diff options
author | 2004-10-09 00:24:10 +0000 | |
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committer | 2004-10-09 00:24:10 +0000 | |
commit | e2659fc3675f339cf45afff0866496fa7a933bff (patch) | |
tree | ac62436a54dcdf81d32d2b6da545cfe308e8097f | |
parent | e55f4b71533417ff85f3450c143f3c3e14c32783 (diff) |
consistency fix, typos and better wording as suggested by Loren Merritt
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@13590 b3059339-0415-0410-9bf9-f77b7e298cf2
-rw-r--r-- | DOCS/man/en/mplayer.1 | 15 |
1 files changed, 7 insertions, 8 deletions
diff --git a/DOCS/man/en/mplayer.1 b/DOCS/man/en/mplayer.1 index 512abe4da1..e4a0e0eee6 100644 --- a/DOCS/man/en/mplayer.1 +++ b/DOCS/man/en/mplayer.1 @@ -2533,9 +2533,8 @@ Needs OpenGL version >= 1.2. Number of lines copied to texture in one piece (default: 4). 0 for whole image. .IPs (no)osd -Enable or disable support for OSD rendering via OpenGL. +Enable or disable support for OSD rendering via OpenGL (default: enabled). Mostly for testing, you should use \-osdlevel 0 to disable OSD. -Default: enabled .RE .PD 1 . @@ -6037,22 +6036,22 @@ use chroma too, doesn't work (correctly) with B frames currently .TP .B ildctcmp=<0\-2000> Sets the comparison function for interlaced dct decision -(see mpcmp for available comparison functions). +(see mbcmp for available comparison functions). . .TP .B precmp=<0\-2000> Sets the comparison function for motion estimation pre pass -(see mpcmp for available comparison functions) (default: 0). +(see mbcmp for available comparison functions) (default: 0). . .TP .B cmp=<0\-2000> Sets the comparison function for full pel motion estimation -(see mpcmp for available comparison functions) (default: 0). +(see mbcmp for available comparison functions) (default: 0). . .TP .B subcmp=<0\-2000> Sets the comparison function for sub pel motion estimation -(see mpcmp for available comparison functions) (default: 0). +(see mbcmp for available comparison functions) (default: 0). . .TP .B nssew=<0\-100> @@ -6795,8 +6794,8 @@ With small values of scenecut, the codec often has to force an I-frame when it would exceed keyint. Good values of scenecut may find a better location for the I-frame. Large values use more I-frames than necessary, thus wasting bits. --1 disables scene-cut detection, so I-frames are being inserted only every -other keyint frames, even when a scene cut happends. +-1 disables scene-cut detection, so I-frames are inserted only once +every other keyint frames, even if a scene-cut occurs earlier. This isn't recommended and wastes bitrate as scenecuts encoded as P-frames are just as big as I-frames, but don't reset the "keyint counter". . |