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authorGravatar diego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-08-12 00:30:27 +0000
committerGravatar diego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2003-08-12 00:30:27 +0000
commit5ddfa6d91ec42fba78adc5ad0c6b027e42a68488 (patch)
treeef8e030bfc2e51bdd2288ae6a861ffcd86e7c9ed /DOCS/en
parenta9eb4899b8571330aa9036187432680f37bff4b8 (diff)
Real Win32 vs Linux codec clarification.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@10576 b3059339-0415-0410-9bf9-f77b7e298cf2
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diff --git a/DOCS/en/documentation.html b/DOCS/en/documentation.html
index 4db04230bf..be088abedf 100644
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@@ -1838,7 +1838,8 @@ end
<A HREF="http://www.videolan.org/vlc/dx7headers.tgz">DirectX 7 header files</A>
to compile the DirectX video output driver.</P>
-<P>QuickTime and Real DLLs also work. Compile with <CODE>--enable-qtx</CODE>
+<P>QuickTime DLLs and Real Win32 codecs (not Real Linux codecs) also work.
+ Compile with <CODE>--enable-qtx</CODE>
and <CODE>--enable-real</CODE> and put the codecs into the
default Windows DLL location, <CODE>C:\WINNT\system32</CODE> or
<CODE>C:\Windows\system</CODE> depending on your Windows version.</P>