en/ao.rst index ef28c0771c..14f7a5726e 100644 --- a/DOCS/man/en/ao.rst +++ b/DOCS/man/en/ao.rst @@ -130,7 +130,7 @@ Available audio output drivers are: Set the audio buffer size in milliseconds. A higher value buffers more data, and has a lower probability of buffer underruns. A smaller value makes the audio stream react faster, e.g. to playback speed - changes. Default: 1000. + changes. Default: 250. ``portaudio`` PortAudio audio output driver. This works on all platforms, and has |