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authorGravatar wm4 <wm4@nowhere>2015-11-27 14:40:52 +0100
committerGravatar wm4 <wm4@nowhere>2015-11-27 14:40:52 +0100
commit50bb209a80dd4db423e6efff14df02a5624721d1 (patch)
tree8aaf7f89824e795bb18e9332f58d9b9bbe4f63b4
parent41f2c653e27a0e4659458540f1bcc7786ec3339b (diff)
player: always disable display-sync on desyncs
Instead of periodically trying to enable it again. There are two cases that can happen: 1. A random discontinuity messed everything up, 2. Things are just broken and will desync all the time Until now, it tried to deal with case 1 - but maybe this is really rare, and we don't really need to care about it. On the other hand, case 2 is kind of hard to diagnose if the user doesn't use the terminal. Seeking will reenable display-sync, so you can fix playback if case 1 happens, but still get predictable behavior in case 2.
-rw-r--r--player/core.h1
-rw-r--r--player/video.c34
2 files changed, 13 insertions, 22 deletions
diff --git a/player/core.h b/player/core.h
index c35e3d034b..04d4fb6126 100644
--- a/player/core.h
+++ b/player/core.h
@@ -269,6 +269,7 @@ typedef struct MPContext {
// update_playback_speed() updates them from the other fields.
double audio_speed, video_speed;
bool display_sync_active;
+ bool display_sync_broken;
int display_sync_drift_dir;
// Timing error (in seconds) due to rounding on vsync boundaries
double display_sync_error;
diff --git a/player/video.c b/player/video.c
index 1783ba7a62..561bb0b202 100644
--- a/player/video.c
+++ b/player/video.c
@@ -214,6 +214,7 @@ void reset_video_state(struct MPContext *mpctx)
mpctx->mistimed_frames_total = 0;
mpctx->drop_message_shown = 0;
mpctx->display_sync_drift_dir = 0;
+ mpctx->display_sync_broken = false;
mpctx->video_status = mpctx->d_video ? STATUS_SYNCING : STATUS_EOF;
}
@@ -949,7 +950,7 @@ static void handle_display_sync_frame(struct MPContext *mpctx,
mpctx->display_sync_active = false;
if (!VS_IS_DISP(mode))
- goto done;
+ return;
bool resample = mode == VS_DISP_RESAMPLE || mode == VS_DISP_RESAMPLE_VDROP ||
mode == VS_DISP_RESAMPLE_NONE;
bool drop = mode == VS_DISP_VDROP || mode == VS_DISP_RESAMPLE ||
@@ -957,16 +958,16 @@ static void handle_display_sync_frame(struct MPContext *mpctx,
drop &= (opts->frame_dropping & 1);
if (resample && using_spdif_passthrough(mpctx))
- goto done;
+ return;
double vsync = vo_get_vsync_interval(vo) / 1e6;
if (vsync <= 0)
- goto done;
+ return;
double adjusted_duration = mpctx->past_frames[0].approx_duration;
adjusted_duration /= opts->playback_speed;
if (adjusted_duration <= 0.001 || adjusted_duration > 0.5)
- goto done;
+ return;
mpctx->speed_factor_v = 1.0;
if (mode != VS_DISP_VDROP) {
@@ -977,18 +978,9 @@ static void handle_display_sync_frame(struct MPContext *mpctx,
}
double av_diff = mpctx->last_av_difference;
- if (fabs(av_diff) > 0.5)
- goto done;
-
- // At this point, we decided that we could use display sync for this frame.
- // But if we switch too often between these modes, keep it disabled. In
- // fact, we disable it if it just wants to switch between enable/disable
- // more than once in the last N frames.
- if (mpctx->num_past_frames > 1 && mpctx->past_frames[1].num_vsyncs < 0) {
- for (int n = 1; n < mpctx->num_past_frames; n++) {
- if (mpctx->past_frames[n].num_vsyncs >= 0)
- goto done;
- }
+ if (fabs(av_diff) > 0.5) {
+ mpctx->display_sync_broken = true;
+ return;
}
// Determine for how many vsyncs a frame should be displayed. This can be
@@ -1062,8 +1054,11 @@ static void handle_display_sync_frame(struct MPContext *mpctx,
MP_STATS(mpctx, "value %f aspeed", mpctx->speed_factor_a - 1);
MP_STATS(mpctx, "value %f vspeed", mpctx->speed_factor_v - 1);
+}
-done:
+static void schedule_frame(struct MPContext *mpctx, struct vo_frame *frame)
+{
+ handle_display_sync_frame(mpctx, frame);
if (mpctx->num_past_frames > 1 &&
((mpctx->past_frames[1].num_vsyncs >= 0) != mpctx->display_sync_active))
@@ -1071,11 +1066,6 @@ done:
MP_VERBOSE(mpctx, "Video sync mode %s.\n",
mpctx->display_sync_active ? "enabled" : "disabled");
}
-}
-
-static void schedule_frame(struct MPContext *mpctx, struct vo_frame *frame)
-{
- handle_display_sync_frame(mpctx, frame);
if (!mpctx->display_sync_active) {
mpctx->speed_factor_a = 1.0;