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/*
*
* Copyright 2014, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __GRPC_INTERNAL_IOMGR_HANDLE_WINDOWS_H__
#define __GRPC_INTERNAL_IOMGR_HANDLE_WINDOWS_H__
#include <windows.h>
#include <grpc/support/sync.h>
#include <grpc/support/atm.h>
typedef struct grpc_winsocket_callback_info {
/* I hate Microsoft so much. This is supposed to be a WSAOVERLAPPED,
* but in order to get that definition, we need to include ws2tcpip.h,
* which needs to be included from the top, otherwise it'll clash with
* a previous inclusion of windows.h that in turns includes winsock.h.
* If anyone knows a way to do it properly, feel free to send a patch.
*/
OVERLAPPED overlapped;
void(*cb)(void *opaque, int success);
void *opaque;
int has_pending_iocp;
DWORD bytes_transfered;
int wsa_error;
} grpc_winsocket_callback_info;
typedef struct grpc_winsocket {
SOCKET socket;
int added_to_iocp;
grpc_winsocket_callback_info write_info;
grpc_winsocket_callback_info read_info;
gpr_mu state_mu;
} grpc_winsocket;
/* Create a wrapped windows handle.
This takes ownership of closing it. */
grpc_winsocket *grpc_winsocket_create(SOCKET socket);
void grpc_winsocket_shutdown(grpc_winsocket *socket);
void grpc_winsocket_orphan(grpc_winsocket *socket);
#endif /* __GRPC_INTERNAL_IOMGR_HANDLE_WINDOWS_H__ */
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