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-rw-r--r--vendor/github.com/PuerkitoBio/goquery/property.go275
1 files changed, 275 insertions, 0 deletions
diff --git a/vendor/github.com/PuerkitoBio/goquery/property.go b/vendor/github.com/PuerkitoBio/goquery/property.go
new file mode 100644
index 0000000..411126d
--- /dev/null
+++ b/vendor/github.com/PuerkitoBio/goquery/property.go
@@ -0,0 +1,275 @@
+package goquery
+
+import (
+ "bytes"
+ "regexp"
+ "strings"
+
+ "golang.org/x/net/html"
+)
+
+var rxClassTrim = regexp.MustCompile("[\t\r\n]")
+
+// Attr gets the specified attribute's value for the first element in the
+// Selection. To get the value for each element individually, use a looping
+// construct such as Each or Map method.
+func (s *Selection) Attr(attrName string) (val string, exists bool) {
+ if len(s.Nodes) == 0 {
+ return
+ }
+ return getAttributeValue(attrName, s.Nodes[0])
+}
+
+// AttrOr works like Attr but returns default value if attribute is not present.
+func (s *Selection) AttrOr(attrName, defaultValue string) string {
+ if len(s.Nodes) == 0 {
+ return defaultValue
+ }
+
+ val, exists := getAttributeValue(attrName, s.Nodes[0])
+ if !exists {
+ return defaultValue
+ }
+
+ return val
+}
+
+// RemoveAttr removes the named attribute from each element in the set of matched elements.
+func (s *Selection) RemoveAttr(attrName string) *Selection {
+ for _, n := range s.Nodes {
+ removeAttr(n, attrName)
+ }
+
+ return s
+}
+
+// SetAttr sets the given attribute on each element in the set of matched elements.
+func (s *Selection) SetAttr(attrName, val string) *Selection {
+ for _, n := range s.Nodes {
+ attr := getAttributePtr(attrName, n)
+ if attr == nil {
+ n.Attr = append(n.Attr, html.Attribute{Key: attrName, Val: val})
+ } else {
+ attr.Val = val
+ }
+ }
+
+ return s
+}
+
+// Text gets the combined text contents of each element in the set of matched
+// elements, including their descendants.
+func (s *Selection) Text() string {
+ var buf bytes.Buffer
+
+ // Slightly optimized vs calling Each: no single selection object created
+ var f func(*html.Node)
+ f = func(n *html.Node) {
+ if n.Type == html.TextNode {
+ // Keep newlines and spaces, like jQuery
+ buf.WriteString(n.Data)
+ }
+ if n.FirstChild != nil {
+ for c := n.FirstChild; c != nil; c = c.NextSibling {
+ f(c)
+ }
+ }
+ }
+ for _, n := range s.Nodes {
+ f(n)
+ }
+
+ return buf.String()
+}
+
+// Size is an alias for Length.
+func (s *Selection) Size() int {
+ return s.Length()
+}
+
+// Length returns the number of elements in the Selection object.
+func (s *Selection) Length() int {
+ return len(s.Nodes)
+}
+
+// Html gets the HTML contents of the first element in the set of matched
+// elements. It includes text and comment nodes.
+func (s *Selection) Html() (ret string, e error) {
+ // Since there is no .innerHtml, the HTML content must be re-created from
+ // the nodes using html.Render.
+ var buf bytes.Buffer
+
+ if len(s.Nodes) > 0 {
+ for c := s.Nodes[0].FirstChild; c != nil; c = c.NextSibling {
+ e = html.Render(&buf, c)
+ if e != nil {
+ return
+ }
+ }
+ ret = buf.String()
+ }
+
+ return
+}
+
+// AddClass adds the given class(es) to each element in the set of matched elements.
+// Multiple class names can be specified, separated by a space or via multiple arguments.
+func (s *Selection) AddClass(class ...string) *Selection {
+ classStr := strings.TrimSpace(strings.Join(class, " "))
+
+ if classStr == "" {
+ return s
+ }
+
+ tcls := getClassesSlice(classStr)
+ for _, n := range s.Nodes {
+ curClasses, attr := getClassesAndAttr(n, true)
+ for _, newClass := range tcls {
+ if !strings.Contains(curClasses, " "+newClass+" ") {
+ curClasses += newClass + " "
+ }
+ }
+
+ setClasses(n, attr, curClasses)
+ }
+
+ return s
+}
+
+// HasClass determines whether any of the matched elements are assigned the
+// given class.
+func (s *Selection) HasClass(class string) bool {
+ class = " " + class + " "
+ for _, n := range s.Nodes {
+ classes, _ := getClassesAndAttr(n, false)
+ if strings.Contains(classes, class) {
+ return true
+ }
+ }
+ return false
+}
+
+// RemoveClass removes the given class(es) from each element in the set of matched elements.
+// Multiple class names can be specified, separated by a space or via multiple arguments.
+// If no class name is provided, all classes are removed.
+func (s *Selection) RemoveClass(class ...string) *Selection {
+ var rclasses []string
+
+ classStr := strings.TrimSpace(strings.Join(class, " "))
+ remove := classStr == ""
+
+ if !remove {
+ rclasses = getClassesSlice(classStr)
+ }
+
+ for _, n := range s.Nodes {
+ if remove {
+ removeAttr(n, "class")
+ } else {
+ classes, attr := getClassesAndAttr(n, true)
+ for _, rcl := range rclasses {
+ classes = strings.Replace(classes, " "+rcl+" ", " ", -1)
+ }
+
+ setClasses(n, attr, classes)
+ }
+ }
+
+ return s
+}
+
+// ToggleClass adds or removes the given class(es) for each element in the set of matched elements.
+// Multiple class names can be specified, separated by a space or via multiple arguments.
+func (s *Selection) ToggleClass(class ...string) *Selection {
+ classStr := strings.TrimSpace(strings.Join(class, " "))
+
+ if classStr == "" {
+ return s
+ }
+
+ tcls := getClassesSlice(classStr)
+
+ for _, n := range s.Nodes {
+ classes, attr := getClassesAndAttr(n, true)
+ for _, tcl := range tcls {
+ if strings.Contains(classes, " "+tcl+" ") {
+ classes = strings.Replace(classes, " "+tcl+" ", " ", -1)
+ } else {
+ classes += tcl + " "
+ }
+ }
+
+ setClasses(n, attr, classes)
+ }
+
+ return s
+}
+
+func getAttributePtr(attrName string, n *html.Node) *html.Attribute {
+ if n == nil {
+ return nil
+ }
+
+ for i, a := range n.Attr {
+ if a.Key == attrName {
+ return &n.Attr[i]
+ }
+ }
+ return nil
+}
+
+// Private function to get the specified attribute's value from a node.
+func getAttributeValue(attrName string, n *html.Node) (val string, exists bool) {
+ if a := getAttributePtr(attrName, n); a != nil {
+ val = a.Val
+ exists = true
+ }
+ return
+}
+
+// Get and normalize the "class" attribute from the node.
+func getClassesAndAttr(n *html.Node, create bool) (classes string, attr *html.Attribute) {
+ // Applies only to element nodes
+ if n.Type == html.ElementNode {
+ attr = getAttributePtr("class", n)
+ if attr == nil && create {
+ n.Attr = append(n.Attr, html.Attribute{
+ Key: "class",
+ Val: "",
+ })
+ attr = &n.Attr[len(n.Attr)-1]
+ }
+ }
+
+ if attr == nil {
+ classes = " "
+ } else {
+ classes = rxClassTrim.ReplaceAllString(" "+attr.Val+" ", " ")
+ }
+
+ return
+}
+
+func getClassesSlice(classes string) []string {
+ return strings.Split(rxClassTrim.ReplaceAllString(" "+classes+" ", " "), " ")
+}
+
+func removeAttr(n *html.Node, attrName string) {
+ for i, a := range n.Attr {
+ if a.Key == attrName {
+ n.Attr[i], n.Attr[len(n.Attr)-1], n.Attr =
+ n.Attr[len(n.Attr)-1], html.Attribute{}, n.Attr[:len(n.Attr)-1]
+ return
+ }
+ }
+}
+
+func setClasses(n *html.Node, attr *html.Attribute, classes string) {
+ classes = strings.TrimSpace(classes)
+ if classes == "" {
+ removeAttr(n, "class")
+ return
+ }
+
+ attr.Val = classes
+}