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Diffstat (limited to 'vsprojects/coapp/zlib/zlib.vcxproj')
-rw-r--r-- | vsprojects/coapp/zlib/zlib.vcxproj | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/vsprojects/coapp/zlib/zlib.vcxproj b/vsprojects/coapp/zlib/zlib.vcxproj new file mode 100644 index 0000000000..56df39a248 --- /dev/null +++ b/vsprojects/coapp/zlib/zlib.vcxproj @@ -0,0 +1,147 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="PreBuildCmds;PreBuildTargets;Build;PostBuildCmds;PostBuildTargets" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <PropertyGroup Label="CoApp" > + <CoAppEtcDirectory>$(registry:HKEY_LOCAL_MACHINE\Software\Outercurve\CoApp.Powershell\etc)</CoAppEtcDirectory> + + <!-- Set to true to make visual studio use PTK when building.--> + <UsePTKFromVisualStudio>false</UsePTKFromVisualStudio> + </PropertyGroup> + + <PropertyGroup Label="Configuration" > + <!-- This lets Visual Studio see this as a VC12 project by default --> + <PlatformToolset Condition="'$(PlatformToolset)' == ''">v120</PlatformToolset> + </PropertyGroup> + + <Import Condition="Exists('$(CoAppEtcDirectory)\common-variables.vcxproj')" Project="$(CoAppEtcDirectory)\common-variables.vcxproj" /> + + <PropertyGroup Label="CustomSettings" /> + + <PropertyGroup Label="Globals"> + <ProjectGuid>{63BED288-E8C3-4345-B84D-2E64598DCF3A}</ProjectGuid> + <RootNamespace>$(MSBuildProjectName)</RootNamespace> + + <OutNameSuffix Condition="$(IS_CDECL) AND $(IS_DYNAMIC)">1</OutNameSuffix> + + <!-- set to Application or DynamicLibrary (DynamicLibrary can get altered to StaticLibrary by PTK --> + <ConfigurationType>DynamicLibrary</ConfigurationType> + + <!-- Common Compiler Defines (semicolon delimited) --> + <Defines>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;</Defines> + <Defines Condition="$(IS_STDCALL)">$(Defines);ZLIB_WINAPI;</Defines> + <Defines Condition="$(IS_DYNAMIC)">$(Defines);ZLIB_DLL;</Defines> + <Defines Condition="'$(AppContainer)' == 'App'">$(Defines);IOWIN32_USING_WINRT_API=1;</Defines> + <Defines Condition="'$(AppContainer)' != 'App'">$(Defines);IOWIN32_USING_WINRT_API=0;</Defines> + <Defines Condition="'$(UseASM)' == 'ASM'">$(Defines);ASMV;ASMINF;</Defines> + <Defines Condition="$(IS_X64)">$(Defines);WIN64;</Defines> + + <!-- Additional Include folders (semicolon delimited) --> + <IncludeDirectories>..\..\..\third_party\zlib;</IncludeDirectories> + + <!-- Additional Library folders (semicolon delimited) --> + <LibraryDirectories></LibraryDirectories> + + <!-- Libraries to Link with --> + <Libraries></Libraries> + + <!-- Batch script to run before Build--> + <PreBuild></PreBuild> + + <!-- Batch script to run after Build--> + <PostBuild></PostBuild> + + <!-- Batch script to run before Link step--> + <PreLink></PreLink> + + <!-- Batch script to run after Link--> + <PostLink></PostLink> + + <!-- Batch script to run before Lib step--> + <PreLib></PreLib> + + <!-- Batch script to run after Lib--> + <PostLib></PostLib> + + <!-- Targets to run before Build (semcolon delimited)--> + <PreBuildTargets></PreBuildTargets> + + <!-- Targets to run before Build (semcolon delimited)--> + <PostBuildTargets></PostBuildTargets> + + <!-- for Dynamic libs, you can specify the Module .DEF file path --> + <ModuleDefinitionFile></ModuleDefinitionFile> + </PropertyGroup> + + <Import Condition="Exists('$(CoAppEtcDirectory)\common-header.vcxproj')" Project="$(CoAppEtcDirectory)\common-header.vcxproj" /> + <Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.props" /> + + <PropertyGroup> + <OutDir>$(ProjectRootDir)Output/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</OutDir> + <IntDir>$(ProjectRootDir)Intermediate/$(TargetName)/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</IntDir> + </PropertyGroup> + + <ItemDefinitionGroup> + <ClCompile> + <SDLCheck>true</SDLCheck> + </ClCompile> + <Link> + <BaseAddress>0x5A4C0000</BaseAddress> + </Link> + </ItemDefinitionGroup> + + <ItemGroup Condition="'$(UseASM)' == 'ASM'"> + <MASM Include="..\..\..\third_party\zlib\contrib\masmx64\gvmat64.asm" Condition="$(IS_X64)"> + <AssembledCodeListingFile>$(IntDir)gvmat64.lst</AssembledCodeListingFile> + <MASMBeforeTargets>Build</MASMBeforeTargets> + <ObjectFileName>$(IntDir)gvmat64.obj</ObjectFileName> + </MASM> + <MASM Include="..\..\..\third_party\zlib\contrib\masmx64\inffasx64.asm" Condition="$(IS_X64)"> + <AssembledCodeListingFile>$(IntDir)inffasx64.lst</AssembledCodeListingFile> + <MASMBeforeTargets>Build</MASMBeforeTargets> + <ObjectFileName>$(IntDir)inffasx64.obj</ObjectFileName> + </MASM> + <MASM Include="..\..\..\third_party\zlib\contrib\masmx86\inffas32.asm" Condition="$(IS_X86) AND $(IS_STDCALL)"> + <AssembledCodeListingFile>$(IntDir)inffas32.lst</AssembledCodeListingFile> + <MASMBeforeTargets>Build</MASMBeforeTargets> + <UseSafeExceptionHandlers>true</UseSafeExceptionHandlers> + <AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions> + <ObjectFileName>$(IntDir)inffas32.obj</ObjectFileName> + </MASM> + <MASM Include="..\..\..\third_party\zlib\contrib\masmx86\match686.asm" Condition="$(IS_X86) AND $(IS_STDCALL)"> + <AssembledCodeListingFile>$(IntDir)match686.lst</AssembledCodeListingFile> + <MASMBeforeTargets>Build</MASMBeforeTargets> + <UseSafeExceptionHandlers>true</UseSafeExceptionHandlers> + <AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions> + <ObjectFileName>$(IntDir)match686.obj</ObjectFileName> + </MASM> + </ItemGroup> + + <ItemGroup Label="C Source Files"> + <!-- Include the source files to compile here --> + <!-- <ClCompile Include="..\src\foo.c" /> --> + <ClCompile Include="..\..\..\third_party\zlib\adler32.c" /> + <ClCompile Include="..\..\..\third_party\zlib\compress.c" /> + <ClCompile Include="..\..\..\third_party\zlib\crc32.c" /> + <ClCompile Include="..\..\..\third_party\zlib\deflate.c" /> + <ClCompile Include="..\..\..\third_party\zlib\gzclose.c" /> + <ClCompile Include="..\..\..\third_party\zlib\gzlib.c" /> + <ClCompile Include="..\..\..\third_party\zlib\gzread.c" /> + <ClCompile Include="..\..\..\third_party\zlib\gzwrite.c" /> + <ClCompile Include="..\..\..\third_party\zlib\infback.c" /> + <ClCompile Include="..\..\..\third_party\zlib\contrib\masmx64\inffas8664.c" Condition="$(IS_X64)" /> + <ClCompile Include="..\..\..\third_party\zlib\inffast.c" /> + <ClCompile Include="..\..\..\third_party\zlib\inflate.c" /> + <ClCompile Include="..\..\..\third_party\zlib\inftrees.c" /> + <ClCompile Include="..\..\..\third_party\zlib\trees.c" /> + <ClCompile Include="..\..\..\third_party\zlib\uncompr.c" /> + <ClCompile Include="..\..\..\third_party\zlib\zutil.c" /> + </ItemGroup> + + <ItemGroup Label="Resource Files"> + <!-- Include the source files to compile here --> + <!-- <ResourceCompile Include="..\src\foo.rc" /> --> + <ResourceCompile Include="..\..\..\third_party\zlib\win32\zlib1.rc" /> + </ItemGroup> + + <Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" /> + <Import Condition="Exists('$(CoAppEtcDirectory)\common-footer.vcxproj')" Project="$(CoAppEtcDirectory)\common-footer.vcxproj" /> +</Project> |