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+/*
+ *
+ * Copyright 2015, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#include <grpc++/impl/sync.h>
+#include <grpc++/impl/thd.h>
+#include <grpc++/dynamic_thread_pool.h>
+
+namespace grpc {
+DynamicThreadPool::DynamicThread::DynamicThread(DynamicThreadPool *pool):
+ pool_(pool),
+ thd_(new grpc::thread(&DynamicThreadPool::DynamicThread::ThreadFunc, this)) {
+}
+DynamicThreadPool::DynamicThread::~DynamicThread() {
+ thd_->join();
+ thd_.reset();
+}
+
+void DynamicThreadPool::DynamicThread::ThreadFunc() {
+ pool_->ThreadFunc();
+ // Now that we have killed ourselves, we should reduce the thread count
+ grpc::unique_lock<grpc::mutex> lock(pool_->mu_);
+ pool_->nthreads_--;
+ // Move ourselves to dead list
+ pool_->dead_threads_.push_back(this);
+
+ if ((pool_->shutdown_) && (pool_->nthreads_ == 0)) {
+ pool_->shutdown_cv_.notify_one();
+ }
+}
+
+void DynamicThreadPool::ThreadFunc() {
+ for (;;) {
+ // Wait until work is available or we are shutting down.
+ grpc::unique_lock<grpc::mutex> lock(mu_);
+ if (!shutdown_ && callbacks_.empty()) {
+ // If there are too many threads waiting, then quit this thread
+ if (threads_waiting_ >= reserve_threads_) {
+ break;
+ }
+ threads_waiting_++;
+ cv_.wait(lock);
+ threads_waiting_--;
+ }
+ // Drain callbacks before considering shutdown to ensure all work
+ // gets completed.
+ if (!callbacks_.empty()) {
+ auto cb = callbacks_.front();
+ callbacks_.pop();
+ lock.unlock();
+ cb();
+ } else if (shutdown_) {
+ break;
+ }
+ }
+}
+
+DynamicThreadPool::DynamicThreadPool(int reserve_threads) :
+ shutdown_(false), reserve_threads_(reserve_threads), nthreads_(0),
+ threads_waiting_(0) {
+ for (int i = 0; i < reserve_threads_; i++) {
+ grpc::lock_guard<grpc::mutex> lock(mu_);
+ nthreads_++;
+ new DynamicThread(this);
+ }
+}
+
+void DynamicThreadPool::ReapThreads(std::list<DynamicThread*>* tlist) {
+ for (auto t = tlist->begin(); t != tlist->end(); t = tlist->erase(t)) {
+ delete *t;
+ }
+}
+
+DynamicThreadPool::~DynamicThreadPool() {
+ grpc::unique_lock<grpc::mutex> lock(mu_);
+ shutdown_ = true;
+ cv_.notify_all();
+ while (nthreads_ != 0) {
+ shutdown_cv_.wait(lock);
+ }
+ ReapThreads(&dead_threads_);
+}
+
+void DynamicThreadPool::Add(const std::function<void()>& callback) {
+ grpc::lock_guard<grpc::mutex> lock(mu_);
+ // Add works to the callbacks list
+ callbacks_.push(callback);
+ // Increase pool size or notify as needed
+ if (threads_waiting_ == 0) {
+ // Kick off a new thread
+ nthreads_++;
+ new DynamicThread(this);
+ } else {
+ cv_.notify_one();
+ }
+ // Also use this chance to harvest dead threads
+ if (!dead_threads_.empty()) {
+ ReapThreads(&dead_threads_);
+ }
+}
+
+} // namespace grpc