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+/*
+ *
+ * Copyright 2014, Google Inc.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of Google Inc. nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+
+#ifndef __GRPCPP_SERVER_H__
+#define __GRPCPP_SERVER_H__
+
+#include <condition_variable>
+#include <map>
+#include <memory>
+#include <mutex>
+
+#include <grpc++/completion_queue.h>
+#include <grpc++/config.h>
+#include <grpc++/status.h>
+
+struct grpc_server;
+
+namespace google {
+namespace protobuf {
+class Message;
+}
+}
+
+namespace grpc {
+class AsyncServerContext;
+class RpcService;
+class RpcServiceMethod;
+class ThreadPoolInterface;
+
+// Currently it only supports handling rpcs in a single thread.
+class Server {
+ public:
+ ~Server();
+
+ // Shutdown the server, block until all rpc processing finishes.
+ void Shutdown();
+
+ private:
+ friend class ServerBuilder;
+
+ // ServerBuilder use only
+ explicit Server(ThreadPoolInterface* thread_pool);
+ Server();
+ // Register a service. This call does not take ownership of the service.
+ // The service must exist for the lifetime of the Server instance.
+ void RegisterService(RpcService* service);
+ // Add a listening port. Can be called multiple times.
+ void AddPort(const grpc::string& addr);
+ // Start the server.
+ void Start();
+
+ void AllowOneRpc();
+ void HandleQueueClosed();
+ void RunRpc();
+ void ScheduleCallback();
+
+ // Completion queue.
+ CompletionQueue cq_;
+
+ // Sever status
+ std::mutex mu_;
+ bool started_;
+ bool shutdown_;
+ // The number of threads which are running callbacks.
+ int num_running_cb_;
+ std::condition_variable callback_cv_;
+
+ // Pointer to the c grpc server.
+ grpc_server* server_;
+
+ // A map for all method information.
+ std::map<grpc::string, RpcServiceMethod*> method_map_;
+
+ ThreadPoolInterface* thread_pool_;
+ // Whether the thread pool is created and owned by the server.
+ bool thread_pool_owned_;
+};
+
+} // namespace grpc
+
+#endif // __GRPCPP_SERVER_H__