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-rw-r--r--vsprojects/coapp/zlib/zlib.vcxproj147
1 files changed, 147 insertions, 0 deletions
diff --git a/vsprojects/coapp/zlib/zlib.vcxproj b/vsprojects/coapp/zlib/zlib.vcxproj
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+++ b/vsprojects/coapp/zlib/zlib.vcxproj
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+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="PreBuildCmds;PreBuildTargets;Build;PostBuildCmds;PostBuildTargets" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <PropertyGroup Label="CoApp" >
+ <CoAppEtcDirectory>$(registry:HKEY_LOCAL_MACHINE\Software\Outercurve\CoApp.Powershell\etc)</CoAppEtcDirectory>
+
+ <!-- Set to true to make visual studio use PTK when building.-->
+ <UsePTKFromVisualStudio>false</UsePTKFromVisualStudio>
+ </PropertyGroup>
+
+ <PropertyGroup Label="Configuration" >
+ <!-- This lets Visual Studio see this as a VC12 project by default -->
+ <PlatformToolset Condition="'$(PlatformToolset)' == ''">v120</PlatformToolset>
+ </PropertyGroup>
+
+ <Import Condition="Exists('$(CoAppEtcDirectory)\common-variables.vcxproj')" Project="$(CoAppEtcDirectory)\common-variables.vcxproj" />
+
+ <PropertyGroup Label="CustomSettings" />
+
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{63BED288-E8C3-4345-B84D-2E64598DCF3A}</ProjectGuid>
+ <RootNamespace>$(MSBuildProjectName)</RootNamespace>
+
+ <OutNameSuffix Condition="$(IS_CDECL) AND $(IS_DYNAMIC)">1</OutNameSuffix>
+
+ <!-- set to Application or DynamicLibrary (DynamicLibrary can get altered to StaticLibrary by PTK -->
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+
+ <!-- Common Compiler Defines (semicolon delimited) -->
+ <Defines>_CRT_NONSTDC_NO_DEPRECATE;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_WARNINGS;</Defines>
+ <Defines Condition="$(IS_STDCALL)">$(Defines);ZLIB_WINAPI;</Defines>
+ <Defines Condition="$(IS_DYNAMIC)">$(Defines);ZLIB_DLL;</Defines>
+ <Defines Condition="'$(AppContainer)' == 'App'">$(Defines);IOWIN32_USING_WINRT_API=1;</Defines>
+ <Defines Condition="'$(AppContainer)' != 'App'">$(Defines);IOWIN32_USING_WINRT_API=0;</Defines>
+ <Defines Condition="'$(UseASM)' == 'ASM'">$(Defines);ASMV;ASMINF;</Defines>
+ <Defines Condition="$(IS_X64)">$(Defines);WIN64;</Defines>
+
+ <!-- Additional Include folders (semicolon delimited) -->
+ <IncludeDirectories>..\..\..\third_party\zlib;</IncludeDirectories>
+
+ <!-- Additional Library folders (semicolon delimited) -->
+ <LibraryDirectories></LibraryDirectories>
+
+ <!-- Libraries to Link with -->
+ <Libraries></Libraries>
+
+ <!-- Batch script to run before Build-->
+ <PreBuild></PreBuild>
+
+ <!-- Batch script to run after Build-->
+ <PostBuild></PostBuild>
+
+ <!-- Batch script to run before Link step-->
+ <PreLink></PreLink>
+
+ <!-- Batch script to run after Link-->
+ <PostLink></PostLink>
+
+ <!-- Batch script to run before Lib step-->
+ <PreLib></PreLib>
+
+ <!-- Batch script to run after Lib-->
+ <PostLib></PostLib>
+
+ <!-- Targets to run before Build (semcolon delimited)-->
+ <PreBuildTargets></PreBuildTargets>
+
+ <!-- Targets to run before Build (semcolon delimited)-->
+ <PostBuildTargets></PostBuildTargets>
+
+ <!-- for Dynamic libs, you can specify the Module .DEF file path -->
+ <ModuleDefinitionFile></ModuleDefinitionFile>
+ </PropertyGroup>
+
+ <Import Condition="Exists('$(CoAppEtcDirectory)\common-header.vcxproj')" Project="$(CoAppEtcDirectory)\common-header.vcxproj" />
+ <Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
+
+ <PropertyGroup>
+ <OutDir>$(ProjectRootDir)Output/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</OutDir>
+ <IntDir>$(ProjectRootDir)Intermediate/$(TargetName)/$(PlatformToolset)/$(Platform)/$(Configuration)/$(UsesConfigurationType)/$(CallingConvention)/$(CharacterSet)/$(AppContainer)/$(UseASM)/</IntDir>
+ </PropertyGroup>
+
+ <ItemDefinitionGroup>
+ <ClCompile>
+ <SDLCheck>true</SDLCheck>
+ </ClCompile>
+ <Link>
+ <BaseAddress>0x5A4C0000</BaseAddress>
+ </Link>
+ </ItemDefinitionGroup>
+
+ <ItemGroup Condition="'$(UseASM)' == 'ASM'">
+ <MASM Include="..\..\..\third_party\zlib\contrib\masmx64\gvmat64.asm" Condition="$(IS_X64)">
+ <AssembledCodeListingFile>$(IntDir)gvmat64.lst</AssembledCodeListingFile>
+ <MASMBeforeTargets>Build</MASMBeforeTargets>
+ <ObjectFileName>$(IntDir)gvmat64.obj</ObjectFileName>
+ </MASM>
+ <MASM Include="..\..\..\third_party\zlib\contrib\masmx64\inffasx64.asm" Condition="$(IS_X64)">
+ <AssembledCodeListingFile>$(IntDir)inffasx64.lst</AssembledCodeListingFile>
+ <MASMBeforeTargets>Build</MASMBeforeTargets>
+ <ObjectFileName>$(IntDir)inffasx64.obj</ObjectFileName>
+ </MASM>
+ <MASM Include="..\..\..\third_party\zlib\contrib\masmx86\inffas32.asm" Condition="$(IS_X86) AND $(IS_STDCALL)">
+ <AssembledCodeListingFile>$(IntDir)inffas32.lst</AssembledCodeListingFile>
+ <MASMBeforeTargets>Build</MASMBeforeTargets>
+ <UseSafeExceptionHandlers>true</UseSafeExceptionHandlers>
+ <AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions>
+ <ObjectFileName>$(IntDir)inffas32.obj</ObjectFileName>
+ </MASM>
+ <MASM Include="..\..\..\third_party\zlib\contrib\masmx86\match686.asm" Condition="$(IS_X86) AND $(IS_STDCALL)">
+ <AssembledCodeListingFile>$(IntDir)match686.lst</AssembledCodeListingFile>
+ <MASMBeforeTargets>Build</MASMBeforeTargets>
+ <UseSafeExceptionHandlers>true</UseSafeExceptionHandlers>
+ <AdditionalOptions>/coff %(AdditionalOptions)</AdditionalOptions>
+ <ObjectFileName>$(IntDir)match686.obj</ObjectFileName>
+ </MASM>
+ </ItemGroup>
+
+ <ItemGroup Label="C Source Files">
+ <!-- Include the source files to compile here -->
+ <!-- <ClCompile Include="..\src\foo.c" /> -->
+ <ClCompile Include="..\..\..\third_party\zlib\adler32.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\compress.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\crc32.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\deflate.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\gzclose.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\gzlib.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\gzread.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\gzwrite.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\infback.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\contrib\masmx64\inffas8664.c" Condition="$(IS_X64)" />
+ <ClCompile Include="..\..\..\third_party\zlib\inffast.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\inflate.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\inftrees.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\trees.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\uncompr.c" />
+ <ClCompile Include="..\..\..\third_party\zlib\zutil.c" />
+ </ItemGroup>
+
+ <ItemGroup Label="Resource Files">
+ <!-- Include the source files to compile here -->
+ <!-- <ResourceCompile Include="..\src\foo.rc" /> -->
+ <ResourceCompile Include="..\..\..\third_party\zlib\win32\zlib1.rc" />
+ </ItemGroup>
+
+ <Import Condition="'$(UseASM)' == 'ASM'" Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
+ <Import Condition="Exists('$(CoAppEtcDirectory)\common-footer.vcxproj')" Project="$(CoAppEtcDirectory)\common-footer.vcxproj" />
+</Project>