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-rw-r--r--test/cpp/microbenchmarks/BUILD25
-rw-r--r--test/cpp/microbenchmarks/bm_fullstack_streaming_ping_pong.cc367
-rw-r--r--test/cpp/microbenchmarks/bm_fullstack_streaming_pump.cc147
-rw-r--r--test/cpp/microbenchmarks/bm_fullstack_unary_ping_pong.cc87
-rw-r--r--test/cpp/microbenchmarks/fullstack_streaming_ping_pong.h396
-rw-r--r--test/cpp/microbenchmarks/fullstack_streaming_pump.h170
-rw-r--r--test/cpp/microbenchmarks/fullstack_unary_ping_pong.h116
7 files changed, 705 insertions, 603 deletions
diff --git a/test/cpp/microbenchmarks/BUILD b/test/cpp/microbenchmarks/BUILD
index 83b91e2ce9..985a335f1b 100644
--- a/test/cpp/microbenchmarks/BUILD
+++ b/test/cpp/microbenchmarks/BUILD
@@ -35,14 +35,14 @@ grpc_cc_library(
"fullstack_fixtures.h",
"helpers.h",
],
+ external_deps = [
+ "benchmark",
+ ],
deps = [
"//:grpc++_unsecure",
"//src/proto/grpc/testing:echo_proto",
"//test/core/util:grpc_test_util_unsecure",
],
- external_deps = [
- "benchmark",
- ],
)
grpc_cc_binary(
@@ -76,14 +76,20 @@ grpc_cc_binary(
grpc_cc_binary(
name = "bm_fullstack_streaming_ping_pong",
testonly = 1,
- srcs = ["bm_fullstack_streaming_ping_pong.cc"],
+ srcs = [
+ "bm_fullstack_streaming_ping_pong.cc",
+ "fullstack_streaming_ping_pong.h",
+ ],
deps = [":helpers"],
)
grpc_cc_binary(
name = "bm_fullstack_streaming_pump",
testonly = 1,
- srcs = ["bm_fullstack_streaming_pump.cc"],
+ srcs = [
+ "bm_fullstack_streaming_pump.cc",
+ "fullstack_streaming_pump.h",
+ ],
deps = [":helpers"],
)
@@ -92,15 +98,18 @@ grpc_cc_binary(
testonly = 1,
srcs = ["bm_fullstack_trickle.cc"],
deps = [
- ":helpers",
- "//test/cpp/util:test_config",
+ ":helpers",
+ "//test/cpp/util:test_config",
],
)
grpc_cc_binary(
name = "bm_fullstack_unary_ping_pong",
testonly = 1,
- srcs = ["bm_fullstack_unary_ping_pong.cc"],
+ srcs = [
+ "bm_fullstack_unary_ping_pong.cc",
+ "fullstack_unary_ping_pong.h",
+ ],
deps = [":helpers"],
)
diff --git a/test/cpp/microbenchmarks/bm_fullstack_streaming_ping_pong.cc b/test/cpp/microbenchmarks/bm_fullstack_streaming_ping_pong.cc
index 0712a40018..655e032faf 100644
--- a/test/cpp/microbenchmarks/bm_fullstack_streaming_ping_pong.cc
+++ b/test/cpp/microbenchmarks/bm_fullstack_streaming_ping_pong.cc
@@ -18,13 +18,7 @@
/* Benchmark gRPC end2end in various configurations */
-#include <benchmark/benchmark.h>
-#include <sstream>
-#include "src/core/lib/profiling/timers.h"
-#include "src/cpp/client/create_channel_internal.h"
-#include "src/proto/grpc/testing/echo.grpc.pb.h"
-#include "test/cpp/microbenchmarks/fullstack_context_mutators.h"
-#include "test/cpp/microbenchmarks/fullstack_fixtures.h"
+#include "test/cpp/microbenchmarks/fullstack_streaming_ping_pong.h"
namespace grpc {
namespace testing {
@@ -33,365 +27,6 @@ namespace testing {
auto& force_library_initialization = Library::get();
/*******************************************************************************
- * BENCHMARKING KERNELS
- */
-
-static void* tag(intptr_t x) { return reinterpret_cast<void*>(x); }
-
-// Repeatedly makes Streaming Bidi calls (exchanging a configurable number of
-// messages in each call) in a loop on a single channel
-//
-// First parmeter (i.e state.range(0)): Message size (in bytes) to use
-// Second parameter (i.e state.range(1)): Number of ping pong messages.
-// Note: One ping-pong means two messages (one from client to server and
-// the other from server to client):
-template <class Fixture, class ClientContextMutator, class ServerContextMutator>
-static void BM_StreamingPingPong(benchmark::State& state) {
- const int msg_size = state.range(0);
- const int max_ping_pongs = state.range(1);
-
- EchoTestService::AsyncService service;
- std::unique_ptr<Fixture> fixture(new Fixture(&service));
- {
- EchoResponse send_response;
- EchoResponse recv_response;
- EchoRequest send_request;
- EchoRequest recv_request;
-
- if (msg_size > 0) {
- send_request.set_message(std::string(msg_size, 'a'));
- send_response.set_message(std::string(msg_size, 'b'));
- }
-
- std::unique_ptr<EchoTestService::Stub> stub(
- EchoTestService::NewStub(fixture->channel()));
-
- while (state.KeepRunning()) {
- ServerContext svr_ctx;
- ServerContextMutator svr_ctx_mut(&svr_ctx);
- ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
- service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
- fixture->cq(), tag(0));
-
- ClientContext cli_ctx;
- ClientContextMutator cli_ctx_mut(&cli_ctx);
- auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
-
- // Establish async stream between client side and server side
- void* t;
- bool ok;
- int need_tags = (1 << 0) | (1 << 1);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
-
- // Send 'max_ping_pongs' number of ping pong messages
- int ping_pong_cnt = 0;
- while (ping_pong_cnt < max_ping_pongs) {
- request_rw->Write(send_request, tag(0)); // Start client send
- response_rw.Read(&recv_request, tag(1)); // Start server recv
- request_rw->Read(&recv_response, tag(2)); // Start client recv
-
- need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- int i = (int)(intptr_t)t;
-
- // If server recv is complete, start the server send operation
- if (i == 1) {
- response_rw.Write(send_response, tag(3));
- }
-
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
-
- ping_pong_cnt++;
- }
-
- request_rw->WritesDone(tag(0));
- response_rw.Finish(Status::OK, tag(1));
-
- Status recv_status;
- request_rw->Finish(&recv_status, tag(2));
-
- need_tags = (1 << 0) | (1 << 1) | (1 << 2);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
-
- GPR_ASSERT(recv_status.ok());
- }
- }
-
- fixture->Finish(state);
- fixture.reset();
- state.SetBytesProcessed(msg_size * state.iterations() * max_ping_pongs * 2);
-}
-
-// Repeatedly sends ping pong messages in a single streaming Bidi call in a loop
-// First parmeter (i.e state.range(0)): Message size (in bytes) to use
-template <class Fixture, class ClientContextMutator, class ServerContextMutator>
-static void BM_StreamingPingPongMsgs(benchmark::State& state) {
- const int msg_size = state.range(0);
-
- EchoTestService::AsyncService service;
- std::unique_ptr<Fixture> fixture(new Fixture(&service));
- {
- EchoResponse send_response;
- EchoResponse recv_response;
- EchoRequest send_request;
- EchoRequest recv_request;
-
- if (msg_size > 0) {
- send_request.set_message(std::string(msg_size, 'a'));
- send_response.set_message(std::string(msg_size, 'b'));
- }
-
- std::unique_ptr<EchoTestService::Stub> stub(
- EchoTestService::NewStub(fixture->channel()));
-
- ServerContext svr_ctx;
- ServerContextMutator svr_ctx_mut(&svr_ctx);
- ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
- service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
- fixture->cq(), tag(0));
-
- ClientContext cli_ctx;
- ClientContextMutator cli_ctx_mut(&cli_ctx);
- auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
-
- // Establish async stream between client side and server side
- void* t;
- bool ok;
- int need_tags = (1 << 0) | (1 << 1);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
-
- while (state.KeepRunning()) {
- GPR_TIMER_SCOPE("BenchmarkCycle", 0);
- request_rw->Write(send_request, tag(0)); // Start client send
- response_rw.Read(&recv_request, tag(1)); // Start server recv
- request_rw->Read(&recv_response, tag(2)); // Start client recv
-
- need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- int i = (int)(intptr_t)t;
-
- // If server recv is complete, start the server send operation
- if (i == 1) {
- response_rw.Write(send_response, tag(3));
- }
-
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
- }
-
- request_rw->WritesDone(tag(0));
- response_rw.Finish(Status::OK, tag(1));
- Status recv_status;
- request_rw->Finish(&recv_status, tag(2));
-
- need_tags = (1 << 0) | (1 << 1) | (1 << 2);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
-
- GPR_ASSERT(recv_status.ok());
- }
-
- fixture->Finish(state);
- fixture.reset();
- state.SetBytesProcessed(msg_size * state.iterations() * 2);
-}
-
-// Repeatedly makes Streaming Bidi calls (exchanging a configurable number of
-// messages in each call) in a loop on a single channel. Different from
-// BM_StreamingPingPong we are using stream coalescing api, e.g. WriteLast,
-// WriteAndFinish, set_initial_metadata_corked. These apis aim at saving
-// sendmsg syscalls for streaming by coalescing 1. initial metadata with first
-// message; 2. final streaming message with trailing metadata.
-//
-// First parmeter (i.e state.range(0)): Message size (in bytes) to use
-// Second parameter (i.e state.range(1)): Number of ping pong messages.
-// Note: One ping-pong means two messages (one from client to server and
-// the other from server to client):
-// Third parameter (i.e state.range(2)): Switch between using WriteAndFinish
-// API and WriteLast API for server.
-template <class Fixture, class ClientContextMutator, class ServerContextMutator>
-static void BM_StreamingPingPongWithCoalescingApi(benchmark::State& state) {
- const int msg_size = state.range(0);
- const int max_ping_pongs = state.range(1);
- // This options is used to test out server API: WriteLast and WriteAndFinish
- // respectively, since we can not use both of them on server side at the same
- // time. Value 1 means we are testing out the WriteAndFinish API, and
- // otherwise we are testing out the WriteLast API.
- const int write_and_finish = state.range(2);
-
- EchoTestService::AsyncService service;
- std::unique_ptr<Fixture> fixture(new Fixture(&service));
- {
- EchoResponse send_response;
- EchoResponse recv_response;
- EchoRequest send_request;
- EchoRequest recv_request;
-
- if (msg_size > 0) {
- send_request.set_message(std::string(msg_size, 'a'));
- send_response.set_message(std::string(msg_size, 'b'));
- }
-
- std::unique_ptr<EchoTestService::Stub> stub(
- EchoTestService::NewStub(fixture->channel()));
-
- while (state.KeepRunning()) {
- ServerContext svr_ctx;
- ServerContextMutator svr_ctx_mut(&svr_ctx);
- ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
- service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
- fixture->cq(), tag(0));
-
- ClientContext cli_ctx;
- ClientContextMutator cli_ctx_mut(&cli_ctx);
- cli_ctx.set_initial_metadata_corked(true);
- // tag:1 here will never comes up, since we are not performing any op due
- // to initial metadata coalescing.
- auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
-
- void* t;
- bool ok;
- int need_tags;
-
- // Send 'max_ping_pongs' number of ping pong messages
- int ping_pong_cnt = 0;
- while (ping_pong_cnt < max_ping_pongs) {
- if (ping_pong_cnt == max_ping_pongs - 1) {
- request_rw->WriteLast(send_request, WriteOptions(), tag(2));
- } else {
- request_rw->Write(send_request, tag(2)); // Start client send
- }
-
- need_tags = (1 << 2) | (1 << 3) | (1 << 4) | (1 << 5);
-
- if (ping_pong_cnt == 0) {
- // wait for the server call structure (call_hook, etc.) to be
- // initialized (async stream between client side and server side
- // established). It is necessary when client init metadata is
- // coalesced
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- while ((int)(intptr_t)t != 0) {
- // In some cases tag:2 comes before tag:0 (write tag comes out
- // first), this while loop is to make sure get tag:0.
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- }
- }
-
- response_rw.Read(&recv_request, tag(3)); // Start server recv
- request_rw->Read(&recv_response, tag(4)); // Start client recv
-
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- int i = (int)(intptr_t)t;
-
- // If server recv is complete, start the server send operation
- if (i == 3) {
- if (ping_pong_cnt == max_ping_pongs - 1) {
- if (write_and_finish == 1) {
- response_rw.WriteAndFinish(send_response, WriteOptions(),
- Status::OK, tag(5));
- } else {
- response_rw.WriteLast(send_response, WriteOptions(), tag(5));
- // WriteLast buffers the write, so neither server write op nor
- // client read op will finish inside the while loop.
- need_tags &= ~(1 << 4);
- need_tags &= ~(1 << 5);
- }
- } else {
- response_rw.Write(send_response, tag(5));
- }
- }
-
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
-
- ping_pong_cnt++;
- }
-
- if (max_ping_pongs == 0) {
- need_tags = (1 << 6) | (1 << 7) | (1 << 8);
- } else {
- if (write_and_finish == 1) {
- need_tags = (1 << 8);
- } else {
- // server's buffered write and the client's read of the buffered write
- // tags should come up.
- need_tags = (1 << 4) | (1 << 5) | (1 << 7) | (1 << 8);
- }
- }
-
- // No message write or initial metadata write happened yet.
- if (max_ping_pongs == 0) {
- request_rw->WritesDone(tag(6));
- // wait for server call data structure(call_hook, etc.) to be
- // initialized, since initial metadata is corked.
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- while ((int)(intptr_t)t != 0) {
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- }
- response_rw.Finish(Status::OK, tag(7));
- } else {
- if (write_and_finish != 1) {
- response_rw.Finish(Status::OK, tag(7));
- }
- }
-
- Status recv_status;
- request_rw->Finish(&recv_status, tag(8));
-
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
-
- GPR_ASSERT(recv_status.ok());
- }
- }
-
- fixture->Finish(state);
- fixture.reset();
- state.SetBytesProcessed(msg_size * state.iterations() * max_ping_pongs * 2);
-}
-
-/*******************************************************************************
* CONFIGURATIONS
*/
diff --git a/test/cpp/microbenchmarks/bm_fullstack_streaming_pump.cc b/test/cpp/microbenchmarks/bm_fullstack_streaming_pump.cc
index 6fbf9da0ad..c7ceacd320 100644
--- a/test/cpp/microbenchmarks/bm_fullstack_streaming_pump.cc
+++ b/test/cpp/microbenchmarks/bm_fullstack_streaming_pump.cc
@@ -18,157 +18,18 @@
/* Benchmark gRPC end2end in various configurations */
-#include <benchmark/benchmark.h>
-#include <sstream>
-#include "src/core/lib/profiling/timers.h"
-#include "src/cpp/client/create_channel_internal.h"
-#include "src/proto/grpc/testing/echo.grpc.pb.h"
-#include "test/cpp/microbenchmarks/fullstack_context_mutators.h"
-#include "test/cpp/microbenchmarks/fullstack_fixtures.h"
+#include "test/cpp/microbenchmarks/fullstack_streaming_pump.h"
namespace grpc {
namespace testing {
-// force library initialization
-auto& force_library_initialization = Library::get();
-
-/*******************************************************************************
- * BENCHMARKING KERNELS
- */
-
-static void* tag(intptr_t x) { return reinterpret_cast<void*>(x); }
-
-template <class Fixture>
-static void BM_PumpStreamClientToServer(benchmark::State& state) {
- EchoTestService::AsyncService service;
- std::unique_ptr<Fixture> fixture(new Fixture(&service));
- {
- EchoRequest send_request;
- EchoRequest recv_request;
- if (state.range(0) > 0) {
- send_request.set_message(std::string(state.range(0), 'a'));
- }
- Status recv_status;
- ServerContext svr_ctx;
- ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
- service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
- fixture->cq(), tag(0));
- std::unique_ptr<EchoTestService::Stub> stub(
- EchoTestService::NewStub(fixture->channel()));
- ClientContext cli_ctx;
- auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
- int need_tags = (1 << 0) | (1 << 1);
- void* t;
- bool ok;
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
- response_rw.Read(&recv_request, tag(0));
- while (state.KeepRunning()) {
- GPR_TIMER_SCOPE("BenchmarkCycle", 0);
- request_rw->Write(send_request, tag(1));
- while (true) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- if (t == tag(0)) {
- response_rw.Read(&recv_request, tag(0));
- } else if (t == tag(1)) {
- break;
- } else {
- GPR_ASSERT(false);
- }
- }
- }
- request_rw->WritesDone(tag(1));
- need_tags = (1 << 0) | (1 << 1);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
- response_rw.Finish(Status::OK, tag(0));
- Status final_status;
- request_rw->Finish(&final_status, tag(1));
- need_tags = (1 << 0) | (1 << 1);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
- GPR_ASSERT(final_status.ok());
- }
- fixture->Finish(state);
- fixture.reset();
- state.SetBytesProcessed(state.range(0) * state.iterations());
-}
-
-template <class Fixture>
-static void BM_PumpStreamServerToClient(benchmark::State& state) {
- EchoTestService::AsyncService service;
- std::unique_ptr<Fixture> fixture(new Fixture(&service));
- {
- EchoResponse send_response;
- EchoResponse recv_response;
- if (state.range(0) > 0) {
- send_response.set_message(std::string(state.range(0), 'a'));
- }
- Status recv_status;
- ServerContext svr_ctx;
- ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
- service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
- fixture->cq(), tag(0));
- std::unique_ptr<EchoTestService::Stub> stub(
- EchoTestService::NewStub(fixture->channel()));
- ClientContext cli_ctx;
- auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
- int need_tags = (1 << 0) | (1 << 1);
- void* t;
- bool ok;
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
- request_rw->Read(&recv_response, tag(0));
- while (state.KeepRunning()) {
- GPR_TIMER_SCOPE("BenchmarkCycle", 0);
- response_rw.Write(send_response, tag(1));
- while (true) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- if (t == tag(0)) {
- request_rw->Read(&recv_response, tag(0));
- } else if (t == tag(1)) {
- break;
- } else {
- GPR_ASSERT(false);
- }
- }
- }
- response_rw.Finish(Status::OK, tag(1));
- need_tags = (1 << 0) | (1 << 1);
- while (need_tags) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- int i = (int)(intptr_t)t;
- GPR_ASSERT(need_tags & (1 << i));
- need_tags &= ~(1 << i);
- }
- }
- fixture->Finish(state);
- fixture.reset();
- state.SetBytesProcessed(state.range(0) * state.iterations());
-}
-
/*******************************************************************************
* CONFIGURATIONS
*/
+// force library initialization
+auto& force_library_initialization = Library::get();
+
BENCHMARK_TEMPLATE(BM_PumpStreamClientToServer, TCP)
->Range(0, 128 * 1024 * 1024);
BENCHMARK_TEMPLATE(BM_PumpStreamClientToServer, UDS)
diff --git a/test/cpp/microbenchmarks/bm_fullstack_unary_ping_pong.cc b/test/cpp/microbenchmarks/bm_fullstack_unary_ping_pong.cc
index 9af751245f..fa41d114c0 100644
--- a/test/cpp/microbenchmarks/bm_fullstack_unary_ping_pong.cc
+++ b/test/cpp/microbenchmarks/bm_fullstack_unary_ping_pong.cc
@@ -18,13 +18,7 @@
/* Benchmark gRPC end2end in various configurations */
-#include <benchmark/benchmark.h>
-#include <sstream>
-#include "src/core/lib/profiling/timers.h"
-#include "src/cpp/client/create_channel_internal.h"
-#include "src/proto/grpc/testing/echo.grpc.pb.h"
-#include "test/cpp/microbenchmarks/fullstack_context_mutators.h"
-#include "test/cpp/microbenchmarks/fullstack_fixtures.h"
+#include "test/cpp/microbenchmarks/fullstack_unary_ping_pong.h"
namespace grpc {
namespace testing {
@@ -33,85 +27,6 @@ namespace testing {
auto& force_library_initialization = Library::get();
/*******************************************************************************
- * BENCHMARKING KERNELS
- */
-
-static void* tag(intptr_t x) { return reinterpret_cast<void*>(x); }
-
-template <class Fixture, class ClientContextMutator, class ServerContextMutator>
-static void BM_UnaryPingPong(benchmark::State& state) {
- EchoTestService::AsyncService service;
- std::unique_ptr<Fixture> fixture(new Fixture(&service));
- EchoRequest send_request;
- EchoResponse send_response;
- EchoResponse recv_response;
- if (state.range(0) > 0) {
- send_request.set_message(std::string(state.range(0), 'a'));
- }
- if (state.range(1) > 0) {
- send_response.set_message(std::string(state.range(1), 'a'));
- }
- Status recv_status;
- struct ServerEnv {
- ServerContext ctx;
- EchoRequest recv_request;
- grpc::ServerAsyncResponseWriter<EchoResponse> response_writer;
- ServerEnv() : response_writer(&ctx) {}
- };
- uint8_t server_env_buffer[2 * sizeof(ServerEnv)];
- ServerEnv* server_env[2] = {
- reinterpret_cast<ServerEnv*>(server_env_buffer),
- reinterpret_cast<ServerEnv*>(server_env_buffer + sizeof(ServerEnv))};
- new (server_env[0]) ServerEnv;
- new (server_env[1]) ServerEnv;
- service.RequestEcho(&server_env[0]->ctx, &server_env[0]->recv_request,
- &server_env[0]->response_writer, fixture->cq(),
- fixture->cq(), tag(0));
- service.RequestEcho(&server_env[1]->ctx, &server_env[1]->recv_request,
- &server_env[1]->response_writer, fixture->cq(),
- fixture->cq(), tag(1));
- std::unique_ptr<EchoTestService::Stub> stub(
- EchoTestService::NewStub(fixture->channel()));
- while (state.KeepRunning()) {
- GPR_TIMER_SCOPE("BenchmarkCycle", 0);
- recv_response.Clear();
- ClientContext cli_ctx;
- ClientContextMutator cli_ctx_mut(&cli_ctx);
- std::unique_ptr<ClientAsyncResponseReader<EchoResponse>> response_reader(
- stub->AsyncEcho(&cli_ctx, send_request, fixture->cq()));
- void* t;
- bool ok;
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- GPR_ASSERT(t == tag(0) || t == tag(1));
- intptr_t slot = reinterpret_cast<intptr_t>(t);
- ServerEnv* senv = server_env[slot];
- ServerContextMutator svr_ctx_mut(&senv->ctx);
- senv->response_writer.Finish(send_response, Status::OK, tag(3));
- response_reader->Finish(&recv_response, &recv_status, tag(4));
- for (int i = (1 << 3) | (1 << 4); i != 0;) {
- GPR_ASSERT(fixture->cq()->Next(&t, &ok));
- GPR_ASSERT(ok);
- int tagnum = (int)reinterpret_cast<intptr_t>(t);
- GPR_ASSERT(i & (1 << tagnum));
- i -= 1 << tagnum;
- }
- GPR_ASSERT(recv_status.ok());
-
- senv->~ServerEnv();
- senv = new (senv) ServerEnv();
- service.RequestEcho(&senv->ctx, &senv->recv_request, &senv->response_writer,
- fixture->cq(), fixture->cq(), tag(slot));
- }
- fixture->Finish(state);
- fixture.reset();
- server_env[0]->~ServerEnv();
- server_env[1]->~ServerEnv();
- state.SetBytesProcessed(state.range(0) * state.iterations() +
- state.range(1) * state.iterations());
-}
-
-/*******************************************************************************
* CONFIGURATIONS
*/
diff --git a/test/cpp/microbenchmarks/fullstack_streaming_ping_pong.h b/test/cpp/microbenchmarks/fullstack_streaming_ping_pong.h
new file mode 100644
index 0000000000..ff1f966753
--- /dev/null
+++ b/test/cpp/microbenchmarks/fullstack_streaming_ping_pong.h
@@ -0,0 +1,396 @@
+/*
+ *
+ * Copyright 2016 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+/* Benchmark gRPC end2end in various configurations */
+
+#ifndef TEST_CPP_MICROBENCHMARKS_FULLSTACK_STREAMING_PING_PONG_H
+#define TEST_CPP_MICROBENCHMARKS_FULLSTACK_STREAMING_PING_PONG_H
+
+#include <benchmark/benchmark.h>
+#include <sstream>
+#include "src/core/lib/profiling/timers.h"
+#include "src/cpp/client/create_channel_internal.h"
+#include "src/proto/grpc/testing/echo.grpc.pb.h"
+#include "test/cpp/microbenchmarks/fullstack_context_mutators.h"
+#include "test/cpp/microbenchmarks/fullstack_fixtures.h"
+
+namespace grpc {
+namespace testing {
+
+/*******************************************************************************
+ * BENCHMARKING KERNELS
+ */
+
+static void* tag(intptr_t x) { return reinterpret_cast<void*>(x); }
+
+// Repeatedly makes Streaming Bidi calls (exchanging a configurable number of
+// messages in each call) in a loop on a single channel
+//
+// First parmeter (i.e state.range(0)): Message size (in bytes) to use
+// Second parameter (i.e state.range(1)): Number of ping pong messages.
+// Note: One ping-pong means two messages (one from client to server and
+// the other from server to client):
+template <class Fixture, class ClientContextMutator, class ServerContextMutator>
+static void BM_StreamingPingPong(benchmark::State& state) {
+ const int msg_size = state.range(0);
+ const int max_ping_pongs = state.range(1);
+
+ EchoTestService::AsyncService service;
+ std::unique_ptr<Fixture> fixture(new Fixture(&service));
+ {
+ EchoResponse send_response;
+ EchoResponse recv_response;
+ EchoRequest send_request;
+ EchoRequest recv_request;
+
+ if (msg_size > 0) {
+ send_request.set_message(std::string(msg_size, 'a'));
+ send_response.set_message(std::string(msg_size, 'b'));
+ }
+
+ std::unique_ptr<EchoTestService::Stub> stub(
+ EchoTestService::NewStub(fixture->channel()));
+
+ while (state.KeepRunning()) {
+ ServerContext svr_ctx;
+ ServerContextMutator svr_ctx_mut(&svr_ctx);
+ ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
+ service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
+ fixture->cq(), tag(0));
+
+ ClientContext cli_ctx;
+ ClientContextMutator cli_ctx_mut(&cli_ctx);
+ auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
+
+ // Establish async stream between client side and server side
+ void* t;
+ bool ok;
+ int need_tags = (1 << 0) | (1 << 1);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ // Send 'max_ping_pongs' number of ping pong messages
+ int ping_pong_cnt = 0;
+ while (ping_pong_cnt < max_ping_pongs) {
+ request_rw->Write(send_request, tag(0)); // Start client send
+ response_rw.Read(&recv_request, tag(1)); // Start server recv
+ request_rw->Read(&recv_response, tag(2)); // Start client recv
+
+ need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+
+ // If server recv is complete, start the server send operation
+ if (i == 1) {
+ response_rw.Write(send_response, tag(3));
+ }
+
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ ping_pong_cnt++;
+ }
+
+ request_rw->WritesDone(tag(0));
+ response_rw.Finish(Status::OK, tag(1));
+
+ Status recv_status;
+ request_rw->Finish(&recv_status, tag(2));
+
+ need_tags = (1 << 0) | (1 << 1) | (1 << 2);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ GPR_ASSERT(recv_status.ok());
+ }
+ }
+
+ fixture->Finish(state);
+ fixture.reset();
+ state.SetBytesProcessed(msg_size * state.iterations() * max_ping_pongs * 2);
+}
+
+// Repeatedly sends ping pong messages in a single streaming Bidi call in a loop
+// First parmeter (i.e state.range(0)): Message size (in bytes) to use
+template <class Fixture, class ClientContextMutator, class ServerContextMutator>
+static void BM_StreamingPingPongMsgs(benchmark::State& state) {
+ const int msg_size = state.range(0);
+
+ EchoTestService::AsyncService service;
+ std::unique_ptr<Fixture> fixture(new Fixture(&service));
+ {
+ EchoResponse send_response;
+ EchoResponse recv_response;
+ EchoRequest send_request;
+ EchoRequest recv_request;
+
+ if (msg_size > 0) {
+ send_request.set_message(std::string(msg_size, 'a'));
+ send_response.set_message(std::string(msg_size, 'b'));
+ }
+
+ std::unique_ptr<EchoTestService::Stub> stub(
+ EchoTestService::NewStub(fixture->channel()));
+
+ ServerContext svr_ctx;
+ ServerContextMutator svr_ctx_mut(&svr_ctx);
+ ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
+ service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
+ fixture->cq(), tag(0));
+
+ ClientContext cli_ctx;
+ ClientContextMutator cli_ctx_mut(&cli_ctx);
+ auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
+
+ // Establish async stream between client side and server side
+ void* t;
+ bool ok;
+ int need_tags = (1 << 0) | (1 << 1);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ while (state.KeepRunning()) {
+ GPR_TIMER_SCOPE("BenchmarkCycle", 0);
+ request_rw->Write(send_request, tag(0)); // Start client send
+ response_rw.Read(&recv_request, tag(1)); // Start server recv
+ request_rw->Read(&recv_response, tag(2)); // Start client recv
+
+ need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+
+ // If server recv is complete, start the server send operation
+ if (i == 1) {
+ response_rw.Write(send_response, tag(3));
+ }
+
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+ }
+
+ request_rw->WritesDone(tag(0));
+ response_rw.Finish(Status::OK, tag(1));
+ Status recv_status;
+ request_rw->Finish(&recv_status, tag(2));
+
+ need_tags = (1 << 0) | (1 << 1) | (1 << 2);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ GPR_ASSERT(recv_status.ok());
+ }
+
+ fixture->Finish(state);
+ fixture.reset();
+ state.SetBytesProcessed(msg_size * state.iterations() * 2);
+}
+
+// Repeatedly makes Streaming Bidi calls (exchanging a configurable number of
+// messages in each call) in a loop on a single channel. Different from
+// BM_StreamingPingPong we are using stream coalescing api, e.g. WriteLast,
+// WriteAndFinish, set_initial_metadata_corked. These apis aim at saving
+// sendmsg syscalls for streaming by coalescing 1. initial metadata with first
+// message; 2. final streaming message with trailing metadata.
+//
+// First parmeter (i.e state.range(0)): Message size (in bytes) to use
+// Second parameter (i.e state.range(1)): Number of ping pong messages.
+// Note: One ping-pong means two messages (one from client to server and
+// the other from server to client):
+// Third parameter (i.e state.range(2)): Switch between using WriteAndFinish
+// API and WriteLast API for server.
+template <class Fixture, class ClientContextMutator, class ServerContextMutator>
+static void BM_StreamingPingPongWithCoalescingApi(benchmark::State& state) {
+ const int msg_size = state.range(0);
+ const int max_ping_pongs = state.range(1);
+ // This options is used to test out server API: WriteLast and WriteAndFinish
+ // respectively, since we can not use both of them on server side at the same
+ // time. Value 1 means we are testing out the WriteAndFinish API, and
+ // otherwise we are testing out the WriteLast API.
+ const int write_and_finish = state.range(2);
+
+ EchoTestService::AsyncService service;
+ std::unique_ptr<Fixture> fixture(new Fixture(&service));
+ {
+ EchoResponse send_response;
+ EchoResponse recv_response;
+ EchoRequest send_request;
+ EchoRequest recv_request;
+
+ if (msg_size > 0) {
+ send_request.set_message(std::string(msg_size, 'a'));
+ send_response.set_message(std::string(msg_size, 'b'));
+ }
+
+ std::unique_ptr<EchoTestService::Stub> stub(
+ EchoTestService::NewStub(fixture->channel()));
+
+ while (state.KeepRunning()) {
+ ServerContext svr_ctx;
+ ServerContextMutator svr_ctx_mut(&svr_ctx);
+ ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
+ service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
+ fixture->cq(), tag(0));
+
+ ClientContext cli_ctx;
+ ClientContextMutator cli_ctx_mut(&cli_ctx);
+ cli_ctx.set_initial_metadata_corked(true);
+ // tag:1 here will never comes up, since we are not performing any op due
+ // to initial metadata coalescing.
+ auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
+
+ void* t;
+ bool ok;
+ int need_tags;
+
+ // Send 'max_ping_pongs' number of ping pong messages
+ int ping_pong_cnt = 0;
+ while (ping_pong_cnt < max_ping_pongs) {
+ if (ping_pong_cnt == max_ping_pongs - 1) {
+ request_rw->WriteLast(send_request, WriteOptions(), tag(2));
+ } else {
+ request_rw->Write(send_request, tag(2)); // Start client send
+ }
+
+ need_tags = (1 << 2) | (1 << 3) | (1 << 4) | (1 << 5);
+
+ if (ping_pong_cnt == 0) {
+ // wait for the server call structure (call_hook, etc.) to be
+ // initialized (async stream between client side and server side
+ // established). It is necessary when client init metadata is
+ // coalesced
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ while ((int)(intptr_t)t != 0) {
+ // In some cases tag:2 comes before tag:0 (write tag comes out
+ // first), this while loop is to make sure get tag:0.
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ }
+ }
+
+ response_rw.Read(&recv_request, tag(3)); // Start server recv
+ request_rw->Read(&recv_response, tag(4)); // Start client recv
+
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+
+ // If server recv is complete, start the server send operation
+ if (i == 3) {
+ if (ping_pong_cnt == max_ping_pongs - 1) {
+ if (write_and_finish == 1) {
+ response_rw.WriteAndFinish(send_response, WriteOptions(),
+ Status::OK, tag(5));
+ } else {
+ response_rw.WriteLast(send_response, WriteOptions(), tag(5));
+ // WriteLast buffers the write, so neither server write op nor
+ // client read op will finish inside the while loop.
+ need_tags &= ~(1 << 4);
+ need_tags &= ~(1 << 5);
+ }
+ } else {
+ response_rw.Write(send_response, tag(5));
+ }
+ }
+
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ ping_pong_cnt++;
+ }
+
+ if (max_ping_pongs == 0) {
+ need_tags = (1 << 6) | (1 << 7) | (1 << 8);
+ } else {
+ if (write_and_finish == 1) {
+ need_tags = (1 << 8);
+ } else {
+ // server's buffered write and the client's read of the buffered write
+ // tags should come up.
+ need_tags = (1 << 4) | (1 << 5) | (1 << 7) | (1 << 8);
+ }
+ }
+
+ // No message write or initial metadata write happened yet.
+ if (max_ping_pongs == 0) {
+ request_rw->WritesDone(tag(6));
+ // wait for server call data structure(call_hook, etc.) to be
+ // initialized, since initial metadata is corked.
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ while ((int)(intptr_t)t != 0) {
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ }
+ response_rw.Finish(Status::OK, tag(7));
+ } else {
+ if (write_and_finish != 1) {
+ response_rw.Finish(Status::OK, tag(7));
+ }
+ }
+
+ Status recv_status;
+ request_rw->Finish(&recv_status, tag(8));
+
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ GPR_ASSERT(recv_status.ok());
+ }
+ }
+
+ fixture->Finish(state);
+ fixture.reset();
+ state.SetBytesProcessed(msg_size * state.iterations() * max_ping_pongs * 2);
+}
+} // namespace testing
+} // namespace grpc
+
+#endif // TEST_CPP_MICROBENCHMARKS_FULLSTACK_STREAMING_PING_PONG_H
diff --git a/test/cpp/microbenchmarks/fullstack_streaming_pump.h b/test/cpp/microbenchmarks/fullstack_streaming_pump.h
new file mode 100644
index 0000000000..f9db212b02
--- /dev/null
+++ b/test/cpp/microbenchmarks/fullstack_streaming_pump.h
@@ -0,0 +1,170 @@
+/*
+ *
+ * Copyright 2016 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+/* Benchmark gRPC end2end in various configurations */
+
+#ifndef TEST_CPP_MICROBENCHMARKS_FULLSTACK_STREAMING_PUMP_H
+#define TEST_CPP_MICROBENCHMARKS_FULLSTACK_STREAMING_PUMP_H
+
+#include <benchmark/benchmark.h>
+#include <sstream>
+#include "src/core/lib/profiling/timers.h"
+#include "src/cpp/client/create_channel_internal.h"
+#include "src/proto/grpc/testing/echo.grpc.pb.h"
+#include "test/cpp/microbenchmarks/fullstack_context_mutators.h"
+#include "test/cpp/microbenchmarks/fullstack_fixtures.h"
+
+namespace grpc {
+namespace testing {
+
+/*******************************************************************************
+ * BENCHMARKING KERNELS
+ */
+
+static void* tag(intptr_t x) { return reinterpret_cast<void*>(x); }
+
+template <class Fixture>
+static void BM_PumpStreamClientToServer(benchmark::State& state) {
+ EchoTestService::AsyncService service;
+ std::unique_ptr<Fixture> fixture(new Fixture(&service));
+ {
+ EchoRequest send_request;
+ EchoRequest recv_request;
+ if (state.range(0) > 0) {
+ send_request.set_message(std::string(state.range(0), 'a'));
+ }
+ Status recv_status;
+ ServerContext svr_ctx;
+ ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
+ service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
+ fixture->cq(), tag(0));
+ std::unique_ptr<EchoTestService::Stub> stub(
+ EchoTestService::NewStub(fixture->channel()));
+ ClientContext cli_ctx;
+ auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
+ int need_tags = (1 << 0) | (1 << 1);
+ void* t;
+ bool ok;
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+ response_rw.Read(&recv_request, tag(0));
+ while (state.KeepRunning()) {
+ GPR_TIMER_SCOPE("BenchmarkCycle", 0);
+ request_rw->Write(send_request, tag(1));
+ while (true) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ if (t == tag(0)) {
+ response_rw.Read(&recv_request, tag(0));
+ } else if (t == tag(1)) {
+ break;
+ } else {
+ GPR_ASSERT(false);
+ }
+ }
+ }
+ request_rw->WritesDone(tag(1));
+ need_tags = (1 << 0) | (1 << 1);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+ response_rw.Finish(Status::OK, tag(0));
+ Status final_status;
+ request_rw->Finish(&final_status, tag(1));
+ need_tags = (1 << 0) | (1 << 1);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+ GPR_ASSERT(final_status.ok());
+ }
+ fixture->Finish(state);
+ fixture.reset();
+ state.SetBytesProcessed(state.range(0) * state.iterations());
+}
+
+template <class Fixture>
+static void BM_PumpStreamServerToClient(benchmark::State& state) {
+ EchoTestService::AsyncService service;
+ std::unique_ptr<Fixture> fixture(new Fixture(&service));
+ {
+ EchoResponse send_response;
+ EchoResponse recv_response;
+ if (state.range(0) > 0) {
+ send_response.set_message(std::string(state.range(0), 'a'));
+ }
+ Status recv_status;
+ ServerContext svr_ctx;
+ ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
+ service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
+ fixture->cq(), tag(0));
+ std::unique_ptr<EchoTestService::Stub> stub(
+ EchoTestService::NewStub(fixture->channel()));
+ ClientContext cli_ctx;
+ auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
+ int need_tags = (1 << 0) | (1 << 1);
+ void* t;
+ bool ok;
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+ request_rw->Read(&recv_response, tag(0));
+ while (state.KeepRunning()) {
+ GPR_TIMER_SCOPE("BenchmarkCycle", 0);
+ response_rw.Write(send_response, tag(1));
+ while (true) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ if (t == tag(0)) {
+ request_rw->Read(&recv_response, tag(0));
+ } else if (t == tag(1)) {
+ break;
+ } else {
+ GPR_ASSERT(false);
+ }
+ }
+ }
+ response_rw.Finish(Status::OK, tag(1));
+ need_tags = (1 << 0) | (1 << 1);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+ }
+ fixture->Finish(state);
+ fixture.reset();
+ state.SetBytesProcessed(state.range(0) * state.iterations());
+}
+} // namespace testing
+} // namespace grpc
+
+#endif // TEST_CPP_MICROBENCHMARKS_FULLSTACK_FIXTURES_H
diff --git a/test/cpp/microbenchmarks/fullstack_unary_ping_pong.h b/test/cpp/microbenchmarks/fullstack_unary_ping_pong.h
new file mode 100644
index 0000000000..76d278b2a0
--- /dev/null
+++ b/test/cpp/microbenchmarks/fullstack_unary_ping_pong.h
@@ -0,0 +1,116 @@
+/*
+ *
+ * Copyright 2016 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+/* Benchmark gRPC end2end in various configurations */
+
+#ifndef TEST_CPP_MICROBENCHMARKS_FULLSTACK_UNARY_PING_PONG_H
+#define TEST_CPP_MICROBENCHMARKS_FULLSTACK_UNARY_PING_PONG_H
+
+#include <benchmark/benchmark.h>
+#include <sstream>
+#include "src/core/lib/profiling/timers.h"
+#include "src/cpp/client/create_channel_internal.h"
+#include "src/proto/grpc/testing/echo.grpc.pb.h"
+#include "test/cpp/microbenchmarks/fullstack_context_mutators.h"
+#include "test/cpp/microbenchmarks/fullstack_fixtures.h"
+
+namespace grpc {
+namespace testing {
+
+/*******************************************************************************
+ * BENCHMARKING KERNELS
+ */
+
+static void* tag(intptr_t x) { return reinterpret_cast<void*>(x); }
+
+template <class Fixture, class ClientContextMutator, class ServerContextMutator>
+static void BM_UnaryPingPong(benchmark::State& state) {
+ EchoTestService::AsyncService service;
+ std::unique_ptr<Fixture> fixture(new Fixture(&service));
+ EchoRequest send_request;
+ EchoResponse send_response;
+ EchoResponse recv_response;
+ if (state.range(0) > 0) {
+ send_request.set_message(std::string(state.range(0), 'a'));
+ }
+ if (state.range(1) > 0) {
+ send_response.set_message(std::string(state.range(1), 'a'));
+ }
+ Status recv_status;
+ struct ServerEnv {
+ ServerContext ctx;
+ EchoRequest recv_request;
+ grpc::ServerAsyncResponseWriter<EchoResponse> response_writer;
+ ServerEnv() : response_writer(&ctx) {}
+ };
+ uint8_t server_env_buffer[2 * sizeof(ServerEnv)];
+ ServerEnv* server_env[2] = {
+ reinterpret_cast<ServerEnv*>(server_env_buffer),
+ reinterpret_cast<ServerEnv*>(server_env_buffer + sizeof(ServerEnv))};
+ new (server_env[0]) ServerEnv;
+ new (server_env[1]) ServerEnv;
+ service.RequestEcho(&server_env[0]->ctx, &server_env[0]->recv_request,
+ &server_env[0]->response_writer, fixture->cq(),
+ fixture->cq(), tag(0));
+ service.RequestEcho(&server_env[1]->ctx, &server_env[1]->recv_request,
+ &server_env[1]->response_writer, fixture->cq(),
+ fixture->cq(), tag(1));
+ std::unique_ptr<EchoTestService::Stub> stub(
+ EchoTestService::NewStub(fixture->channel()));
+ while (state.KeepRunning()) {
+ GPR_TIMER_SCOPE("BenchmarkCycle", 0);
+ recv_response.Clear();
+ ClientContext cli_ctx;
+ ClientContextMutator cli_ctx_mut(&cli_ctx);
+ std::unique_ptr<ClientAsyncResponseReader<EchoResponse>> response_reader(
+ stub->AsyncEcho(&cli_ctx, send_request, fixture->cq()));
+ void* t;
+ bool ok;
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ GPR_ASSERT(t == tag(0) || t == tag(1));
+ intptr_t slot = reinterpret_cast<intptr_t>(t);
+ ServerEnv* senv = server_env[slot];
+ ServerContextMutator svr_ctx_mut(&senv->ctx);
+ senv->response_writer.Finish(send_response, Status::OK, tag(3));
+ response_reader->Finish(&recv_response, &recv_status, tag(4));
+ for (int i = (1 << 3) | (1 << 4); i != 0;) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int tagnum = (int)reinterpret_cast<intptr_t>(t);
+ GPR_ASSERT(i & (1 << tagnum));
+ i -= 1 << tagnum;
+ }
+ GPR_ASSERT(recv_status.ok());
+
+ senv->~ServerEnv();
+ senv = new (senv) ServerEnv();
+ service.RequestEcho(&senv->ctx, &senv->recv_request, &senv->response_writer,
+ fixture->cq(), fixture->cq(), tag(slot));
+ }
+ fixture->Finish(state);
+ fixture.reset();
+ server_env[0]->~ServerEnv();
+ server_env[1]->~ServerEnv();
+ state.SetBytesProcessed(state.range(0) * state.iterations() +
+ state.range(1) * state.iterations());
+}
+} // namespace testing
+} // namespace grpc
+
+#endif // TEST_CPP_MICROBENCHMARKS_FULLSTACK_UNARY_PING_PONG_H