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-rw-r--r--tools/codegen/core/perfect/perfhex.c1308
1 files changed, 0 insertions, 1308 deletions
diff --git a/tools/codegen/core/perfect/perfhex.c b/tools/codegen/core/perfect/perfhex.c
deleted file mode 100644
index 9c28dc734b..0000000000
--- a/tools/codegen/core/perfect/perfhex.c
+++ /dev/null
@@ -1,1308 +0,0 @@
-/*
-------------------------------------------------------------------------------
-perfhex.c: code to generate code for a hash for perfect hashing.
-(c) Bob Jenkins, December 31 1999
-You may use this code in any way you wish, and it is free. No warranty.
-I hereby place this in the public domain.
-Source is http://burtleburtle.net/bob/c/perfhex.c
-
-The task of this file is to do the minimal amount of mixing needed to
-find distinct (a,b) for each key when each key is a distinct ub4. That
-means trying all possible ways to mix starting with the fastest. The
-output is those (a,b) pairs and code in the *final* structure for producing
-those pairs.
-------------------------------------------------------------------------------
-*/
-
-#ifndef STANDARD
-#include "standard.h"
-#endif
-#ifndef LOOKUPA
-#include "lookupa.h"
-#endif
-#ifndef RECYCLE
-#include "recycle.h"
-#endif
-#ifndef PERFECT
-#include "perfect.h"
-#endif
-
-/*
- * Find a perfect hash when there is only one key. Zero instructions.
- * Hint: the one key always hashes to 0
- */
-static void hexone(keys, final)
-key *keys;
-gencode *final;
-{
- /* 1 key: the hash is always 0 */
- keys->a_k = 0;
- keys->b_k = 0;
- final->used = 1;
- sprintf(final->line[0], " ub4 rsl = 0;\n"); /* h1a: 37 */
-}
-
-
-
-/*
- * Find a perfect hash when there are only two keys. Max 2 instructions.
- * There exists a bit that is different for the two keys. Test it.
- * Note that a perfect hash of 2 keys is automatically minimal.
- */
-static void hextwo(keys, final)
-key *keys;
-gencode *final;
-{
- ub4 a = keys->hash_k;
- ub4 b = keys->next_k->hash_k;
- ub4 i;
-
- if (a == b)
- {
- printf("fatal error: duplicate keys\n");
- exit(SUCCESS);
- }
-
- final->used = 1;
-
- /* one instruction */
- if ((a&1) != (b&1))
- {
- sprintf(final->line[0], " ub4 rsl = (val & 1);\n"); /* h2a: 3,4 */
- return;
- }
-
- /* two instructions */
- for (i=0; i<UB4BITS; ++i)
- {
- if ((a&((ub4)1<<i)) != (b&((ub4)1<<i))) break;
- }
- /* h2b: 4,6 */
- sprintf(final->line[0], " ub4 rsl = ((val << %ld) & 1);\n", i);
-}
-
-
-
-/*
- * find the value to xor to a and b and c to make none of them 3
- * assert, (a,b,c) are three distinct values in (0,1,2,3).
- */
-static ub4 find_adder(a,b,c)
-ub4 a;
-ub4 b;
-ub4 c;
-{
- return (a^b^c^3);
-}
-
-
-
-/*
- * Find a perfect hash when there are only three keys. Max 6 instructions.
- *
- * keys a,b,c.
- * There exists bit i such that a[i] != b[i].
- * Either c[i] != a[i] or c[i] != b[i], assume c[i] != a[i].
- * There exists bit j such that b[j] != c[j]. Note i != j.
- * Final hash should be no longer than val[i]^val[j].
- *
- * A minimal perfect hash needs to xor one of 0,1,2,3 afterwards to cause
- * the hole to land on 3. find_adder() finds that constant
- */
-static void hexthree(keys, final, form)
-key *keys;
-gencode *final;
-hashform *form;
-{
- ub4 a = keys->hash_k;
- ub4 b = keys->next_k->hash_k;
- ub4 c = keys->next_k->next_k->hash_k;
- ub4 i,j,x,y,z;
-
- final->used = 1;
-
- if (a == b || a == c || b == c)
- {
- printf("fatal error: duplicate keys\n");
- exit(SUCCESS);
- }
-
- /* one instruction */
- x = a&3;
- y = b&3;
- z = c&3;
- if (x != y && x != z && y != z)
- {
- if (form->perfect == NORMAL_HP || (x != 3 && y != 3 && z != 3))
- {
- /* h3a: 0,1,2 */
- sprintf(final->line[0], " ub4 rsl = (val & 3);\n");
- }
- else
- {
- /* h3b: 0,3,2 */
- sprintf(final->line[0], " ub4 rsl = ((val & 3) ^ %d);\n",
- find_adder(x,y,z));
- }
- return;
- }
-
- x = a>>(UB4BITS-2);
- y = b>>(UB4BITS-2);
- z = c>>(UB4BITS-2);
- if (x != y && x != z && y != z)
- {
- if (form->perfect == NORMAL_HP || (x != 3 && y != 3 && z != 3))
- {
- /* h3c: 3fffffff, 7fffffff, bfffffff */
- sprintf(final->line[0], " ub4 rsl = (val >> %ld);\n", (ub4)(UB4BITS-2));
- }
- else
- {
- /* h3d: 7fffffff, bfffffff, ffffffff */
- sprintf(final->line[0], " ub4 rsl = ((val >> %ld) ^ %ld);\n",
- (ub4)(UB4BITS-2), find_adder(x,y,z));
- }
- return;
- }
-
- /* two instructions */
- for (i=0; i<final->highbit; ++i)
- {
- x = (a>>i)&3;
- y = (b>>i)&3;
- z = (c>>i)&3;
- if (x != y && x != z && y != z)
- {
- if (form->perfect == NORMAL_HP || (x != 3 && y != 3 && z != 3))
- {
- /* h3e: ffff3fff, ffff7fff, ffffbfff */
- sprintf(final->line[0], " ub4 rsl = ((val >> %ld) & 3);\n", i);
- }
- else
- {
- /* h3f: ffff7fff, ffffbfff, ffffffff */
- sprintf(final->line[0], " ub4 rsl = (((val >> %ld) & 3) ^ %ld);\n", i,
- find_adder(x,y,z));
- }
- return;
- }
- }
-
- /* three instructions */
- for (i=0; i<=final->highbit; ++i)
- {
- x = (a+(a>>i))&3;
- y = (b+(b>>i))&3;
- z = (c+(c>>i))&3;
- if (x != y && x != z && y != z)
- {
- if (form->perfect == NORMAL_HP || (x != 3 && y != 3 && z != 3))
- {
- /* h3g: 0x000, 0x001, 0x100 */
- sprintf(final->line[0], " ub4 rsl = ((val+(val>>%ld))&3);\n", i);
- }
- else
- {
- /* h3h: 0x001, 0x100, 0x101 */
- sprintf(final->line[0], " ub4 rsl = (((val+(val>>%ld))&3)^%ld);\n", i,
- find_adder(x,y,z));
- }
- return;
- }
- }
-
- /*
- * Four instructions: I can prove this will always work.
- *
- * If the three values are distinct, there are two bits which
- * distinguish them. Choose the two such bits that are closest together.
- * If those bits are values 001 and 100 for those three values,
- * then there either aren't any bits in between
- * or the in-between bits aren't valued 001, 110, 100, 011, 010, or 101,
- * because that would violate the closest-together assumption.
- * So any in-between bits must be 000 or 111, and of 000 and 111 with
- * the distinguishing bits won't cause them to stop being distinguishing.
- */
- for (i=final->lowbit; i<=final->highbit; ++i)
- {
- for (j=i; j<=final->highbit; ++j)
- {
- x = ((a>>i)^(a>>j))&3;
- y = ((b>>i)^(b>>j))&3;
- z = ((c>>i)^(c>>j))&3;
- if (x != y && x != z && y != z)
- {
- if (form->perfect == NORMAL_HP || (x != 3 && y != 3 && z != 3))
- {
- /* h3i: 0x00, 0x04, 0x10 */
- sprintf(final->line[0],
- " ub4 rsl = (((val>>%ld) ^ (val>>%ld)) & 3);\n", i, j);
- }
- else
- {
- /* h3j: 0x04, 0x10, 0x14 */
- sprintf(final->line[0],
- " ub4 rsl = ((((val>>%ld) ^ (val>>%ld)) & 3) ^ %ld);\n",
- i, j, find_adder(x,y,z));
- }
- return;
- }
- }
- }
-
- printf("fatal error: hexthree\n");
- exit(SUCCESS);
-}
-
-
-
-/*
- * Check that a,b,c,d are some permutation of 0,1,2,3
- * Assume that a,b,c,d are all have values less than 32.
- */
-static int testfour(a,b,c,d)
-ub4 a;
-ub4 b;
-ub4 c;
-ub4 d;
-{
- ub4 mask = (1<<a)^(1<<b)^(1<<c)^(1<<d);
- return (mask == 0xf);
-}
-
-
-
-/*
- * Find a perfect hash when there are only four keys. Max 10 instructions.
- * Note that a perfect hash for 4 keys will automatically be minimal.
- */
-static void hexfour(keys, final)
-key *keys;
-gencode *final;
-{
- ub4 a = keys->hash_k;
- ub4 b = keys->next_k->hash_k;
- ub4 c = keys->next_k->next_k->hash_k;
- ub4 d = keys->next_k->next_k->next_k->hash_k;
- ub4 w,x,y,z;
- ub4 i,j,k;
-
- if (a==b || a==c || a==d || b==c || b==d || c==d)
- {
- printf("fatal error: Duplicate keys\n");
- exit(SUCCESS);
- }
-
- final->used = 1;
-
- /* one instruction */
- if ((final->diffbits & 3) == 3)
- {
- w = a&3;
- x = b&3;
- y = c&3;
- z = d&3;
- if (testfour(w,x,y,z))
- {
- sprintf(final->line[0], " ub4 rsl = (val & 3);\n"); /* h4a: 0,1,2,3 */
- return;
- }
- }
-
- if (((final->diffbits >> (UB4BITS-2)) & 3) == 3)
- {
- w = a>>(UB4BITS-2);
- x = b>>(UB4BITS-2);
- y = c>>(UB4BITS-2);
- z = d>>(UB4BITS-2);
- if (testfour(w,x,y,z))
- { /* h4b: 0fffffff, 4fffffff, 8fffffff, cfffffff */
- sprintf(final->line[0], " ub4 rsl = (val >> %ld);\n", (ub4)(UB4BITS-2));
- return;
- }
- }
-
- /* two instructions */
- for (i=final->lowbit; i<final->highbit; ++i)
- {
- if (((final->diffbits >> i) & 3) == 3)
- {
- w = (a>>i)&3;
- x = (b>>i)&3;
- y = (c>>i)&3;
- z = (d>>i)&3;
- if (testfour(w,x,y,z))
- { /* h4c: 0,2,4,6 */
- sprintf(final->line[0], " ub4 rsl = ((val >> %ld) & 3);\n", i);
- return;
- }
- }
- }
-
- /* three instructions (linear with the number of diffbits) */
- if ((final->diffbits & 3) != 0)
- {
- for (i=final->lowbit; i<=final->highbit; ++i)
- {
- if (((final->diffbits >> i) & 3) != 0)
- {
- w = (a+(a>>i))&3;
- x = (b+(b>>i))&3;
- y = (c+(c>>i))&3;
- z = (d+(d>>i))&3;
- if (testfour(w,x,y,z))
- { /* h4d: 0,1,2,4 */
- sprintf(final->line[0],
- " ub4 rsl = ((val + (val >> %ld)) & 3);\n", i);
- return;
- }
-
- w = (a-(a>>i))&3;
- x = (b-(b>>i))&3;
- y = (c-(c>>i))&3;
- z = (d-(d>>i))&3;
- if (testfour(w,x,y,z))
- { /* h4e: 0,1,3,5 */
- sprintf(final->line[0],
- " ub4 rsl = ((val - (val >> %ld)) & 3);\n", i);
- return;
- }
-
- /* h4f: ((val>>k)-val)&3: redundant with h4e */
-
- w = (a^(a>>i))&3;
- x = (b^(b>>i))&3;
- y = (c^(c>>i))&3;
- z = (d^(d>>i))&3;
- if (testfour(w,x,y,z))
- { /* h4g: 3,4,5,8 */
- sprintf(final->line[0],
- " ub4 rsl = ((val ^ (val >> %ld)) & 3);\n", i);
- return;
- }
- }
- }
- }
-
- /* four instructions (linear with the number of diffbits) */
- if ((final->diffbits & 3) != 0)
- {
- for (i=final->lowbit; i<=final->highbit; ++i)
- {
- if ((((final->diffbits >> i) & 1) != 0) &&
- ((final->diffbits & 2) != 0))
- {
- w = (a&3)^((a>>i)&1);
- x = (b&3)^((b>>i)&1);
- y = (c&3)^((c>>i)&1);
- z = (d&3)^((d>>i)&1);
- if (testfour(w,x,y,z))
- { /* h4h: 1,2,6,8 */
- sprintf(final->line[0],
- " ub4 rsl = ((val & 3) ^ ((val >> %ld) & 1));\n", i);
- return;
- }
-
- w = (a&2)^((a>>i)&1);
- x = (b&2)^((b>>i)&1);
- y = (c&2)^((c>>i)&1);
- z = (d&2)^((d>>i)&1);
- if (testfour(w,x,y,z))
- { /* h4i: 1,2,8,a */
- sprintf(final->line[0],
- " ub4 rsl = ((val & 2) ^ ((val >> %ld) & 1));\n", i);
- return;
- }
- }
-
- if ((((final->diffbits >> i) & 2) != 0) &&
- ((final->diffbits & 1) != 0))
- {
- w = (a&3)^((a>>i)&2);
- x = (b&3)^((b>>i)&2);
- y = (c&3)^((c>>i)&2);
- z = (d&3)^((d>>i)&2);
- if (testfour(w,x,y,z))
- { /* h4j: 0,1,3,4 */
- sprintf(final->line[0],
- " ub4 rsl = ((val & 3) ^ ((val >> %ld) & 2));\n", i);
- return;
- }
-
- w = (a&1)^((a>>i)&2);
- x = (b&1)^((b>>i)&2);
- y = (c&1)^((c>>i)&2);
- z = (d&1)^((d>>i)&2);
- if (testfour(w,x,y,z))
- { /* h4k: 1,4,7,8 */
- sprintf(final->line[0],
- " ub4 rsl = ((val & 1) ^ ((val >> %ld) & 2));\n", i);
- return;
- }
- }
- }
- }
-
- /* four instructions (quadratic in the number of diffbits) */
- for (i=final->lowbit; i<=final->highbit; ++i)
- {
- if (((final->diffbits >> i) & 1) == 1)
- {
- for (j=final->lowbit; j<=final->highbit; ++j)
- {
- if (((final->diffbits >> j) & 3) != 0)
- {
- /* test + */
- w = ((a>>i)+(a>>j))&3;
- x = ((b>>i)+(a>>j))&3;
- y = ((c>>i)+(a>>j))&3;
- z = ((d>>i)+(a>>j))&3;
- if (testfour(w,x,y,z))
- { /* h4l: testcase? */
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) + (val >> %ld)) & 3);\n",
- i, j);
- return;
- }
-
- /* test - */
- w = ((a>>i)-(a>>j))&3;
- x = ((b>>i)-(a>>j))&3;
- y = ((c>>i)-(a>>j))&3;
- z = ((d>>i)-(a>>j))&3;
- if (testfour(w,x,y,z))
- { /* h4m: testcase? */
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) - (val >> %ld)) & 3);\n",
- i, j);
- return;
- }
-
- /* test ^ */
- w = ((a>>i)^(a>>j))&3;
- x = ((b>>i)^(a>>j))&3;
- y = ((c>>i)^(a>>j))&3;
- z = ((d>>i)^(a>>j))&3;
- if (testfour(w,x,y,z))
- { /* h4n: testcase? */
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) ^ (val >> %ld)) & 3);\n",
- i, j);
- return;
- }
- }
- }
- }
- }
-
- /* five instructions (quadratic in the number of diffbits) */
- for (i=final->lowbit; i<=final->highbit; ++i)
- {
- if (((final->diffbits >> i) & 1) != 0)
- {
- for (j=final->lowbit; j<=final->highbit; ++j)
- {
- if (((final->diffbits >> j) & 3) != 0)
- {
- w = ((a>>j)&3)^((a>>i)&1);
- x = ((b>>j)&3)^((b>>i)&1);
- y = ((c>>j)&3)^((c>>i)&1);
- z = ((d>>j)&3)^((d>>i)&1);
- if (testfour(w,x,y,z))
- { /* h4o: 0,4,8,a */
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) & 3) ^ ((val >> %ld) & 1));\n",
- j, i);
- return;
- }
-
- w = ((a>>j)&2)^((a>>i)&1);
- x = ((b>>j)&2)^((b>>i)&1);
- y = ((c>>j)&2)^((c>>i)&1);
- z = ((d>>j)&2)^((d>>i)&1);
- if (testfour(w,x,y,z))
- { /* h4p: 0x04, 0x08, 0x10, 0x14 */
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) & 2) ^ ((val >> %ld) & 1));\n",
- j, i);
- return;
- }
- }
-
- if (i==0)
- {
- w = ((a>>j)^(a<<1))&3;
- x = ((b>>j)^(b<<1))&3;
- y = ((c>>j)^(c<<1))&3;
- z = ((d>>j)^(d<<1))&3;
- }
- else
- {
- w = ((a>>j)&3)^((a>>(i-1))&2);
- x = ((b>>j)&3)^((b>>(i-1))&2);
- y = ((c>>j)&3)^((c>>(i-1))&2);
- z = ((d>>j)&3)^((d>>(i-1))&2);
- }
- if (testfour(w,x,y,z))
- {
- if (i==0) /* h4q: 0,4,5,8 */
- {
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) ^ (val << 1)) & 3);\n",
- j);
- }
- else if (i==1) /* h4r: 0x01,0x09,0x0b,0x10 */
- {
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) & 3) ^ (val & 2));\n",
- j);
- }
- else /* h4s: 0,2,6,8 */
- {
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) & 3) ^ ((val >> %ld) & 2));\n",
- j, (i-1));
- }
- return;
- }
-
- w = ((a>>j)&1)^((a>>i)&2);
- x = ((b>>j)&1)^((b>>i)&2);
- y = ((c>>j)&1)^((c>>i)&2);
- z = ((d>>j)&1)^((d>>i)&2);
- if (testfour(w,x,y,z)) /* h4t: 0x20,0x14,0x10,0x06 */
- {
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) & 1) ^ ((val >> %ld) & 2));\n",
- j, i);
- return;
- }
- }
- }
- }
-
- /*
- * OK, bring out the big guns.
- * There exist three bits i,j,k which distinguish a,b,c,d.
- * i^(j<<1)^(k*q) is guaranteed to work for some q in {0,1,2,3},
- * proven by exhaustive search of all (8 choose 4) cases.
- * Find three such bits and try the 4 cases.
- * Linear with the number of diffbits.
- * Some cases below may duplicate some cases above. I did it that way
- * so that what is below is guaranteed to work, no matter what was
- * attempted above.
- * The generated hash is at most 10 instructions.
- */
- for (i=final->lowbit; i<UB4BITS; ++i)
- {
- y = (c>>i)&1;
- z = (d>>i)&1;
- if (y != z)
- break;
- }
-
- for (j=final->lowbit; j<UB4BITS; ++j)
- {
- x = ((b>>i)&1)^(((b>>j)&1)<<1);
- y = ((c>>i)&1)^(((c>>j)&1)<<1);
- z = ((d>>i)&1)^(((d>>j)&1)<<1);
- if (x != y && x != z && y != z)
- break;
- }
-
- for (k=final->lowbit; k<UB4BITS; ++k)
- {
- w = ((a>>i)&1)^(((a>>j)&1)<<1)^(((a>>k)&1)<<2);
- x = ((b>>i)&1)^(((b>>j)&1)<<1)^(((b>>k)&1)<<2);
- y = ((c>>i)&1)^(((c>>j)&1)<<1)^(((c>>k)&1)<<2);
- z = ((d>>i)&1)^(((d>>j)&1)<<1)^(((d>>k)&1)<<2);
- if (w != x && w != y && w != z && x != y && x != z && y != z)
- break;
- }
-
- /* Assert: bits i,j,k were found which distinguish a,b,c,d */
- if (i==UB4BITS || j==UB4BITS || k==UB4BITS)
- {
- printf("Fatal error: hexfour(), i %ld j %ld k %ld\n", i,j,k);
- exit(SUCCESS);
- }
-
- /* now try the four cases */
- {
- ub4 m,n,o,p;
-
- /* if any bit has two 1s and two 0s, make that bit o */
- if (((a>>i)&1)+((b>>i)&1)+((c>>i)&1)+((d>>i)&1) != 2)
- { m=j; n=k; o=i; }
- else if (((a>>j)&1)+((b>>j)&1)+((c>>j)&1)+((d>>j)&1) != 2)
- { m=i; n=k; o=j; }
- else
- { m=i; n=j; o=k; }
- if (m > n) {p=m; m=n; n=p; } /* guarantee m < n */
-
- /* printf("m %ld n %ld o %ld %ld %ld %ld %ld\n", m, n, o, w,x,y,z); */
-
- /* seven instructions, multiply bit o by 1 */
- w = (((a>>m)^(a>>o))&1)^((a>>(n-1))&2);
- x = (((b>>m)^(b>>o))&1)^((b>>(n-1))&2);
- y = (((c>>m)^(c>>o))&1)^((c>>(n-1))&2);
- z = (((d>>m)^(d>>o))&1)^((d>>(n-1))&2);
- if (testfour(w,x,y,z))
- {
- if (m>o) {p=m; m=o; o=p;} /* make sure m < o and m < n */
-
- if (m==0) /* 0,2,8,9 */
- {
- sprintf(final->line[0],
- " ub4 rsl = (((val^(val>>%ld))&1)^((val>>%ld)&2));\n", o, n-1);
- }
- else /* 0x00,0x04,0x10,0x12 */
- {
- sprintf(final->line[0],
- " ub4 rsl = ((((val>>%ld) ^ (val>>%ld)) & 1) ^ ((val>>%ld) & 2));\n",
- m, o, n-1);
- }
- return;
- }
-
- /* six to seven instructions, multiply bit o by 2 */
- w = ((a>>m)&1)^((((a>>n)^(a>>o))&1)<<1);
- x = ((b>>m)&1)^((((b>>n)^(b>>o))&1)<<1);
- y = ((c>>m)&1)^((((c>>n)^(c>>o))&1)<<1);
- z = ((d>>m)&1)^((((d>>n)^(d>>o))&1)<<1);
- if (testfour(w,x,y,z))
- {
- if (m==o-1) {p=n; n=o; o=p;} /* make m==n-1 if possible */
-
- if (m==0) /* 0,1,5,8 */
- {
- sprintf(final->line[0],
- " ub4 rsl = ((val & 1) ^ (((val>>%ld) ^ (val>>%ld)) & 2));\n",
- n-1, o-1);
- }
- else if (o==0) /* 0x00,0x04,0x05,0x10 */
- {
- sprintf(final->line[0],
- " ub4 rsl = (((val>>%ld) & 2) ^ (((val>>%ld) ^ val) & 1));\n",
- m-1, n);
- }
- else /* 0x00,0x02,0x0a,0x10 */
- {
- sprintf(final->line[0],
- " ub4 rsl = (((val>>%ld) & 1) ^ (((val>>%ld) ^ (val>>%ld)) & 2));\n",
- m, n-1, o-1);
- }
- return;
- }
-
- /* multiplying by 3 is a pain: seven or eight instructions */
- w = (((a>>m)&1)^((a>>(n-1))&2))^((a>>o)&1)^(((a>>o)&1)<<1);
- x = (((b>>m)&1)^((b>>(n-1))&2))^((b>>o)&1)^(((b>>o)&1)<<1);
- y = (((c>>m)&1)^((c>>(n-1))&2))^((c>>o)&1)^(((c>>o)&1)<<1);
- z = (((d>>m)&1)^((d>>(n-1))&2))^((d>>o)&1)^(((d>>o)&1)<<1);
- if (testfour(w,x,y,z))
- {
- final->used = 2;
- sprintf(final->line[0], " ub4 b = (val >> %ld) & 1;\n", o);
- if (m==o-1 && m==0) /* 0x02,0x10,0x11,0x18 */
- {
- sprintf(final->line[1],
- " ub4 rsl = ((val & 3) ^ ((val >> %ld) & 2) ^ b);\n", n-1);
- }
- else if (m==o-1) /* 0,4,6,c */
- {
- sprintf(final->line[1],
- " ub4 rsl = (((val >> %ld) & 3) ^ ((val >> %ld) & 2) ^ b);\n",
- m, n-1);
- }
- else if (m==n-1 && m==0) /* 02,0a,0b,18 */
- {
- sprintf(final->line[1],
- " ub4 rsl = ((val & 3) ^ b ^ (b << 1));\n");
- }
- else if (m==n-1) /* 0,2,4,8 */
- {
- sprintf(final->line[1],
- " ub4 rsl = (((val >> %ld) & 3) ^ b ^ (b << 1));\n", m);
- }
- else if (o==n-1 && m==0) /* h4am: not reached */
- {
- sprintf(final->line[1],
- " ub4 rsl = ((val & 1) ^ ((val >> %ld) & 3) ^ (b <<1 ));\n",
- o);
- }
- else if (o==n-1) /* 0x00,0x02,0x08,0x10 */
- {
- sprintf(final->line[1],
- " ub4 rsl = (((val >> %ld) & 1) ^ ((val >> %ld) & 3) ^ (b << 1));\n",
- m, o);
- }
- else if ((m != o-1) && (m != n-1) && (o != m-1) && (o != n-1))
- {
- final->used = 3;
- sprintf(final->line[0], " ub4 newval = val & 0x%lx;\n",
- (((ub4)1<<m)^((ub4)1<<n)^((ub4)1<<o)));
- if (o==0) /* 0x00,0x01,0x04,0x10 */
- {
- sprintf(final->line[1], " ub4 b = -newval;\n");
- }
- else /* 0x00,0x04,0x09,0x10 */
- {
- sprintf(final->line[1], " ub4 b = -(newval >> %ld);\n", o);
- }
- if (m==0) /* 0x00,0x04,0x09,0x10 */
- {
- sprintf(final->line[2],
- " ub4 rsl = ((newval ^ (newval>>%ld) ^ b) & 3);\n", n-1);
- }
- else /* 0x00,0x03,0x04,0x10 */
- {
- sprintf(final->line[2],
- " ub4 rsl = (((newval>>%ld) ^ (newval>>%ld) ^ b) & 3);\n",
- m, n-1);
- }
- }
- else if (o == m-1)
- {
- if (o==0) /* 0x02,0x03,0x0a,0x10 */
- {
- sprintf(final->line[0], " ub4 b = (val<<1) & 2;\n");
- }
- else if (o==1) /* 0x00,0x02,0x04,0x10 */
- {
- sprintf(final->line[0], " ub4 b = val & 2;\n");
- }
- else /* 0x00,0x04,0x08,0x20 */
- {
- sprintf(final->line[0], " ub4 b = (val>>%ld) & 2;\n", o-1);
- }
-
- if (o==0) /* 0x02,0x03,0x0a,0x10 */
- {
- sprintf(final->line[1],
- " ub4 rsl = ((val & 3) ^ ((val>>%ld) & 1) ^ b);\n",
- n);
- }
- else /* 0x00,0x02,0x04,0x10 */
- {
- sprintf(final->line[1],
- " ub4 rsl = (((val>>%ld) & 3) ^ ((val>>%ld) & 1) ^ b);\n",
- o, n);
- }
- }
- else /* h4ax: 10 instructions, but not reached */
- {
- sprintf(final->line[1],
- " ub4 rsl = (((val>>%ld) & 1) ^ ((val>>%ld) & 2) ^ b ^ (b<<1));\n",
- m, n-1);
- }
-
- return;
- }
-
- /* five instructions, multiply bit o by 0, covered before the big guns */
- w = ((a>>m)&1)^(a>>(n-1)&2);
- x = ((b>>m)&1)^(b>>(n-1)&2);
- y = ((c>>m)&1)^(c>>(n-1)&2);
- z = ((d>>m)&1)^(d>>(n-1)&2);
- if (testfour(w,x,y,z))
- { /* h4v, not reached */
- sprintf(final->line[0],
- " ub4 rsl = (((val>>%ld) & 1) ^ ((val>>%ld) & 2));\n", m, n-1);
- return;
- }
- }
-
- printf("fatal error: bug in hexfour!\n");
- exit(SUCCESS);
- return;
-}
-
-
-/* test if a_k is distinct and in range for all keys */
-static int testeight(keys, badmask)
-key *keys; /* keys being hashed */
-ub1 badmask; /* used for minimal perfect hashing */
-{
- ub1 mask = badmask;
- key *mykey;
-
- for (mykey=keys; mykey; mykey=mykey->next_k)
- {
- if (bit(mask, 1<<mykey->a_k)) return FALSE;
- bis(mask, 1<<mykey->a_k);
- }
- return TRUE;
-}
-
-
-
-/*
- * Try to find a perfect hash when there are five to eight keys.
- *
- * We can't deterministically find a perfect hash, but there's a reasonable
- * chance we'll get lucky. Give it a shot. Return TRUE if we succeed.
- */
-static int hexeight(keys, nkeys, final, form)
-key *keys;
-ub4 nkeys;
-gencode *final;
-hashform *form;
-{
- key *mykey; /* walk through the keys */
- ub4 i,j,k;
- ub1 badmask;
-
- printf("hexeight\n");
-
- /* what hash values should never be used? */
- badmask = 0;
- if (form->perfect == MINIMAL_HP)
- {
- for (i=nkeys; i<8; ++i)
- bis(badmask,(1<<i));
- }
-
- /* one instruction */
- for (mykey=keys; mykey; mykey=mykey->next_k)
- mykey->a_k = mykey->hash_k & 7;
- if (testeight(keys, badmask))
- { /* h8a */
- final->used = 1;
- sprintf(final->line[0], " ub4 rsl = (val & 7);\n");
- return TRUE;
- }
-
- /* two instructions */
- for (i=final->lowbit; i<=final->highbit-2; ++i)
- {
- for (mykey=keys; mykey; mykey=mykey->next_k)
- mykey->a_k = (mykey->hash_k >> i) & 7;
- if (testeight(keys, badmask))
- { /* h8b */
- final->used = 1;
- sprintf(final->line[0], " ub4 rsl = ((val >> %ld) & 7);\n", i);
- return TRUE;
- }
- }
-
- /* four instructions */
- for (i=final->lowbit; i<=final->highbit; ++i)
- {
- for (j=i+1; j<=final->highbit; ++j)
- {
- for (mykey=keys; mykey; mykey=mykey->next_k)
- mykey->a_k = ((mykey->hash_k >> i)+(mykey->hash_k >> j)) & 7;
- if (testeight(keys, badmask))
- {
- final->used = 1;
- if (i == 0) /* h8c */
- sprintf(final->line[0],
- " ub4 rsl = ((val + (val >> %ld)) & 7);\n", j);
- else /* h8d */
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) + (val >> %ld)) & 7);\n", i, j);
- return TRUE;
- }
-
- for (mykey=keys; mykey; mykey=mykey->next_k)
- mykey->a_k = ((mykey->hash_k >> i)^(mykey->hash_k >> j)) & 7;
- if (testeight(keys, badmask))
- {
- final->used = 1;
- if (i == 0) /* h8e */
- sprintf(final->line[0],
- " ub4 rsl = ((val ^ (val >> %ld)) & 7);\n", j);
- else /* h8f */
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) ^ (val >> %ld)) & 7);\n", i, j);
-
- return TRUE;
- }
-
- for (mykey=keys; mykey; mykey=mykey->next_k)
- mykey->a_k = ((mykey->hash_k >> i)-(mykey->hash_k >> j)) & 7;
- if (testeight(keys, badmask))
- {
- final->used = 1;
- if (i == 0) /* h8g */
- sprintf(final->line[0],
- " ub4 rsl = ((val - (val >> %ld)) & 7);\n", j);
- else /* h8h */
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) - (val >> %ld)) & 7);\n", i, j);
-
- return TRUE;
- }
- }
- }
-
-
- /* six instructions */
- for (i=final->lowbit; i<=final->highbit; ++i)
- {
- for (j=i+1; j<=final->highbit; ++j)
- {
- for (k=j+1; k<=final->highbit; ++k)
- {
- for (mykey=keys; mykey; mykey=mykey->next_k)
- mykey->a_k = ((mykey->hash_k >> i) +
- (mykey->hash_k >> j) +
- (mykey->hash_k >> k)) & 7;
- if (testeight(keys, badmask))
- { /* h8i */
- final->used = 1;
- sprintf(final->line[0],
- " ub4 rsl = (((val >> %ld) + (val >> %ld) + (val >> %ld)) & 7);\n",
- i, j, k);
- return TRUE;
- }
- }
- }
- }
-
-
- return FALSE;
-}
-
-
-
-/*
- * Guns aren't enough. Bring out the Bomb. Use tab[].
- * This finds the initial (a,b) when we need to use tab[].
- *
- * We need to produce a different (a,b) every time this is called. Try all
- * reasonable cases, fastest first.
- *
- * The initial mix (which this determines) can be filled into final starting
- * at line[1]. val is set and a,b are declared. The final hash (at line[7])
- * is a^tab[b] or a^scramble[tab[b]].
- *
- * The code will probably look like this, minus some stuff:
- * val += CONSTANT;
- * val ^= (val<<16);
- * val += (val>>8);
- * val ^= (val<<4);
- * b = (val >> l) & 7;
- * a = (val + (val<<m)) >> 29;
- * return a^scramble[tab[b]];
- * Note that *a* and tab[b] will be computed in parallel by most modern chips.
- *
- * final->i is the current state of the state machine.
- * final->j and final->k are counters in the loops the states simulate.
- */
-static void hexn(keys, salt, alen, blen, final)
-key *keys;
-ub4 salt;
-ub4 alen;
-ub4 blen;
-gencode *final;
-{
- key *mykey;
- ub4 highbit = final->highbit;
- ub4 lowbit = final->lowbit;
- ub4 alog = mylog2(alen);
- ub4 blog = mylog2(blen);
-
- for (;;)
- {
- switch(final->i)
- {
- case 1:
- /* a = val>>30; b=val&3 */
- for (mykey=keys; mykey; mykey=mykey->next_k)
- {
- mykey->a_k = (mykey->hash_k << (UB4BITS-(highbit+1)))>>(UB4BITS-alog);
- mykey->b_k = (mykey->hash_k >> lowbit) & (blen-1);
- }
- if (lowbit == 0) /* hna */
- sprintf(final->line[5], " b = (val & 0x%lx);\n",
- blen-1);
- else /* hnb */
- sprintf(final->line[5], " b = ((val >> %ld) & 0x%lx);\n",
- lowbit, blen-1);
- if (highbit+1 == UB4BITS) /* hnc */
- sprintf(final->line[6], " a = (val >> %ld);\n",
- UB4BITS-alog);
- else /* hnd */
- sprintf(final->line[6], " a = ((val << %ld ) >> %ld);\n",
- UB4BITS-(highbit+1), UB4BITS-alog);
-
- ++final->i;
- return;
-
- case 2:
- /* a = val&3; b=val>>30 */
- for (mykey=keys; mykey; mykey=mykey->next_k)
- {
- mykey->a_k = (mykey->hash_k >> lowbit) & (alen-1);
- mykey->b_k = (mykey->hash_k << (UB4BITS-(highbit+1)))>>(UB4BITS-blog);
- }
- if (highbit+1 == UB4BITS) /* hne */
- sprintf(final->line[5], " b = (val >> %ld);\n",
- UB4BITS-blog);
- else /* hnf */
- sprintf(final->line[5], " b = ((val << %ld ) >> %ld);\n",
- UB4BITS-(highbit+1), UB4BITS-blog);
- if (lowbit == 0) /* hng */
- sprintf(final->line[6], " a = (val & 0x%lx);\n",
- alen-1);
- else /* hnh */
- sprintf(final->line[6], " a = ((val >> %ld) & 0x%lx);\n",
- lowbit, alen-1);
-
- ++final->i;
- return;
-
- case 3:
- /*
- * cases 3,4,5:
- * for (k=lowbit; k<=highbit; ++k)
- * for (j=lowbit; j<=highbit; ++j)
- * b = (val>>j)&3;
- * a = (val<<k)>>30;
- */
- final->k = lowbit;
- final->j = lowbit;
- ++final->i;
- break;
-
- case 4:
- if (!(final->j < highbit))
- {
- ++final->i;
- break;
- }
- for (mykey=keys; mykey; mykey=mykey->next_k)
- {
- mykey->b_k = (mykey->hash_k >> (final->j)) & (blen-1);
- mykey->a_k = (mykey->hash_k << (UB4BITS-final->k-1)) >> (UB4BITS-alog);
- }
- if (final->j == 0) /* hni */
- sprintf(final->line[5], " b = val & 0x%lx;\n",
- blen-1);
- else if (blog+final->j == UB4BITS) /* hnja */
- sprintf(final->line[5], " b = val >> %ld;\n",
- final->j);
- else
- sprintf(final->line[5], " b = (val >> %ld) & 0x%lx;\n", /* hnj */
- final->j, blen-1);
- if (UB4BITS-final->k-1 == 0) /* hnk */
- sprintf(final->line[6], " a = (val >> %ld);\n",
- UB4BITS-alog);
- else /* hnl */
- sprintf(final->line[6], " a = ((val << %ld) >> %ld);\n",
- UB4BITS-final->k-1, UB4BITS-alog);
- while (++final->j < highbit)
- {
- if (((final->diffbits>>(final->j)) & (blen-1)) > 2)
- break;
- }
- return;
-
- case 5:
- while (++final->k < highbit)
- {
- if ((((final->diffbits<<(UB4BITS-final->k-1))>>alog) & (alen-1)) > 0)
- break;
- }
- if (!(final->k < highbit))
- {
- ++final->i;
- break;
- }
- final->j = lowbit;
- final->i = 4;
- break;
-
-
- case 6:
- /*
- * cases 6,7,8:
- * for (k=0; k<UB4BITS-alog; ++k)
- * for (j=0; j<UB4BITS-blog; ++j)
- * val = val+f(salt);
- * val ^= (val >> 16);
- * val += (val << 8);
- * val ^= (val >> 4);
- * b = (val >> j) & 3;
- * a = (val + (val << k)) >> 30;
- */
- final->k = 0;
- final->j = 0;
- ++final->i;
- break;
-
- case 7:
- /* Just do something that will surely work */
- {
- ub4 addk = 0x9e3779b9*salt;
-
- if (!(final->j <= UB4BITS-blog))
- {
- ++final->i;
- break;
- }
- for (mykey=keys; mykey; mykey=mykey->next_k)
- {
- ub4 val = mykey->hash_k + addk;
- if (final->highbit+1 - final->lowbit > 16)
- val ^= (val >> 16);
- if (final->highbit+1 - final->lowbit > 8)
- val += (val << 8);
- val ^= (val >> 4);
- mykey->b_k = (val >> final->j) & (blen-1);
- if (final->k == 0)
- mykey->a_k = val >> (UB4BITS-alog);
- else
- mykey->a_k = (val + (val << final->k)) >> (UB4BITS-alog);
- }
- sprintf(final->line[1], " val += 0x%lx;\n", addk);
- if (final->highbit+1 - final->lowbit > 16) /* hnm */
- sprintf(final->line[2], " val ^= (val >> 16);\n");
- if (final->highbit+1 - final->lowbit > 8) /* hnn */
- sprintf(final->line[3], " val += (val << 8);\n");
- sprintf(final->line[4], " val ^= (val >> 4);\n");
- if (final->j == 0) /* hno: don't know how to reach this */
- sprintf(final->line[5], " b = val & 0x%lx;\n", blen-1);
- else /* hnp */
- sprintf(final->line[5], " b = (val >> %ld) & 0x%lx;\n",
- final->j, blen-1);
- if (final->k == 0) /* hnq */
- sprintf(final->line[6], " a = val >> %ld;\n", UB4BITS-alog);
- else /* hnr */
- sprintf(final->line[6], " a = (val + (val << %ld)) >> %ld;\n",
- final->k, UB4BITS-alog);
-
- ++final->j;
- return;
- }
-
- case 8:
- ++final->k;
- if (!(final->k <= UB4BITS-alog))
- {
- ++final->i;
- break;
- }
- final->j = 0;
- final->i = 7;
- break;
-
- case 9:
- final->i = 6;
- break;
- }
- }
-}
-
-
-
-/* find the highest and lowest bit where any key differs */
-static void setlow(keys, final)
-key *keys;
-gencode *final;
-{
- ub4 lowbit;
- ub4 highbit;
- ub4 i;
- key *mykey;
- ub4 firstkey;
-
- /* mark the interesting bits in final->mask */
- final->diffbits = (ub4)0;
- if (keys) firstkey = keys->hash_k;
- for (mykey=keys; mykey!=(key *)0; mykey=mykey->next_k)
- final->diffbits |= (firstkey ^ mykey->hash_k);
-
- /* find the lowest interesting bit */
- for (i=0; i<UB4BITS; ++i)
- if (final->diffbits & (((ub4)1)<<i))
- break;
- final->lowbit = i;
-
- /* find the highest interesting bit */
- for (i=UB4BITS; --i; )
- if (final->diffbits & (((ub4)1)<<i))
- break;
- final->highbit = i;
-}
-
-/*
- * Initialize (a,b) when keys are integers.
- *
- * Normally there's an initial hash which produces a number. That hash takes
- * an initializer. Changing the initializer causes the initial hash to
- * produce a different (uniformly distributed) number without any extra work.
- *
- * Well, here we start with a number. There's no initial hash. Any mixing
- * costs extra work. So we go through a lot of special cases to minimize the
- * mixing needed to get distinct (a,b). For small sets of keys, it's often
- * fastest to skip the final hash and produce the perfect hash from the number
- * directly.
- *
- * The target user for this is switch statement optimization. The common case
- * is 3 to 16 keys, and instruction counts matter. The competition is a
- * binary tree of branches.
- *
- * Return TRUE if we found a perfect hash and no more work is needed.
- * Return FALSE if we just did an initial hash and more work is needed.
- */
-int inithex(keys, nkeys, alen, blen, smax, salt, final, form)
-key *keys; /* list of all keys */
-ub4 nkeys; /* number of keys to hash */
-ub4 alen; /* (a,b) has a in 0..alen-1, a power of 2 */
-ub4 blen; /* (a,b) has b in 0..blen-1, a power of 2 */
-ub4 smax; /* maximum range of computable hash values */
-ub4 salt; /* used to initialize the hash function */
-gencode *final; /* output, code for the final hash */
-hashform *form; /* user directives */
-{
- setlow(keys, final);
-
- switch (nkeys)
- {
- case 1:
- hexone(keys, final);
- return TRUE;
- case 2:
- hextwo(keys, final);
- return TRUE;
- case 3:
- hexthree(keys, final, form);
- return TRUE;
- case 4:
- hexfour(keys, final);
- return TRUE;
- case 5: case 6: case 7: case 8:
- if (salt == 1 && /* first time through */
- hexeight(keys, nkeys, final, form)) /* get lucky, don't need tab[] ? */
- return TRUE;
- /* fall through */
- default:
- if (salt == 1)
- {
- final->used = 8;
- final->i = 1;
- final->j = final->k = final->l = final->m = final->n = final->o = 0;
- sprintf(final->line[0], " ub4 a, b, rsl;\n");
- sprintf(final->line[1], "\n");
- sprintf(final->line[2], "\n");
- sprintf(final->line[3], "\n");
- sprintf(final->line[4], "\n");
- sprintf(final->line[5], "\n");
- sprintf(final->line[6], "\n");
- if (blen < USE_SCRAMBLE)
- { /* hns */
- sprintf(final->line[7], " rsl = (a^tab[b]);\n");
- }
- else
- { /* hnt */
- sprintf(final->line[7], " rsl = (a^scramble[tab[b]]);\n");
- }
- }
- hexn(keys, salt, alen, blen, final);
- return FALSE;
- }
-}