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Diffstat (limited to 'vendor/golang.org/x/crypto/ssh/client_auth.go')
-rw-r--r--vendor/golang.org/x/crypto/ssh/client_auth.go510
1 files changed, 510 insertions, 0 deletions
diff --git a/vendor/golang.org/x/crypto/ssh/client_auth.go b/vendor/golang.org/x/crypto/ssh/client_auth.go
new file mode 100644
index 0000000..a1252cb
--- /dev/null
+++ b/vendor/golang.org/x/crypto/ssh/client_auth.go
@@ -0,0 +1,510 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package ssh
+
+import (
+ "bytes"
+ "errors"
+ "fmt"
+ "io"
+)
+
+// clientAuthenticate authenticates with the remote server. See RFC 4252.
+func (c *connection) clientAuthenticate(config *ClientConfig) error {
+ // initiate user auth session
+ if err := c.transport.writePacket(Marshal(&serviceRequestMsg{serviceUserAuth})); err != nil {
+ return err
+ }
+ packet, err := c.transport.readPacket()
+ if err != nil {
+ return err
+ }
+ var serviceAccept serviceAcceptMsg
+ if err := Unmarshal(packet, &serviceAccept); err != nil {
+ return err
+ }
+
+ // during the authentication phase the client first attempts the "none" method
+ // then any untried methods suggested by the server.
+ tried := make(map[string]bool)
+ var lastMethods []string
+
+ sessionID := c.transport.getSessionID()
+ for auth := AuthMethod(new(noneAuth)); auth != nil; {
+ ok, methods, err := auth.auth(sessionID, config.User, c.transport, config.Rand)
+ if err != nil {
+ return err
+ }
+ if ok {
+ // success
+ return nil
+ }
+ tried[auth.method()] = true
+ if methods == nil {
+ methods = lastMethods
+ }
+ lastMethods = methods
+
+ auth = nil
+
+ findNext:
+ for _, a := range config.Auth {
+ candidateMethod := a.method()
+ if tried[candidateMethod] {
+ continue
+ }
+ for _, meth := range methods {
+ if meth == candidateMethod {
+ auth = a
+ break findNext
+ }
+ }
+ }
+ }
+ return fmt.Errorf("ssh: unable to authenticate, attempted methods %v, no supported methods remain", keys(tried))
+}
+
+func keys(m map[string]bool) []string {
+ s := make([]string, 0, len(m))
+
+ for key := range m {
+ s = append(s, key)
+ }
+ return s
+}
+
+// An AuthMethod represents an instance of an RFC 4252 authentication method.
+type AuthMethod interface {
+ // auth authenticates user over transport t.
+ // Returns true if authentication is successful.
+ // If authentication is not successful, a []string of alternative
+ // method names is returned. If the slice is nil, it will be ignored
+ // and the previous set of possible methods will be reused.
+ auth(session []byte, user string, p packetConn, rand io.Reader) (bool, []string, error)
+
+ // method returns the RFC 4252 method name.
+ method() string
+}
+
+// "none" authentication, RFC 4252 section 5.2.
+type noneAuth int
+
+func (n *noneAuth) auth(session []byte, user string, c packetConn, rand io.Reader) (bool, []string, error) {
+ if err := c.writePacket(Marshal(&userAuthRequestMsg{
+ User: user,
+ Service: serviceSSH,
+ Method: "none",
+ })); err != nil {
+ return false, nil, err
+ }
+
+ return handleAuthResponse(c)
+}
+
+func (n *noneAuth) method() string {
+ return "none"
+}
+
+// passwordCallback is an AuthMethod that fetches the password through
+// a function call, e.g. by prompting the user.
+type passwordCallback func() (password string, err error)
+
+func (cb passwordCallback) auth(session []byte, user string, c packetConn, rand io.Reader) (bool, []string, error) {
+ type passwordAuthMsg struct {
+ User string `sshtype:"50"`
+ Service string
+ Method string
+ Reply bool
+ Password string
+ }
+
+ pw, err := cb()
+ // REVIEW NOTE: is there a need to support skipping a password attempt?
+ // The program may only find out that the user doesn't have a password
+ // when prompting.
+ if err != nil {
+ return false, nil, err
+ }
+
+ if err := c.writePacket(Marshal(&passwordAuthMsg{
+ User: user,
+ Service: serviceSSH,
+ Method: cb.method(),
+ Reply: false,
+ Password: pw,
+ })); err != nil {
+ return false, nil, err
+ }
+
+ return handleAuthResponse(c)
+}
+
+func (cb passwordCallback) method() string {
+ return "password"
+}
+
+// Password returns an AuthMethod using the given password.
+func Password(secret string) AuthMethod {
+ return passwordCallback(func() (string, error) { return secret, nil })
+}
+
+// PasswordCallback returns an AuthMethod that uses a callback for
+// fetching a password.
+func PasswordCallback(prompt func() (secret string, err error)) AuthMethod {
+ return passwordCallback(prompt)
+}
+
+type publickeyAuthMsg struct {
+ User string `sshtype:"50"`
+ Service string
+ Method string
+ // HasSig indicates to the receiver packet that the auth request is signed and
+ // should be used for authentication of the request.
+ HasSig bool
+ Algoname string
+ PubKey []byte
+ // Sig is tagged with "rest" so Marshal will exclude it during
+ // validateKey
+ Sig []byte `ssh:"rest"`
+}
+
+// publicKeyCallback is an AuthMethod that uses a set of key
+// pairs for authentication.
+type publicKeyCallback func() ([]Signer, error)
+
+func (cb publicKeyCallback) method() string {
+ return "publickey"
+}
+
+func (cb publicKeyCallback) auth(session []byte, user string, c packetConn, rand io.Reader) (bool, []string, error) {
+ // Authentication is performed by sending an enquiry to test if a key is
+ // acceptable to the remote. If the key is acceptable, the client will
+ // attempt to authenticate with the valid key. If not the client will repeat
+ // the process with the remaining keys.
+
+ signers, err := cb()
+ if err != nil {
+ return false, nil, err
+ }
+ var methods []string
+ for _, signer := range signers {
+ ok, err := validateKey(signer.PublicKey(), user, c)
+ if err != nil {
+ return false, nil, err
+ }
+ if !ok {
+ continue
+ }
+
+ pub := signer.PublicKey()
+ pubKey := pub.Marshal()
+ sign, err := signer.Sign(rand, buildDataSignedForAuth(session, userAuthRequestMsg{
+ User: user,
+ Service: serviceSSH,
+ Method: cb.method(),
+ }, []byte(pub.Type()), pubKey))
+ if err != nil {
+ return false, nil, err
+ }
+
+ // manually wrap the serialized signature in a string
+ s := Marshal(sign)
+ sig := make([]byte, stringLength(len(s)))
+ marshalString(sig, s)
+ msg := publickeyAuthMsg{
+ User: user,
+ Service: serviceSSH,
+ Method: cb.method(),
+ HasSig: true,
+ Algoname: pub.Type(),
+ PubKey: pubKey,
+ Sig: sig,
+ }
+ p := Marshal(&msg)
+ if err := c.writePacket(p); err != nil {
+ return false, nil, err
+ }
+ var success bool
+ success, methods, err = handleAuthResponse(c)
+ if err != nil {
+ return false, nil, err
+ }
+
+ // If authentication succeeds or the list of available methods does not
+ // contain the "publickey" method, do not attempt to authenticate with any
+ // other keys. According to RFC 4252 Section 7, the latter can occur when
+ // additional authentication methods are required.
+ if success || !containsMethod(methods, cb.method()) {
+ return success, methods, err
+ }
+ }
+
+ return false, methods, nil
+}
+
+func containsMethod(methods []string, method string) bool {
+ for _, m := range methods {
+ if m == method {
+ return true
+ }
+ }
+
+ return false
+}
+
+// validateKey validates the key provided is acceptable to the server.
+func validateKey(key PublicKey, user string, c packetConn) (bool, error) {
+ pubKey := key.Marshal()
+ msg := publickeyAuthMsg{
+ User: user,
+ Service: serviceSSH,
+ Method: "publickey",
+ HasSig: false,
+ Algoname: key.Type(),
+ PubKey: pubKey,
+ }
+ if err := c.writePacket(Marshal(&msg)); err != nil {
+ return false, err
+ }
+
+ return confirmKeyAck(key, c)
+}
+
+func confirmKeyAck(key PublicKey, c packetConn) (bool, error) {
+ pubKey := key.Marshal()
+ algoname := key.Type()
+
+ for {
+ packet, err := c.readPacket()
+ if err != nil {
+ return false, err
+ }
+ switch packet[0] {
+ case msgUserAuthBanner:
+ if err := handleBannerResponse(c, packet); err != nil {
+ return false, err
+ }
+ case msgUserAuthPubKeyOk:
+ var msg userAuthPubKeyOkMsg
+ if err := Unmarshal(packet, &msg); err != nil {
+ return false, err
+ }
+ if msg.Algo != algoname || !bytes.Equal(msg.PubKey, pubKey) {
+ return false, nil
+ }
+ return true, nil
+ case msgUserAuthFailure:
+ return false, nil
+ default:
+ return false, unexpectedMessageError(msgUserAuthSuccess, packet[0])
+ }
+ }
+}
+
+// PublicKeys returns an AuthMethod that uses the given key
+// pairs.
+func PublicKeys(signers ...Signer) AuthMethod {
+ return publicKeyCallback(func() ([]Signer, error) { return signers, nil })
+}
+
+// PublicKeysCallback returns an AuthMethod that runs the given
+// function to obtain a list of key pairs.
+func PublicKeysCallback(getSigners func() (signers []Signer, err error)) AuthMethod {
+ return publicKeyCallback(getSigners)
+}
+
+// handleAuthResponse returns whether the preceding authentication request succeeded
+// along with a list of remaining authentication methods to try next and
+// an error if an unexpected response was received.
+func handleAuthResponse(c packetConn) (bool, []string, error) {
+ for {
+ packet, err := c.readPacket()
+ if err != nil {
+ return false, nil, err
+ }
+
+ switch packet[0] {
+ case msgUserAuthBanner:
+ if err := handleBannerResponse(c, packet); err != nil {
+ return false, nil, err
+ }
+ case msgUserAuthFailure:
+ var msg userAuthFailureMsg
+ if err := Unmarshal(packet, &msg); err != nil {
+ return false, nil, err
+ }
+ return false, msg.Methods, nil
+ case msgUserAuthSuccess:
+ return true, nil, nil
+ default:
+ return false, nil, unexpectedMessageError(msgUserAuthSuccess, packet[0])
+ }
+ }
+}
+
+func handleBannerResponse(c packetConn, packet []byte) error {
+ var msg userAuthBannerMsg
+ if err := Unmarshal(packet, &msg); err != nil {
+ return err
+ }
+
+ transport, ok := c.(*handshakeTransport)
+ if !ok {
+ return nil
+ }
+
+ if transport.bannerCallback != nil {
+ return transport.bannerCallback(msg.Message)
+ }
+
+ return nil
+}
+
+// KeyboardInteractiveChallenge should print questions, optionally
+// disabling echoing (e.g. for passwords), and return all the answers.
+// Challenge may be called multiple times in a single session. After
+// successful authentication, the server may send a challenge with no
+// questions, for which the user and instruction messages should be
+// printed. RFC 4256 section 3.3 details how the UI should behave for
+// both CLI and GUI environments.
+type KeyboardInteractiveChallenge func(user, instruction string, questions []string, echos []bool) (answers []string, err error)
+
+// KeyboardInteractive returns an AuthMethod using a prompt/response
+// sequence controlled by the server.
+func KeyboardInteractive(challenge KeyboardInteractiveChallenge) AuthMethod {
+ return challenge
+}
+
+func (cb KeyboardInteractiveChallenge) method() string {
+ return "keyboard-interactive"
+}
+
+func (cb KeyboardInteractiveChallenge) auth(session []byte, user string, c packetConn, rand io.Reader) (bool, []string, error) {
+ type initiateMsg struct {
+ User string `sshtype:"50"`
+ Service string
+ Method string
+ Language string
+ Submethods string
+ }
+
+ if err := c.writePacket(Marshal(&initiateMsg{
+ User: user,
+ Service: serviceSSH,
+ Method: "keyboard-interactive",
+ })); err != nil {
+ return false, nil, err
+ }
+
+ for {
+ packet, err := c.readPacket()
+ if err != nil {
+ return false, nil, err
+ }
+
+ // like handleAuthResponse, but with less options.
+ switch packet[0] {
+ case msgUserAuthBanner:
+ if err := handleBannerResponse(c, packet); err != nil {
+ return false, nil, err
+ }
+ continue
+ case msgUserAuthInfoRequest:
+ // OK
+ case msgUserAuthFailure:
+ var msg userAuthFailureMsg
+ if err := Unmarshal(packet, &msg); err != nil {
+ return false, nil, err
+ }
+ return false, msg.Methods, nil
+ case msgUserAuthSuccess:
+ return true, nil, nil
+ default:
+ return false, nil, unexpectedMessageError(msgUserAuthInfoRequest, packet[0])
+ }
+
+ var msg userAuthInfoRequestMsg
+ if err := Unmarshal(packet, &msg); err != nil {
+ return false, nil, err
+ }
+
+ // Manually unpack the prompt/echo pairs.
+ rest := msg.Prompts
+ var prompts []string
+ var echos []bool
+ for i := 0; i < int(msg.NumPrompts); i++ {
+ prompt, r, ok := parseString(rest)
+ if !ok || len(r) == 0 {
+ return false, nil, errors.New("ssh: prompt format error")
+ }
+ prompts = append(prompts, string(prompt))
+ echos = append(echos, r[0] != 0)
+ rest = r[1:]
+ }
+
+ if len(rest) != 0 {
+ return false, nil, errors.New("ssh: extra data following keyboard-interactive pairs")
+ }
+
+ answers, err := cb(msg.User, msg.Instruction, prompts, echos)
+ if err != nil {
+ return false, nil, err
+ }
+
+ if len(answers) != len(prompts) {
+ return false, nil, errors.New("ssh: not enough answers from keyboard-interactive callback")
+ }
+ responseLength := 1 + 4
+ for _, a := range answers {
+ responseLength += stringLength(len(a))
+ }
+ serialized := make([]byte, responseLength)
+ p := serialized
+ p[0] = msgUserAuthInfoResponse
+ p = p[1:]
+ p = marshalUint32(p, uint32(len(answers)))
+ for _, a := range answers {
+ p = marshalString(p, []byte(a))
+ }
+
+ if err := c.writePacket(serialized); err != nil {
+ return false, nil, err
+ }
+ }
+}
+
+type retryableAuthMethod struct {
+ authMethod AuthMethod
+ maxTries int
+}
+
+func (r *retryableAuthMethod) auth(session []byte, user string, c packetConn, rand io.Reader) (ok bool, methods []string, err error) {
+ for i := 0; r.maxTries <= 0 || i < r.maxTries; i++ {
+ ok, methods, err = r.authMethod.auth(session, user, c, rand)
+ if ok || err != nil { // either success or error terminate
+ return ok, methods, err
+ }
+ }
+ return ok, methods, err
+}
+
+func (r *retryableAuthMethod) method() string {
+ return r.authMethod.method()
+}
+
+// RetryableAuthMethod is a decorator for other auth methods enabling them to
+// be retried up to maxTries before considering that AuthMethod itself failed.
+// If maxTries is <= 0, will retry indefinitely
+//
+// This is useful for interactive clients using challenge/response type
+// authentication (e.g. Keyboard-Interactive, Password, etc) where the user
+// could mistype their response resulting in the server issuing a
+// SSH_MSG_USERAUTH_FAILURE (rfc4252 #8 [password] and rfc4256 #3.4
+// [keyboard-interactive]); Without this decorator, the non-retryable
+// AuthMethod would be removed from future consideration, and never tried again
+// (and so the user would never be able to retry their entry).
+func RetryableAuthMethod(auth AuthMethod, maxTries int) AuthMethod {
+ return &retryableAuthMethod{authMethod: auth, maxTries: maxTries}
+}