aboutsummaryrefslogtreecommitdiffhomepage
path: root/examples/csharp/HelloworldXamarin/iOS/AppDelegate.cs
blob: e7620f91a21dd4dcfb4bd14d1de22989430704d5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
#region Copyright notice and license

// Copyright 2018 The gRPC Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#endregion

using Foundation;
using UIKit;

namespace HelloworldXamarin.iOS
{
    // The UIApplicationDelegate for the application. This class is responsible for launching the
    // User Interface of the application, as well as listening (and optionally responding) to application events from iOS.
    [Register("AppDelegate")]
    public class AppDelegate : UIApplicationDelegate
    {
        // class-level declarations

        public override UIWindow Window
        {
            get;
            set;
        }

        public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions)
        {
            // Override point for customization after application launch.
            // If not required for your application you can safely delete this method

            return true;
        }

        public override void OnResignActivation(UIApplication application)
        {
            // Invoked when the application is about to move from active to inactive state.
            // This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) 
            // or when the user quits the application and it begins the transition to the background state.
            // Games should use this method to pause the game.
        }

        public override void DidEnterBackground(UIApplication application)
        {
            // Use this method to release shared resources, save user data, invalidate timers and store the application state.
            // If your application supports background exection this method is called instead of WillTerminate when the user quits.
        }

        public override void WillEnterForeground(UIApplication application)
        {
            // Called as part of the transiton from background to active state.
            // Here you can undo many of the changes made on entering the background.
        }

        public override void OnActivated(UIApplication application)
        {
            // Restart any tasks that were paused (or not yet started) while the application was inactive. 
            // If the application was previously in the background, optionally refresh the user interface.
        }

        public override void WillTerminate(UIApplication application)
        {
            // Called when the application is about to terminate. Save data, if needed. See also DidEnterBackground.
        }
    }
}