diff options
author | wm4 <wm4@nowhere> | 2018-03-13 12:54:48 +0100 |
---|---|---|
committer | Kevin Mitchell <kevmitch@gmail.com> | 2018-03-15 23:13:53 -0700 |
commit | 290341c77765ecbd44beedbd50f18f45638b78db (patch) | |
tree | 1fab9f538f903ad3856393be11f90654703efac1 | |
parent | e42a194062cb29e538f19d12902c1610c1b30aef (diff) |
vo: pass through framedrop flag differently
There is some sort-of awkwardness here, because option access needs to
happen in a synchronized manner, and the framedrop flag is not in the VO
option struct. Remove the mp_read_option_raw() call and the awkward
change notification via VO_EVENT_WIN_STATE from command.c, and pass it
through as new vo_frame flag.
-rw-r--r-- | player/command.c | 11 | ||||
-rw-r--r-- | player/video.c | 3 | ||||
-rw-r--r-- | video/out/vo.c | 6 | ||||
-rw-r--r-- | video/out/vo.h | 2 |
4 files changed, 5 insertions, 17 deletions
diff --git a/player/command.c b/player/command.c index 628dc98a34..7b532cc0c6 100644 --- a/player/command.c +++ b/player/command.c @@ -2730,16 +2730,6 @@ static int mp_property_display_fps(void *ctx, struct m_property *prop, return mp_property_generic_option(mpctx, prop, action, arg); } -static int mp_property_framedrop(void *ctx, struct m_property *prop, - int action, void *arg) -{ - MPContext *mpctx = ctx; - int ret = mp_property_generic_option(mpctx, prop, action, arg); - if (action == M_PROPERTY_SET && ret == M_PROPERTY_OK && mpctx->video_out) - vo_event(mpctx->video_out, VO_EVENT_WIN_STATE); - return ret; -} - static int mp_property_estimated_display_fps(void *ctx, struct m_property *prop, int action, void *arg) { @@ -4001,7 +3991,6 @@ static const struct m_property mp_properties_base[] = { {"display-fps", mp_property_display_fps}, {"estimated-display-fps", mp_property_estimated_display_fps}, {"vsync-jitter", mp_property_vsync_jitter}, - {"framedrop", mp_property_framedrop}, {"working-directory", mp_property_cwd}, diff --git a/player/video.c b/player/video.c index e91c4ce631..7ec05e0f6d 100644 --- a/player/video.c +++ b/player/video.c @@ -777,7 +777,7 @@ static void handle_display_sync_frame(struct MPContext *mpctx, mode == VS_DISP_RESAMPLE_NONE; bool drop = mode == VS_DISP_VDROP || mode == VS_DISP_RESAMPLE || mode == VS_DISP_ADROP || mode == VS_DISP_RESAMPLE_VDROP; - drop &= (opts->frame_dropping & 1); + drop &= frame->can_drop; if (resample && using_spdif_passthrough(mpctx)) return; @@ -1109,6 +1109,7 @@ void write_video(struct MPContext *mpctx) .pts = pts, .duration = -1, .still = mpctx->step_frames > 0, + .can_drop = opts->frame_dropping & 1, .num_frames = MPMIN(mpctx->num_next_frames, req), .num_vsyncs = 1, }; diff --git a/video/out/vo.c b/video/out/vo.c index 7db43eaa44..a221ed9bb9 100644 --- a/video/out/vo.c +++ b/video/out/vo.c @@ -164,7 +164,6 @@ struct vo_internal { double display_fps; double reported_display_fps; - int opt_framedrop; }; extern const struct m_sub_options gl_video_conf; @@ -531,9 +530,6 @@ static void update_display_fps(struct vo *vo) pthread_mutex_unlock(&in->lock); - mp_read_option_raw(vo->global, "framedrop", &m_option_type_choice, - &in->opt_framedrop); - double fps = 0; vo->driver->control(vo, VOCTRL_GET_DISPLAY_FPS, &fps); @@ -851,7 +847,7 @@ bool vo_render_frame_external(struct vo *vo) in->dropped_frame &= !frame->display_synced; in->dropped_frame &= !(vo->driver->caps & VO_CAP_FRAMEDROP); - in->dropped_frame &= (in->opt_framedrop & 1); + in->dropped_frame &= frame->can_drop; // Even if we're hopelessly behind, rather degrade to 10 FPS playback, // instead of just freezing the display forever. in->dropped_frame &= now - in->prev_vsync < 100 * 1000; diff --git a/video/out/vo.h b/video/out/vo.h index 4e21221c74..4a54914962 100644 --- a/video/out/vo.h +++ b/video/out/vo.h @@ -236,6 +236,8 @@ struct vo_frame { bool still; // Frames are output as fast as possible, with implied vsync blocking. bool display_synced; + // Dropping the frame is allowed if the VO is behind. + bool can_drop; // The current frame to be drawn. // Warning: When OSD should be redrawn in --force-window --idle mode, this // can be NULL. The VO should draw a black background, OSD on top. |