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-rw-r--r--examples/csharp/HelloworldXamarin/README.md11
1 files changed, 7 insertions, 4 deletions
diff --git a/examples/csharp/HelloworldXamarin/README.md b/examples/csharp/HelloworldXamarin/README.md
index 4394dcc0c4..7bbc8cc5e7 100644
--- a/examples/csharp/HelloworldXamarin/README.md
+++ b/examples/csharp/HelloworldXamarin/README.md
@@ -6,23 +6,26 @@ EXPERIMENTAL ONLY
Support of the Xamarin platform is currently experimental.
The example depends on experimental Grpc.Core nuget package that hasn't
been officially released and is only available via the [daily builds](https://packages.grpc.io/)
-source.
+source.
+NOTE: To downlaod the package please manually [download](https://packages.grpc.io/archive/2018/07/a3b54ef90841ec45fe5e28f54245b7944d0904f9-d24c85c7-32ed-4924-b9af-80e7a4aeb34d/index.xml) the .nupkg file into a local directory. Then add a nuget source that points to that directory (That can be done in [Visual Studio](https://docs.microsoft.com/en-us/nuget/tools/package-manager-ui#package-sources) or Visual Studio for Mac via "Configure nuget sources"). After that, nuget will also explore that directory when looking for packages.
+
+
BACKGROUND
-------------
-The example project supports Xamarin.Android and Xamarin.iOS
+The example project supports `Xamarin.Android` and `Xamarin.iOS`.
For this sample, we've already generated the server and client stubs from [helloworld.proto][].
PREREQUISITES
-------------
-- The latest version Xamarin Studio or Visual Studio 2017 with Xamarin support installed.
+- The latest version Visual Studio for Mac or Visual Studio 2017 with Xamarin support installed.
BUILD
-------
-- Open the `HelloworldXamarin.sln` in Visual Studio (or Xamarin Studio)
+- Open the `HelloworldXamarin.sln` in Visual Studio (or Visual Studio for Mac)
- Build the solution (Build -> Build All)
Try it!