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#region Copyright notice and license
// Copyright 2015, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Grpc.Core.Internal;
using Grpc.Core.Logging;
using Grpc.Core.Utils;
namespace Grpc.Core
{
/// <summary>
/// A gRPC server.
/// </summary>
public class Server
{
static readonly ILogger Logger = GrpcEnvironment.Logger.ForType<Server>();
readonly AtomicCounter activeCallCounter = new AtomicCounter();
readonly ServiceDefinitionCollection serviceDefinitions;
readonly ServerPortCollection ports;
readonly GrpcEnvironment environment;
readonly List<ChannelOption> options;
readonly ServerSafeHandle handle;
readonly object myLock = new object();
readonly List<ServerServiceDefinition> serviceDefinitionsList = new List<ServerServiceDefinition>();
readonly List<ServerPort> serverPortList = new List<ServerPort>();
readonly Dictionary<string, IServerCallHandler> callHandlers = new Dictionary<string, IServerCallHandler>();
readonly TaskCompletionSource<object> shutdownTcs = new TaskCompletionSource<object>();
bool startRequested;
bool shutdownRequested;
/// <summary>
/// Create a new server.
/// </summary>
/// <param name="options">Channel options.</param>
public Server(IEnumerable<ChannelOption> options = null)
{
this.serviceDefinitions = new ServiceDefinitionCollection(this);
this.ports = new ServerPortCollection(this);
this.environment = GrpcEnvironment.AddRef();
this.options = options != null ? new List<ChannelOption>(options) : new List<ChannelOption>();
using (var channelArgs = ChannelOptions.CreateChannelArgs(this.options))
{
this.handle = ServerSafeHandle.NewServer(environment.CompletionQueue, channelArgs);
}
}
/// <summary>
/// Services that will be exported by the server once started. Register a service with this
/// server by adding its definition to this collection.
/// </summary>
public ServiceDefinitionCollection Services
{
get
{
return serviceDefinitions;
}
}
/// <summary>
/// Ports on which the server will listen once started. Register a port with this
/// server by adding its definition to this collection.
/// </summary>
public ServerPortCollection Ports
{
get
{
return ports;
}
}
/// <summary>
/// To allow awaiting termination of the server.
/// </summary>
public Task ShutdownTask
{
get
{
return shutdownTcs.Task;
}
}
/// <summary>
/// Starts the server.
/// </summary>
public void Start()
{
lock (myLock)
{
Preconditions.CheckState(!startRequested);
startRequested = true;
handle.Start();
AllowOneRpc();
}
}
/// <summary>
/// Requests server shutdown and when there are no more calls being serviced,
/// cleans up used resources. The returned task finishes when shutdown procedure
/// is complete.
/// </summary>
public async Task ShutdownAsync()
{
lock (myLock)
{
Preconditions.CheckState(startRequested);
Preconditions.CheckState(!shutdownRequested);
shutdownRequested = true;
}
handle.ShutdownAndNotify(HandleServerShutdown, environment);
await shutdownTcs.Task;
DisposeHandle();
await Task.Run(() => GrpcEnvironment.Release());
}
/// <summary>
/// Requests server shutdown while cancelling all the in-progress calls.
/// The returned task finishes when shutdown procedure is complete.
/// </summary>
public async Task KillAsync()
{
lock (myLock)
{
Preconditions.CheckState(startRequested);
Preconditions.CheckState(!shutdownRequested);
shutdownRequested = true;
}
handle.ShutdownAndNotify(HandleServerShutdown, environment);
handle.CancelAllCalls();
await shutdownTcs.Task;
DisposeHandle();
}
internal void AddCallReference(object call)
{
activeCallCounter.Increment();
bool success = false;
handle.DangerousAddRef(ref success);
Preconditions.CheckState(success);
}
internal void RemoveCallReference(object call)
{
handle.DangerousRelease();
activeCallCounter.Decrement();
}
/// <summary>
/// Adds a service definition.
/// </summary>
private void AddServiceDefinitionInternal(ServerServiceDefinition serviceDefinition)
{
lock (myLock)
{
Preconditions.CheckState(!startRequested);
foreach (var entry in serviceDefinition.CallHandlers)
{
callHandlers.Add(entry.Key, entry.Value);
}
serviceDefinitionsList.Add(serviceDefinition);
}
}
/// <summary>
/// Adds a listening port.
/// </summary>
private int AddPortInternal(ServerPort serverPort)
{
lock (myLock)
{
Preconditions.CheckNotNull(serverPort.Credentials, "serverPort");
Preconditions.CheckState(!startRequested);
var address = string.Format("{0}:{1}", serverPort.Host, serverPort.Port);
int boundPort;
using (var nativeCredentials = serverPort.Credentials.ToNativeCredentials())
{
if (nativeCredentials != null)
{
boundPort = handle.AddSecurePort(address, nativeCredentials);
}
else
{
boundPort = handle.AddInsecurePort(address);
}
}
var newServerPort = new ServerPort(serverPort, boundPort);
this.serverPortList.Add(newServerPort);
return boundPort;
}
}
/// <summary>
/// Allows one new RPC call to be received by server.
/// </summary>
private void AllowOneRpc()
{
lock (myLock)
{
if (!shutdownRequested)
{
handle.RequestCall(HandleNewServerRpc, environment);
}
}
}
private void DisposeHandle()
{
var activeCallCount = activeCallCounter.Count;
if (activeCallCount > 0)
{
Logger.Warning("Server shutdown has finished but there are still {0} active calls for that server.", activeCallCount);
}
handle.Dispose();
}
/// <summary>
/// Selects corresponding handler for given call and handles the call.
/// </summary>
private async Task HandleCallAsync(ServerRpcNew newRpc)
{
try
{
IServerCallHandler callHandler;
if (!callHandlers.TryGetValue(newRpc.Method, out callHandler))
{
callHandler = NoSuchMethodCallHandler.Instance;
}
await callHandler.HandleCall(newRpc, environment);
}
catch (Exception e)
{
Logger.Warning(e, "Exception while handling RPC.");
}
}
/// <summary>
/// Handles the native callback.
/// </summary>
private void HandleNewServerRpc(bool success, BatchContextSafeHandle ctx)
{
if (success)
{
ServerRpcNew newRpc = ctx.GetServerRpcNew(this);
// after server shutdown, the callback returns with null call
if (!newRpc.Call.IsInvalid)
{
Task.Run(async () => await HandleCallAsync(newRpc));
}
}
AllowOneRpc();
}
/// <summary>
/// Handles native callback.
/// </summary>
private void HandleServerShutdown(bool success, BatchContextSafeHandle ctx)
{
shutdownTcs.SetResult(null);
}
/// <summary>
/// Collection of service definitions.
/// </summary>
public class ServiceDefinitionCollection : IEnumerable<ServerServiceDefinition>
{
readonly Server server;
internal ServiceDefinitionCollection(Server server)
{
this.server = server;
}
/// <summary>
/// Adds a service definition to the server. This is how you register
/// handlers for a service with the server. Only call this before Start().
/// </summary>
public void Add(ServerServiceDefinition serviceDefinition)
{
server.AddServiceDefinitionInternal(serviceDefinition);
}
public IEnumerator<ServerServiceDefinition> GetEnumerator()
{
return server.serviceDefinitionsList.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return server.serviceDefinitionsList.GetEnumerator();
}
}
/// <summary>
/// Collection of server ports.
/// </summary>
public class ServerPortCollection : IEnumerable<ServerPort>
{
readonly Server server;
internal ServerPortCollection(Server server)
{
this.server = server;
}
/// <summary>
/// Adds a new port on which server should listen.
/// Only call this before Start().
/// <returns>The port on which server will be listening.</returns>
/// </summary>
public int Add(ServerPort serverPort)
{
return server.AddPortInternal(serverPort);
}
/// <summary>
/// Adds a new port on which server should listen.
/// <returns>The port on which server will be listening.</returns>
/// </summary>
/// <param name="host">the host</param>
/// <param name="port">the port. If zero, an unused port is chosen automatically.</param>
/// <param name="credentials">credentials to use to secure this port.</param>
public int Add(string host, int port, ServerCredentials credentials)
{
return Add(new ServerPort(host, port, credentials));
}
public IEnumerator<ServerPort> GetEnumerator()
{
return server.serverPortList.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return server.serverPortList.GetEnumerator();
}
}
}
}
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