diff options
author | compn <compn@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2007-03-13 15:49:03 +0000 |
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committer | compn <compn@b3059339-0415-0410-9bf9-f77b7e298cf2> | 2007-03-13 15:49:03 +0000 |
commit | 3f469cc3b07cac5684c69f6403bff9e1845f999e (patch) | |
tree | 0b40db22dfc2fc98276831054d7735fe8602dfaa | |
parent | 60b39e278621374569859f78170c1c170bf84c85 (diff) |
fix up some longer than 80 char lines , and use suggestion from Diego.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22547 b3059339-0415-0410-9bf9-f77b7e298cf2
-rw-r--r-- | DOCS/xml/en/encoding-guide.xml | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/DOCS/xml/en/encoding-guide.xml b/DOCS/xml/en/encoding-guide.xml index 31ec98d2f1..7b56a964e6 100644 --- a/DOCS/xml/en/encoding-guide.xml +++ b/DOCS/xml/en/encoding-guide.xml @@ -4291,15 +4291,18 @@ and other options. This is known to work on x86 on both *NIX and Windows. </para> <para> First you must build the <application>vfw2menc</application> program. -It is located in the <filename class="directory">/TOOLS/</filename> subdirectory of MPlayer source. +It is located in the <filename class="directory">TOOLS</filename> + of the MPlayer source tree. To build on Linux, this can be done using <application>Wine</application>: <screen>winegcc vfw2menc.c -o vfw2menc -lwinmm -lole32</screen> -To build on Windows in <application>MinGW</application> or <application>Cygwin</application> use: +To build on Windows in <application>MinGW</application> or +<application>Cygwin</application> use: <screen>gcc vfw2menc.c -o vfw2menc.exe -lwinmm -lole32</screen> To build on <application>MSVC</application> you will need getopt. -Getopt can be found in the original <application>vfw2menc</application> archive available at: +Getopt can be found in the original <application>vfw2menc</application> + archive available at: The <ulink url="http://oss.netfarm.it/mplayer-win32.php">MPlayer on win32</ulink> project. </para> <informalexample> @@ -4308,12 +4311,14 @@ Below is an example with the VP6 codec. <screen> vfw2menc -f VP62 -d vp6vfw.dll -s firstpass.mcf </screen> -This will open the VP6 codec dialog window. Repeat this step for the second pass +This will open the VP6 codec dialog window. + Repeat this step for the second pass and use <option>-s <replaceable>secondpass.mcf</replaceable></option>. </para> </informalexample> <para> -Windows users can use <option>-xvfwopts codec=vp6vfw.dll:compdata=dialog</option> to have +Windows users can use + <option>-xvfwopts codec=vp6vfw.dll:compdata=dialog</option> to have the codec dialog display before encoding starts. </para> </sect2> |