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-rw-r--r--include/grpc++/impl/codegen/sync_stream.h918
1 files changed, 6 insertions, 912 deletions
diff --git a/include/grpc++/impl/codegen/sync_stream.h b/include/grpc++/impl/codegen/sync_stream.h
index a6dd26fb00..1e6ba27bf5 100644
--- a/include/grpc++/impl/codegen/sync_stream.h
+++ b/include/grpc++/impl/codegen/sync_stream.h
@@ -1,6 +1,6 @@
/*
*
- * Copyright 2015 gRPC authors.
+ * Copyright 2018 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -16,919 +16,13 @@
*
*/
+// DEPRECATED: The headers in include/grpc++ are deprecated. Please include the
+// headers in include/grpcpp instead. This header exists only for backwards
+// compatibility.
+
#ifndef GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
#define GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H
-#include <grpc++/impl/codegen/call.h>
-#include <grpc++/impl/codegen/channel_interface.h>
-#include <grpc++/impl/codegen/client_context.h>
-#include <grpc++/impl/codegen/completion_queue.h>
-#include <grpc++/impl/codegen/core_codegen_interface.h>
-#include <grpc++/impl/codegen/server_context.h>
-#include <grpc++/impl/codegen/service_type.h>
-#include <grpc++/impl/codegen/status.h>
-
-namespace grpc {
-
-namespace internal {
-/// Common interface for all synchronous client side streaming.
-class ClientStreamingInterface {
- public:
- virtual ~ClientStreamingInterface() {}
-
- /// Block waiting until the stream finishes and a final status of the call is
- /// available.
- ///
- /// It is appropriate to call this method when both:
- /// * the calling code (client-side) has no more message to send
- /// (this can be declared implicitly by calling this method, or
- /// explicitly through an earlier call to <i>WritesDone</i> method of the
- /// class in use, e.g. \a ClientWriterInterface::WritesDone or
- /// \a ClientReaderWriterInterface::WritesDone).
- /// * there are no more messages to be received from the server (which can
- /// be known implicitly, or explicitly from an earlier call to \a
- /// ReaderInterface::Read that returned "false").
- ///
- /// This function will return either:
- /// - when all incoming messages have been read and the server has
- /// returned status.
- /// - when the server has returned a non-OK status.
- /// - OR when the call failed for some reason and the library generated a
- /// status.
- ///
- /// Return values:
- /// - \a Status contains the status code, message and details for the call
- /// - the \a ClientContext associated with this call is updated with
- /// possible trailing metadata sent from the server.
- virtual Status Finish() = 0;
-};
-
-/// Common interface for all synchronous server side streaming.
-class ServerStreamingInterface {
- public:
- virtual ~ServerStreamingInterface() {}
-
- /// Block to send initial metadata to client.
- /// This call is optional, but if it is used, it cannot be used concurrently
- /// with or after the \a Finish method.
- ///
- /// The initial metadata that will be sent to the client will be
- /// taken from the \a ServerContext associated with the call.
- virtual void SendInitialMetadata() = 0;
-};
-
-/// An interface that yields a sequence of messages of type \a R.
-template <class R>
-class ReaderInterface {
- public:
- virtual ~ReaderInterface() {}
-
- /// Get an upper bound on the next message size available for reading on this
- /// stream.
- virtual bool NextMessageSize(uint32_t* sz) = 0;
-
- /// Block to read a message and parse to \a msg. Returns \a true on success.
- /// This is thread-safe with respect to \a Write or \WritesDone methods on
- /// the same stream. It should not be called concurrently with another \a
- /// Read on the same stream as the order of delivery will not be defined.
- ///
- /// \param[out] msg The read message.
- ///
- /// \return \a false when there will be no more incoming messages, either
- /// because the other side has called \a WritesDone() or the stream has failed
- /// (or been cancelled).
- virtual bool Read(R* msg) = 0;
-};
-
-/// An interface that can be fed a sequence of messages of type \a W.
-template <class W>
-class WriterInterface {
- public:
- virtual ~WriterInterface() {}
-
- /// Block to write \a msg to the stream with WriteOptions \a options.
- /// This is thread-safe with respect to \a ReaderInterface::Read
- ///
- /// \param msg The message to be written to the stream.
- /// \param options The WriteOptions affecting the write operation.
- ///
- /// \return \a true on success, \a false when the stream has been closed.
- virtual bool Write(const W& msg, WriteOptions options) = 0;
-
- /// Block to write \a msg to the stream with default write options.
- /// This is thread-safe with respect to \a ReaderInterface::Read
- ///
- /// \param msg The message to be written to the stream.
- ///
- /// \return \a true on success, \a false when the stream has been closed.
- inline bool Write(const W& msg) { return Write(msg, WriteOptions()); }
-
- /// Write \a msg and coalesce it with the writing of trailing metadata, using
- /// WriteOptions \a options.
- ///
- /// For client, WriteLast is equivalent of performing Write and WritesDone in
- /// a single step. \a msg and trailing metadata are coalesced and sent on wire
- /// by calling this function. For server, WriteLast buffers the \a msg.
- /// The writing of \a msg is held until the service handler returns,
- /// where \a msg and trailing metadata are coalesced and sent on wire.
- /// Note that WriteLast can only buffer \a msg up to the flow control window
- /// size. If \a msg size is larger than the window size, it will be sent on
- /// wire without buffering.
- ///
- /// \param[in] msg The message to be written to the stream.
- /// \param[in] options The WriteOptions to be used to write this message.
- void WriteLast(const W& msg, WriteOptions options) {
- Write(msg, options.set_last_message());
- }
-};
-
-} // namespace internal
-
-/// Client-side interface for streaming reads of message of type \a R.
-template <class R>
-class ClientReaderInterface : public internal::ClientStreamingInterface,
- public internal::ReaderInterface<R> {
- public:
- /// Block to wait for initial metadata from server. The received metadata
- /// can only be accessed after this call returns. Should only be called before
- /// the first read. Calling this method is optional, and if it is not called
- /// the metadata will be available in ClientContext after the first read.
- virtual void WaitForInitialMetadata() = 0;
-};
-
-namespace internal {
-template <class R>
-class ClientReaderFactory {
- public:
- template <class W>
- static ClientReader<R>* Create(ChannelInterface* channel,
- const ::grpc::internal::RpcMethod& method,
- ClientContext* context, const W& request) {
- return new ClientReader<R>(channel, method, context, request);
- }
-};
-} // namespace internal
-
-/// Synchronous (blocking) client-side API for doing server-streaming RPCs,
-/// where the stream of messages coming from the server has messages
-/// of type \a R.
-template <class R>
-class ClientReader final : public ClientReaderInterface<R> {
- public:
- /// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
- /// semantics.
- ///
- // Side effect:
- /// Once complete, the initial metadata read from
- /// the server will be accessable through the \a ClientContext used to
- /// construct this object.
- void WaitForInitialMetadata() override {
- GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
-
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
- ops;
- ops.RecvInitialMetadata(context_);
- call_.PerformOps(&ops);
- cq_.Pluck(&ops); /// status ignored
- }
-
- bool NextMessageSize(uint32_t* sz) override {
- *sz = call_.max_receive_message_size();
- return true;
- }
-
- /// See the \a ReaderInterface.Read method for semantics.
- /// Side effect:
- /// This also receives initial metadata from the server, if not
- /// already received (if initial metadata is received, it can be then
- /// accessed through the \a ClientContext associated with this call).
- bool Read(R* msg) override {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
- ::grpc::internal::CallOpRecvMessage<R>>
- ops;
- if (!context_->initial_metadata_received_) {
- ops.RecvInitialMetadata(context_);
- }
- ops.RecvMessage(msg);
- call_.PerformOps(&ops);
- return cq_.Pluck(&ops) && ops.got_message;
- }
-
- /// See the \a ClientStreamingInterface.Finish method for semantics.
- ///
- /// Side effect:
- /// The \a ClientContext associated with this call is updated with
- /// possible metadata received from the server.
- Status Finish() override {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientRecvStatus> ops;
- Status status;
- ops.ClientRecvStatus(context_, &status);
- call_.PerformOps(&ops);
- GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
- return status;
- }
-
- private:
- friend class internal::ClientReaderFactory<R>;
- ClientContext* context_;
- CompletionQueue cq_;
- ::grpc::internal::Call call_;
-
- /// Block to create a stream and write the initial metadata and \a request
- /// out. Note that \a context will be used to fill in custom initial
- /// metadata used to send to the server when starting the call.
- template <class W>
- ClientReader(::grpc::ChannelInterface* channel,
- const ::grpc::internal::RpcMethod& method,
- ClientContext* context, const W& request)
- : context_(context),
- cq_(grpc_completion_queue_attributes{
- GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
- GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
- call_(channel->CreateCall(method, context, &cq_)) {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
- ::grpc::internal::CallOpSendMessage,
- ::grpc::internal::CallOpClientSendClose>
- ops;
- ops.SendInitialMetadata(context->send_initial_metadata_,
- context->initial_metadata_flags());
- // TODO(ctiller): don't assert
- GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok());
- ops.ClientSendClose();
- call_.PerformOps(&ops);
- cq_.Pluck(&ops);
- }
-};
-
-/// Client-side interface for streaming writes of message type \a W.
-template <class W>
-class ClientWriterInterface : public internal::ClientStreamingInterface,
- public internal::WriterInterface<W> {
- public:
- /// Half close writing from the client. (signal that the stream of messages
- /// coming from the client is complete).
- /// Blocks until currently-pending writes are completed.
- /// Thread safe with respect to \a ReaderInterface::Read operations only
- ///
- /// \return Whether the writes were successful.
- virtual bool WritesDone() = 0;
-};
-
-namespace internal {
-template <class W>
-class ClientWriterFactory {
- public:
- template <class R>
- static ClientWriter<W>* Create(::grpc::ChannelInterface* channel,
- const ::grpc::internal::RpcMethod& method,
- ClientContext* context, R* response) {
- return new ClientWriter<W>(channel, method, context, response);
- }
-};
-} // namespace internal
-
-/// Synchronous (blocking) client-side API for doing client-streaming RPCs,
-/// where the outgoing message stream coming from the client has messages of
-/// type \a W.
-template <class W>
-class ClientWriter : public ClientWriterInterface<W> {
- public:
- /// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
- /// semantics.
- ///
- // Side effect:
- /// Once complete, the initial metadata read from the server will be
- /// accessable through the \a ClientContext used to construct this object.
- void WaitForInitialMetadata() {
- GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
-
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
- ops;
- ops.RecvInitialMetadata(context_);
- call_.PerformOps(&ops);
- cq_.Pluck(&ops); // status ignored
- }
-
- /// See the WriterInterface.Write(const W& msg, WriteOptions options) method
- /// for semantics.
- ///
- /// Side effect:
- /// Also sends initial metadata if not already sent (using the
- /// \a ClientContext associated with this call).
- using ::grpc::internal::WriterInterface<W>::Write;
- bool Write(const W& msg, WriteOptions options) override {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
- ::grpc::internal::CallOpSendMessage,
- ::grpc::internal::CallOpClientSendClose>
- ops;
-
- if (options.is_last_message()) {
- options.set_buffer_hint();
- ops.ClientSendClose();
- }
- if (context_->initial_metadata_corked_) {
- ops.SendInitialMetadata(context_->send_initial_metadata_,
- context_->initial_metadata_flags());
- context_->set_initial_metadata_corked(false);
- }
- if (!ops.SendMessage(msg, options).ok()) {
- return false;
- }
-
- call_.PerformOps(&ops);
- return cq_.Pluck(&ops);
- }
-
- bool WritesDone() override {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops;
- ops.ClientSendClose();
- call_.PerformOps(&ops);
- return cq_.Pluck(&ops);
- }
-
- /// See the ClientStreamingInterface.Finish method for semantics.
- /// Side effects:
- /// - Also receives initial metadata if not already received.
- /// - Attempts to fill in the \a response parameter passed
- /// to the constructor of this instance with the response
- /// message from the server.
- Status Finish() override {
- Status status;
- if (!context_->initial_metadata_received_) {
- finish_ops_.RecvInitialMetadata(context_);
- }
- finish_ops_.ClientRecvStatus(context_, &status);
- call_.PerformOps(&finish_ops_);
- GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_));
- return status;
- }
-
- private:
- friend class internal::ClientWriterFactory<W>;
-
- /// Block to create a stream (i.e. send request headers and other initial
- /// metadata to the server). Note that \a context will be used to fill
- /// in custom initial metadata. \a response will be filled in with the
- /// single expected response message from the server upon a successful
- /// call to the \a Finish method of this instance.
- template <class R>
- ClientWriter(ChannelInterface* channel,
- const ::grpc::internal::RpcMethod& method,
- ClientContext* context, R* response)
- : context_(context),
- cq_(grpc_completion_queue_attributes{
- GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
- GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
- call_(channel->CreateCall(method, context, &cq_)) {
- finish_ops_.RecvMessage(response);
- finish_ops_.AllowNoMessage();
-
- if (!context_->initial_metadata_corked_) {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
- ops;
- ops.SendInitialMetadata(context->send_initial_metadata_,
- context->initial_metadata_flags());
- call_.PerformOps(&ops);
- cq_.Pluck(&ops);
- }
- }
-
- ClientContext* context_;
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
- ::grpc::internal::CallOpGenericRecvMessage,
- ::grpc::internal::CallOpClientRecvStatus>
- finish_ops_;
- CompletionQueue cq_;
- ::grpc::internal::Call call_;
-};
-
-/// Client-side interface for bi-directional streaming with
-/// client-to-server stream messages of type \a W and
-/// server-to-client stream messages of type \a R.
-template <class W, class R>
-class ClientReaderWriterInterface : public internal::ClientStreamingInterface,
- public internal::WriterInterface<W>,
- public internal::ReaderInterface<R> {
- public:
- /// Block to wait for initial metadata from server. The received metadata
- /// can only be accessed after this call returns. Should only be called before
- /// the first read. Calling this method is optional, and if it is not called
- /// the metadata will be available in ClientContext after the first read.
- virtual void WaitForInitialMetadata() = 0;
-
- /// Half close writing from the client. (signal that the stream of messages
- /// coming from the clinet is complete).
- /// Blocks until currently-pending writes are completed.
- /// Thread-safe with respect to \a ReaderInterface::Read
- ///
- /// \return Whether the writes were successful.
- virtual bool WritesDone() = 0;
-};
-
-namespace internal {
-template <class W, class R>
-class ClientReaderWriterFactory {
- public:
- static ClientReaderWriter<W, R>* Create(
- ::grpc::ChannelInterface* channel,
- const ::grpc::internal::RpcMethod& method, ClientContext* context) {
- return new ClientReaderWriter<W, R>(channel, method, context);
- }
-};
-} // namespace internal
-
-/// Synchronous (blocking) client-side API for bi-directional streaming RPCs,
-/// where the outgoing message stream coming from the client has messages of
-/// type \a W, and the incoming messages stream coming from the server has
-/// messages of type \a R.
-template <class W, class R>
-class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> {
- public:
- /// Block waiting to read initial metadata from the server.
- /// This call is optional, but if it is used, it cannot be used concurrently
- /// with or after the \a Finish method.
- ///
- /// Once complete, the initial metadata read from the server will be
- /// accessable through the \a ClientContext used to construct this object.
- void WaitForInitialMetadata() override {
- GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
-
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
- ops;
- ops.RecvInitialMetadata(context_);
- call_.PerformOps(&ops);
- cq_.Pluck(&ops); // status ignored
- }
-
- bool NextMessageSize(uint32_t* sz) override {
- *sz = call_.max_receive_message_size();
- return true;
- }
-
- /// See the \a ReaderInterface.Read method for semantics.
- /// Side effect:
- /// Also receives initial metadata if not already received (updates the \a
- /// ClientContext associated with this call in that case).
- bool Read(R* msg) override {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
- ::grpc::internal::CallOpRecvMessage<R>>
- ops;
- if (!context_->initial_metadata_received_) {
- ops.RecvInitialMetadata(context_);
- }
- ops.RecvMessage(msg);
- call_.PerformOps(&ops);
- return cq_.Pluck(&ops) && ops.got_message;
- }
-
- /// See the \a WriterInterface.Write method for semantics.
- ///
- /// Side effect:
- /// Also sends initial metadata if not already sent (using the
- /// \a ClientContext associated with this call to fill in values).
- using ::grpc::internal::WriterInterface<W>::Write;
- bool Write(const W& msg, WriteOptions options) override {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
- ::grpc::internal::CallOpSendMessage,
- ::grpc::internal::CallOpClientSendClose>
- ops;
-
- if (options.is_last_message()) {
- options.set_buffer_hint();
- ops.ClientSendClose();
- }
- if (context_->initial_metadata_corked_) {
- ops.SendInitialMetadata(context_->send_initial_metadata_,
- context_->initial_metadata_flags());
- context_->set_initial_metadata_corked(false);
- }
- if (!ops.SendMessage(msg, options).ok()) {
- return false;
- }
-
- call_.PerformOps(&ops);
- return cq_.Pluck(&ops);
- }
-
- bool WritesDone() override {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops;
- ops.ClientSendClose();
- call_.PerformOps(&ops);
- return cq_.Pluck(&ops);
- }
-
- /// See the ClientStreamingInterface.Finish method for semantics.
- ///
- /// Side effect:
- /// - the \a ClientContext associated with this call is updated with
- /// possible trailing metadata sent from the server.
- Status Finish() override {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
- ::grpc::internal::CallOpClientRecvStatus>
- ops;
- if (!context_->initial_metadata_received_) {
- ops.RecvInitialMetadata(context_);
- }
- Status status;
- ops.ClientRecvStatus(context_, &status);
- call_.PerformOps(&ops);
- GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
- return status;
- }
-
- private:
- friend class internal::ClientReaderWriterFactory<W, R>;
-
- ClientContext* context_;
- CompletionQueue cq_;
- ::grpc::internal::Call call_;
-
- /// Block to create a stream and write the initial metadata and \a request
- /// out. Note that \a context will be used to fill in custom initial metadata
- /// used to send to the server when starting the call.
- ClientReaderWriter(::grpc::ChannelInterface* channel,
- const ::grpc::internal::RpcMethod& method,
- ClientContext* context)
- : context_(context),
- cq_(grpc_completion_queue_attributes{
- GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
- GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
- call_(channel->CreateCall(method, context, &cq_)) {
- if (!context_->initial_metadata_corked_) {
- ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
- ops;
- ops.SendInitialMetadata(context->send_initial_metadata_,
- context->initial_metadata_flags());
- call_.PerformOps(&ops);
- cq_.Pluck(&ops);
- }
- }
-};
-
-/// Server-side interface for streaming reads of message of type \a R.
-template <class R>
-class ServerReaderInterface : public internal::ServerStreamingInterface,
- public internal::ReaderInterface<R> {};
-
-/// Synchronous (blocking) server-side API for doing client-streaming RPCs,
-/// where the incoming message stream coming from the client has messages of
-/// type \a R.
-template <class R>
-class ServerReader final : public ServerReaderInterface<R> {
- public:
- /// See the \a ServerStreamingInterface.SendInitialMetadata method
- /// for semantics. Note that initial metadata will be affected by the
- /// \a ServerContext associated with this call.
- void SendInitialMetadata() override {
- GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
-
- internal::CallOpSet<internal::CallOpSendInitialMetadata> ops;
- ops.SendInitialMetadata(ctx_->initial_metadata_,
- ctx_->initial_metadata_flags());
- if (ctx_->compression_level_set()) {
- ops.set_compression_level(ctx_->compression_level());
- }
- ctx_->sent_initial_metadata_ = true;
- call_->PerformOps(&ops);
- call_->cq()->Pluck(&ops);
- }
-
- bool NextMessageSize(uint32_t* sz) override {
- *sz = call_->max_receive_message_size();
- return true;
- }
-
- bool Read(R* msg) override {
- internal::CallOpSet<internal::CallOpRecvMessage<R>> ops;
- ops.RecvMessage(msg);
- call_->PerformOps(&ops);
- return call_->cq()->Pluck(&ops) && ops.got_message;
- }
-
- private:
- internal::Call* const call_;
- ServerContext* const ctx_;
-
- template <class ServiceType, class RequestType, class ResponseType>
- friend class internal::ClientStreamingHandler;
-
- ServerReader(internal::Call* call, ServerContext* ctx)
- : call_(call), ctx_(ctx) {}
-};
-
-/// Server-side interface for streaming writes of message of type \a W.
-template <class W>
-class ServerWriterInterface : public internal::ServerStreamingInterface,
- public internal::WriterInterface<W> {};
-
-/// Synchronous (blocking) server-side API for doing for doing a
-/// server-streaming RPCs, where the outgoing message stream coming from the
-/// server has messages of type \a W.
-template <class W>
-class ServerWriter final : public ServerWriterInterface<W> {
- public:
- /// See the \a ServerStreamingInterface.SendInitialMetadata method
- /// for semantics.
- /// Note that initial metadata will be affected by the
- /// \a ServerContext associated with this call.
- void SendInitialMetadata() override {
- GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
-
- internal::CallOpSet<internal::CallOpSendInitialMetadata> ops;
- ops.SendInitialMetadata(ctx_->initial_metadata_,
- ctx_->initial_metadata_flags());
- if (ctx_->compression_level_set()) {
- ops.set_compression_level(ctx_->compression_level());
- }
- ctx_->sent_initial_metadata_ = true;
- call_->PerformOps(&ops);
- call_->cq()->Pluck(&ops);
- }
-
- /// See the \a WriterInterface.Write method for semantics.
- ///
- /// Side effect:
- /// Also sends initial metadata if not already sent (using the
- /// \a ClientContext associated with this call to fill in values).
- using internal::WriterInterface<W>::Write;
- bool Write(const W& msg, WriteOptions options) override {
- if (options.is_last_message()) {
- options.set_buffer_hint();
- }
-
- if (!ctx_->pending_ops_.SendMessage(msg, options).ok()) {
- return false;
- }
- if (!ctx_->sent_initial_metadata_) {
- ctx_->pending_ops_.SendInitialMetadata(ctx_->initial_metadata_,
- ctx_->initial_metadata_flags());
- if (ctx_->compression_level_set()) {
- ctx_->pending_ops_.set_compression_level(ctx_->compression_level());
- }
- ctx_->sent_initial_metadata_ = true;
- }
- call_->PerformOps(&ctx_->pending_ops_);
- // if this is the last message we defer the pluck until AFTER we start
- // the trailing md op. This prevents hangs. See
- // https://github.com/grpc/grpc/issues/11546
- if (options.is_last_message()) {
- ctx_->has_pending_ops_ = true;
- return true;
- }
- ctx_->has_pending_ops_ = false;
- return call_->cq()->Pluck(&ctx_->pending_ops_);
- }
-
- private:
- internal::Call* const call_;
- ServerContext* const ctx_;
-
- template <class ServiceType, class RequestType, class ResponseType>
- friend class internal::ServerStreamingHandler;
-
- ServerWriter(internal::Call* call, ServerContext* ctx)
- : call_(call), ctx_(ctx) {}
-};
-
-/// Server-side interface for bi-directional streaming.
-template <class W, class R>
-class ServerReaderWriterInterface : public internal::ServerStreamingInterface,
- public internal::WriterInterface<W>,
- public internal::ReaderInterface<R> {};
-
-/// Actual implementation of bi-directional streaming
-namespace internal {
-template <class W, class R>
-class ServerReaderWriterBody final {
- public:
- ServerReaderWriterBody(Call* call, ServerContext* ctx)
- : call_(call), ctx_(ctx) {}
-
- void SendInitialMetadata() {
- GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
-
- CallOpSet<CallOpSendInitialMetadata> ops;
- ops.SendInitialMetadata(ctx_->initial_metadata_,
- ctx_->initial_metadata_flags());
- if (ctx_->compression_level_set()) {
- ops.set_compression_level(ctx_->compression_level());
- }
- ctx_->sent_initial_metadata_ = true;
- call_->PerformOps(&ops);
- call_->cq()->Pluck(&ops);
- }
-
- bool NextMessageSize(uint32_t* sz) {
- *sz = call_->max_receive_message_size();
- return true;
- }
-
- bool Read(R* msg) {
- CallOpSet<CallOpRecvMessage<R>> ops;
- ops.RecvMessage(msg);
- call_->PerformOps(&ops);
- return call_->cq()->Pluck(&ops) && ops.got_message;
- }
-
- bool Write(const W& msg, WriteOptions options) {
- if (options.is_last_message()) {
- options.set_buffer_hint();
- }
- if (!ctx_->pending_ops_.SendMessage(msg, options).ok()) {
- return false;
- }
- if (!ctx_->sent_initial_metadata_) {
- ctx_->pending_ops_.SendInitialMetadata(ctx_->initial_metadata_,
- ctx_->initial_metadata_flags());
- if (ctx_->compression_level_set()) {
- ctx_->pending_ops_.set_compression_level(ctx_->compression_level());
- }
- ctx_->sent_initial_metadata_ = true;
- }
- call_->PerformOps(&ctx_->pending_ops_);
- // if this is the last message we defer the pluck until AFTER we start
- // the trailing md op. This prevents hangs. See
- // https://github.com/grpc/grpc/issues/11546
- if (options.is_last_message()) {
- ctx_->has_pending_ops_ = true;
- return true;
- }
- ctx_->has_pending_ops_ = false;
- return call_->cq()->Pluck(&ctx_->pending_ops_);
- }
-
- private:
- Call* const call_;
- ServerContext* const ctx_;
-};
-
-} // namespace internal
-
-/// Synchronous (blocking) server-side API for a bidirectional
-/// streaming call, where the incoming message stream coming from the client has
-/// messages of type \a R, and the outgoing message streaming coming from
-/// the server has messages of type \a W.
-template <class W, class R>
-class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> {
- public:
- /// See the \a ServerStreamingInterface.SendInitialMetadata method
- /// for semantics. Note that initial metadata will be affected by the
- /// \a ServerContext associated with this call.
- void SendInitialMetadata() override { body_.SendInitialMetadata(); }
-
- bool NextMessageSize(uint32_t* sz) override {
- return body_.NextMessageSize(sz);
- }
-
- bool Read(R* msg) override { return body_.Read(msg); }
-
- /// See the \a WriterInterface.Write(const W& msg, WriteOptions options)
- /// method for semantics.
- /// Side effect:
- /// Also sends initial metadata if not already sent (using the \a
- /// ServerContext associated with this call).
- using internal::WriterInterface<W>::Write;
- bool Write(const W& msg, WriteOptions options) override {
- return body_.Write(msg, options);
- }
-
- private:
- internal::ServerReaderWriterBody<W, R> body_;
-
- friend class internal::TemplatedBidiStreamingHandler<ServerReaderWriter<W, R>,
- false>;
- ServerReaderWriter(internal::Call* call, ServerContext* ctx)
- : body_(call, ctx) {}
-};
-
-/// A class to represent a flow-controlled unary call. This is something
-/// of a hybrid between conventional unary and streaming. This is invoked
-/// through a unary call on the client side, but the server responds to it
-/// as though it were a single-ping-pong streaming call. The server can use
-/// the \a NextMessageSize method to determine an upper-bound on the size of
-/// the message. A key difference relative to streaming: ServerUnaryStreamer
-/// must have exactly 1 Read and exactly 1 Write, in that order, to function
-/// correctly. Otherwise, the RPC is in error.
-template <class RequestType, class ResponseType>
-class ServerUnaryStreamer final
- : public ServerReaderWriterInterface<ResponseType, RequestType> {
- public:
- /// Block to send initial metadata to client.
- /// Implicit input parameter:
- /// - the \a ServerContext associated with this call will be used for
- /// sending initial metadata.
- void SendInitialMetadata() override { body_.SendInitialMetadata(); }
-
- /// Get an upper bound on the request message size from the client.
- bool NextMessageSize(uint32_t* sz) override {
- return body_.NextMessageSize(sz);
- }
-
- /// Read a message of type \a R into \a msg. Completion will be notified by \a
- /// tag on the associated completion queue.
- /// This is thread-safe with respect to \a Write or \a WritesDone methods. It
- /// should not be called concurrently with other streaming APIs
- /// on the same stream. It is not meaningful to call it concurrently
- /// with another \a ReaderInterface::Read on the same stream since reads on
- /// the same stream are delivered in order.
- ///
- /// \param[out] msg Where to eventually store the read message.
- /// \param[in] tag The tag identifying the operation.
- bool Read(RequestType* request) override {
- if (read_done_) {
- return false;
- }
- read_done_ = true;
- return body_.Read(request);
- }
-
- /// Block to write \a msg to the stream with WriteOptions \a options.
- /// This is thread-safe with respect to \a ReaderInterface::Read
- ///
- /// \param msg The message to be written to the stream.
- /// \param options The WriteOptions affecting the write operation.
- ///
- /// \return \a true on success, \a false when the stream has been closed.
- using internal::WriterInterface<ResponseType>::Write;
- bool Write(const ResponseType& response, WriteOptions options) override {
- if (write_done_ || !read_done_) {
- return false;
- }
- write_done_ = true;
- return body_.Write(response, options);
- }
-
- private:
- internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
- bool read_done_;
- bool write_done_;
-
- friend class internal::TemplatedBidiStreamingHandler<
- ServerUnaryStreamer<RequestType, ResponseType>, true>;
- ServerUnaryStreamer(internal::Call* call, ServerContext* ctx)
- : body_(call, ctx), read_done_(false), write_done_(false) {}
-};
-
-/// A class to represent a flow-controlled server-side streaming call.
-/// This is something of a hybrid between server-side and bidi streaming.
-/// This is invoked through a server-side streaming call on the client side,
-/// but the server responds to it as though it were a bidi streaming call that
-/// must first have exactly 1 Read and then any number of Writes.
-template <class RequestType, class ResponseType>
-class ServerSplitStreamer final
- : public ServerReaderWriterInterface<ResponseType, RequestType> {
- public:
- /// Block to send initial metadata to client.
- /// Implicit input parameter:
- /// - the \a ServerContext associated with this call will be used for
- /// sending initial metadata.
- void SendInitialMetadata() override { body_.SendInitialMetadata(); }
-
- /// Get an upper bound on the request message size from the client.
- bool NextMessageSize(uint32_t* sz) override {
- return body_.NextMessageSize(sz);
- }
-
- /// Read a message of type \a R into \a msg. Completion will be notified by \a
- /// tag on the associated completion queue.
- /// This is thread-safe with respect to \a Write or \a WritesDone methods. It
- /// should not be called concurrently with other streaming APIs
- /// on the same stream. It is not meaningful to call it concurrently
- /// with another \a ReaderInterface::Read on the same stream since reads on
- /// the same stream are delivered in order.
- ///
- /// \param[out] msg Where to eventually store the read message.
- /// \param[in] tag The tag identifying the operation.
- bool Read(RequestType* request) override {
- if (read_done_) {
- return false;
- }
- read_done_ = true;
- return body_.Read(request);
- }
-
- /// Block to write \a msg to the stream with WriteOptions \a options.
- /// This is thread-safe with respect to \a ReaderInterface::Read
- ///
- /// \param msg The message to be written to the stream.
- /// \param options The WriteOptions affecting the write operation.
- ///
- /// \return \a true on success, \a false when the stream has been closed.
- using internal::WriterInterface<ResponseType>::Write;
- bool Write(const ResponseType& response, WriteOptions options) override {
- return read_done_ && body_.Write(response, options);
- }
-
- private:
- internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
- bool read_done_;
-
- friend class internal::TemplatedBidiStreamingHandler<
- ServerSplitStreamer<RequestType, ResponseType>, false>;
- ServerSplitStreamer(internal::Call* call, ServerContext* ctx)
- : body_(call, ctx), read_done_(false) {}
-};
-
-} // namespace grpc
+#include <grpcpp/impl/codegen/sync_stream.h>
#endif // GRPCXX_IMPL_CODEGEN_SYNC_STREAM_H