diff options
Diffstat (limited to 'src/objective-c/GRPCClient')
-rw-r--r-- | src/objective-c/GRPCClient/GRPCCall.m | 5 | ||||
-rw-r--r-- | src/objective-c/GRPCClient/private/GRPCHost.m | 4 | ||||
-rw-r--r-- | src/objective-c/GRPCClient/private/GRPCWrappedCall.m | 5 |
3 files changed, 8 insertions, 6 deletions
diff --git a/src/objective-c/GRPCClient/GRPCCall.m b/src/objective-c/GRPCClient/GRPCCall.m index 05a1d10f6d..eecda4c03a 100644 --- a/src/objective-c/GRPCClient/GRPCCall.m +++ b/src/objective-c/GRPCClient/GRPCCall.m @@ -103,6 +103,11 @@ NSString * const kGRPCTrailersKey = @"io.grpc.TrailersKey"; @synthesize state = _state; +// TODO(jcanizales): If grpc_init is idempotent, this should be changed from load to initialize. ++ (void)load { + grpc_init(); +} + - (instancetype)init { return [self initWithHost:nil path:nil requestsWriter:nil]; } diff --git a/src/objective-c/GRPCClient/private/GRPCHost.m b/src/objective-c/GRPCClient/private/GRPCHost.m index 9cd9593d17..f8634b448e 100644 --- a/src/objective-c/GRPCClient/private/GRPCHost.m +++ b/src/objective-c/GRPCClient/private/GRPCHost.m @@ -217,8 +217,10 @@ static NSMutableDictionary *kHostCache; } if (_responseSizeLimitOverride) { - args[@GRPC_ARG_MAX_MESSAGE_LENGTH] = _responseSizeLimitOverride; + args[@GRPC_ARG_MAX_RECEIVE_MESSAGE_LENGTH] = _responseSizeLimitOverride; } + // Use 10000ms initial backoff time for correct behavior on bad/slow networks + args[@GRPC_ARG_INITIAL_RECONNECT_BACKOFF_MS] = @10000; return args; } diff --git a/src/objective-c/GRPCClient/private/GRPCWrappedCall.m b/src/objective-c/GRPCClient/private/GRPCWrappedCall.m index 97f6b89340..1339429660 100644 --- a/src/objective-c/GRPCClient/private/GRPCWrappedCall.m +++ b/src/objective-c/GRPCClient/private/GRPCWrappedCall.m @@ -245,11 +245,6 @@ } if (self = [super init]) { - static dispatch_once_t initialization; - dispatch_once(&initialization, ^{ - grpc_init(); - }); - // Each completion queue consumes one thread. There's a trade to be made between creating and // consuming too many threads and having contention of multiple calls in a single completion // queue. Currently we use a singleton queue. |