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author | gabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2002-03-09 14:08:53 +0000 |
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committer | gabucino <gabucino@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2002-03-09 14:08:53 +0000 |
commit | a3c426a7121c94245e28973e4963f85f00a2b1ae (patch) | |
tree | 1abbf7b8573e4a8a8e9a2e15599d0d47f06e7c10 /DOCS/encoding.html | |
parent | af7232140191d415ad2e1b57c1b7b19a54d4a561 (diff) |
PNG decoding using libpng
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@5001 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS/encoding.html')
-rw-r--r-- | DOCS/encoding.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/DOCS/encoding.html b/DOCS/encoding.html index 343bd09d2f..97e20628c8 100644 --- a/DOCS/encoding.html +++ b/DOCS/encoding.html @@ -249,7 +249,7 @@ unsupported). You can encode to the following codecs :</P> <P><B><I>Explanation of the process</I></B></P> <P><B>MEncoder</B> <I>decodes</I> the input image(s) with an available MJPEG - video codec (when decoding PNGs, it will use the internal PNG decoder). By + video codec (when decoding PNGs, it will use <B>libpng</B>). By default it uses <CODE>ffmjpeg</CODE>, so you have to compile with libavcodec support (which is recommended anyways). Its disadvantage is that it can't handle some JPEG types (green image will be encoded for these). Use some |