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-rw-r--r--templates/vsprojects/vs2010/vcxproj_defs.include131
1 files changed, 0 insertions, 131 deletions
diff --git a/templates/vsprojects/vs2010/vcxproj_defs.include b/templates/vsprojects/vs2010/vcxproj_defs.include
deleted file mode 100644
index 8fd78a34dc..0000000000
--- a/templates/vsprojects/vs2010/vcxproj_defs.include
+++ /dev/null
@@ -1,131 +0,0 @@
-<%def name="to_windows_path(path)">${path.replace('/','\\')}</%def>\
-<%def name="get_subsystem(is_library)">${'Windows' if is_library else 'Console'}</%def>\
-<%def name="gen_project(name, libs, targets, configuration_type = 'StaticLibrary', project_guid = None, additional_props = [], depends_on_zlib = False)">\
-% for project in vsprojects:
- % if project.name == name:
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>${project_guid if project_guid else project.vs_project_guid}</ProjectGuid>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>${configuration_type}</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- <IntDir>$(Configuration)\$(ProjectName)\</IntDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>${configuration_type}</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- <IntDir>$(Configuration)\$(ProjectName)\</IntDir>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="global.props" />
- % for prop in additional_props:
- <Import Project="${prop}.props" />
- % endfor
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="global.props" />
- % for prop in additional_props:
- <Import Project="${prop}.props" />
- % endfor
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <TargetName>${name}</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <TargetName>${name}</TargetName>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <WarningLevel>Level3</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>true</SDLCheck>
- </ClCompile>
- <Link>
- <SubSystem>${get_subsystem(project.is_library)}</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <SDLCheck>true</SDLCheck>
- </ClCompile>
- <Link>
- <SubSystem>${get_subsystem(project.is_library)}</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- </Link>
- </ItemDefinitionGroup>
- % if project.get('public_headers',[]):
- <ItemGroup>
- % for public_header in project.public_headers:
- <ClInclude Include="..\..\${to_windows_path(public_header)}" />
- % endfor
- </ItemGroup>
- % endif
- % if project.get('headers',[]):
- <ItemGroup>
- % for header in project.headers:
- <ClInclude Include="..\..\${to_windows_path(header)}" />
- % endfor
- </ItemGroup>
- % endif
- % if project.get('src',[]):
- <ItemGroup>
- % for src_name in project.src:
- <ClCompile Include="..\..\${to_windows_path(src_name)}">
- </ClCompile>
- % endfor
- </ItemGroup>
- % endif
- % if project.get('deps',[]):
- <ItemGroup>
- % for dep in project.deps:
- <ProjectReference Include="${dep}.vcxproj">
- <Project>${vsproject_dict[dep].vs_project_guid}</Project>
- </ProjectReference>
- % endfor
- % if depends_on_zlib:
- <ProjectReference Include="third_party\zlibvc.vcxproj">
- <Project>{8fd826f8-3739-44e6-8cc8-997122e53b8d}</Project>
- </ProjectReference>
- % endif
- </ItemGroup>
- % endif
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project>
- % endif
-% endfor
-</%def>\ \ No newline at end of file