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#gRPC Basics: Objective-C
-This tutorial provides a basic Objective-C programmer's introduction to working with gRPC. By
-walking through this example you'll learn how to:
+This is the supporting code for the tutorial "[gRPC Basics: Objective-C](http://www.grpc.io/docs/tutorials/basic/objective-c.html)."
-- Define a service in a .proto file.
-- Generate client code using the protocol buffer compiler.
-- Use the Objective-C gRPC API to write a simple client for your service.
-
-It assumes a passing familiarity with [protocol buffers](https://developers.google.com/protocol-buffers/docs/overview).
-Note that the example in this tutorial uses the proto3 version of the protocol buffers language,
-which is currently in alpha release: you can find out more in the [proto3 language guide](https://developers.google.com/protocol-buffers/docs/proto3)
-and see the [release notes](https://github.com/google/protobuf/releases) for the new version in the
-protocol buffers Github repository.
-
-This isn't a comprehensive guide to using gRPC in Objective-C: more reference documentation is
-coming soon.
-
-- [Why use gRPC?](#why-grpc)
-- [Example code and setup](#setup)
-- [Try it out!](#try)
-- [Defining the service](#proto)
-- [Generating client code](#protoc)
-- [Creating the client](#client)
-
-<a name="why-grpc"></a>
-## Why use gRPC?
-
-With gRPC you can define your service once in a .proto file and implement clients and servers in any
-of gRPC's supported languages, which in turn can be run in environments ranging from servers inside
-Google to your own tablet - all the complexity of communication between different languages and
-environments is handled for you by gRPC. You also get all the advantages of working with protocol
-buffers, including efficient serialization, a simple IDL, and easy interface updating.
-
-gRPC and proto3 are specially suited for mobile clients: gRPC is implemented on top of HTTP/2, which
-results in network bandwidth savings over using HTTP/1.1. Serialization and parsing of the proto
-binary format is more efficient than the equivalent JSON, resulting in CPU and battery savings. And
-proto3 uses a runtime that has been optimized over the years at Google to keep code size to a
-minimum. The latter is important in Objective-C, because the ability of the compiler to strip unused
-code is limited by the dynamic nature of the language.
-
-
-<a name="setup"></a>
-## Example code and setup
-
-The example code for our tutorial is in [examples/objective-c/route_guide](.).
-To download the example, clone this repository by running the following command:
-```shell
-$ git clone https://github.com/grpc/grpc.git
-```
-
-Then change your current directory to `examples/objective-c/route_guide`:
-```shell
-$ cd examples/objective-c/route_guide
-```
-
-Our example is a simple route mapping application that lets clients get information about features
-on their route, create a summary of their route, and exchange route information such as traffic
-updates with the server and other clients.
-
-You also should have [Cocoapods](https://cocoapods.org/#install) installed, as well as the relevant
-tools to generate the client library code (and a server in another language, for testing). You can
-obtain the latter by following [these setup instructions](https://github.com/grpc/homebrew-grpc).
-
-
-<a name="try"></a>
-## Try it out!
-
-To try the sample app, we need a gRPC server running locally. Let's compile and run, for example,
-the C++ server in this repository:
-
-```shell
-$ pushd ../../cpp/route_guide
-$ make
-$ ./route_guide_server &
-$ popd
-```
-
-Now have Cocoapods generate and install the client library for our .proto files:
-
-```shell
-$ pod install
-```
-
-(This might have to compile OpenSSL, which takes around 15 minutes if Cocoapods doesn't have it yet
-on your computer's cache).
-
-Finally, open the XCode workspace created by Cocoapods, and run the app. You can check the calling
-code in `ViewControllers.m` and see the results in XCode's log console.
-
-The next sections guide you step-by-step through how this proto service is defined, how to generate
-a client library from it, and how to create an app that uses that library.
-
-
-<a name="proto"></a>
-## Defining the service
-
-First let's look at how the service we're using is defined. A gRPC *service* and its method
-*request* and *response* types using [protocol buffers](https://developers.google.com/protocol-buffers/docs/overview).
-You can see the complete .proto file for our example in [`examples/protos/route_guide.proto`](../../protos/route_guide.proto).
-
-To define a service, you specify a named `service` in your .proto file:
-
-```protobuf
-service RouteGuide {
- ...
-}
-```
-
-Then you define `rpc` methods inside your service definition, specifying their request and response
-types. Protocol buffers let you define four kinds of service method, all of which are used in the
-`RouteGuide` service:
-
-- A *simple RPC* where the client sends a request to the server and receives a response later, just
-like a normal remote procedure call.
-```protobuf
- // Obtains the feature at a given position.
- rpc GetFeature(Point) returns (Feature) {}
-```
-
-- A *response-streaming RPC* where the client sends a request to the server and gets back a stream
-of response messages. You specify a response-streaming method by placing the `stream` keyword before
-the *response* type.
-```protobuf
- // Obtains the Features available within the given Rectangle. Results are
- // streamed rather than returned at once (e.g. in a response message with a
- // repeated field), as the rectangle may cover a large area and contain a
- // huge number of features.
- rpc ListFeatures(Rectangle) returns (stream Feature) {}
-```
-
-- A *request-streaming RPC* where the client sends a sequence of messages to the server. Once the
-client has finished writing the messages, it waits for the server to read them all and return its
-response. You specify a request-streaming method by placing the `stream` keyword before the
-*request* type.
-```protobuf
- // Accepts a stream of Points on a route being traversed, returning a
- // RouteSummary when traversal is completed.
- rpc RecordRoute(stream Point) returns (RouteSummary) {}
-```
-
-- A *bidirectional streaming RPC* where both sides send a sequence of messages to the other. The two
-streams operate independently, so clients and servers can read and write in whatever order they
-like: for example, the server could wait to receive all the client messages before writing its
-responses, or it could alternately read a message then write a message, or some other combination of
-reads and writes. The order of messages in each stream is preserved. You specify this type of method
-by placing the `stream` keyword before both the request and the response.
-```protobuf
- // Accepts a stream of RouteNotes sent while a route is being traversed,
- // while receiving other RouteNotes (e.g. from other users).
- rpc RouteChat(stream RouteNote) returns (stream RouteNote) {}
-```
-
-Our .proto file also contains protocol buffer message type definitions for all the request and
-response types used in our service methods - for example, here's the `Point` message type:
-```protobuf
-// Points are represented as latitude-longitude pairs in the E7 representation
-// (degrees multiplied by 10**7 and rounded to the nearest integer).
-// Latitudes should be in the range +/- 90 degrees and longitude should be in
-// the range +/- 180 degrees (inclusive).
-message Point {
- int32 latitude = 1;
- int32 longitude = 2;
-}
-```
-
-You can specify a prefix to be used for your generated classes by adding the `objc_class_prefix`
-option at the top of the file. For example:
-```protobuf
-option objc_class_prefix = "RTG";
-```
-
-
-<a name="protoc"></a>
-## Generating client code
-
-Next we need to generate the gRPC client interfaces from our .proto service definition. We do this
-using the protocol buffer compiler (`protoc`) with a special gRPC Objective-C plugin.
-
-For simplicity, we've provided a [Podspec file](RouteGuide.podspec)
-that runs `protoc` for you with the appropriate plugin, input, and output, and describes how to
-compile the generated files. You just need to run in this directory (`examples/objective-c/route_guide`):
-
-```shell
-$ pod install
-```
-
-which, before installing the generated library in the XCode project of this sample, runs:
-
-```shell
-$ protoc -I ../../protos --objc_out=Pods/RouteGuide --objcgrpc_out=Pods/RouteGuide ../../protos/route_guide.proto
-```
-
-Running this command generates the following files under `Pods/RouteGuide/`:
-- `RouteGuide.pbobjc.h`, the header which declares your generated message classes.
-- `RouteGuide.pbobjc.m`, which contains the implementation of your message classes.
-- `RouteGuide.pbrpc.h`, the header which declares your generated service classes.
-- `RouteGuide.pbrpc.m`, which contains the implementation of your service classes.
-
-These contain:
-- All the protocol buffer code to populate, serialize, and retrieve our request and response message
-types.
-- A class called `RTGRouteGuide` that lets clients call the methods defined in the `RouteGuide`
-service.
-
-You can also use the provided Podspec file to generate client code from any other proto service
-definition; just replace the name (matching the file name), version, and other metadata.
-
-
-<a name="client"></a>
-## Creating the client
-
-In this section, we'll look at creating an Objective-C client for our `RouteGuide` service. You can
-see our complete example client code in [ViewControllers.m](ViewControllers.m).
-(Note: In your apps, for maintainability and readability reasons, you shouldn't put all of your view
-controllers in a single file; it's done here only to simplify the learning process).
-
-### Constructing a client object
-
-To call service methods, we first need to create a client object, an instance of the generated
-`RTGRouteGuide` class. The designated initializer of the class expects a `NSString *` with the
-server address and port we want to connect to:
-
-```objective-c
-#import <RouteGuide/RouteGuide.pbrpc.h>
-
-static NSString * const kHostAddress = @"http://localhost:50051";
-
-...
-
-RTGRouteGuide *client = [[RTGRouteGuide alloc] initWithHost:kHostAddress];
-```
-
-Notice that we've specified the HTTP scheme in the host address. This is because the server we will
-be using to test our client doesn't use [TLS](http://en.wikipedia.org/wiki/Transport_Layer_Security).
-This is fine because it will be running locally on our development machine. The most common case,
-though, is connecting with a gRPC server on the internet, running gRPC over TLS. For that case, the
-HTTPS scheme can be specified (or no scheme at all, as HTTPS is the default value). The default
-value of the port is that of the scheme selected: 443 for HTTPS and 80 for HTTP.
-
-
-### Calling service methods
-
-Now let's look at how we call our service methods. As you will see, all these methods are
-asynchronous, so you can call them from the main thread of your app without worrying about freezing
-your UI or the OS killing your app.
-
-#### Simple RPC
-
-Calling the simple RPC `GetFeature` is nearly as straightforward as calling any other asynchronous
-method on Cocoa.
-
-```objective-c
-RTGPoint *point = [RTGPoint message];
-point.latitude = 40E7;
-point.longitude = -74E7;
-
-[client getFeatureWithRequest:point handler:^(RTGFeature *response, NSError *error) {
- if (response) {
- // Successful response received
- } else {
- // RPC error
- }
-}];
-```
-
-As you can see, we create and populate a request protocol buffer object (in our case `RTGPoint`).
-Then, we call the method on the client object, passing it the request, and a block to handle the
-response (or any RPC error). If the RPC finishes successfully, the handler block is called with a
-`nil` error argument, and we can read the response information from the server from the response
-argument. If, instead, some RPC error happens, the handler block is called with a `nil` response
-argument, and we can read the details of the problem from the error argument.
-
-```objective-c
-NSLog(@"Found feature called %@ at %@.", response.name, response.location);
-```
-
-#### Streaming RPCs
-
-Now let's look at our streaming methods. Here's where we call the response-streaming method
-`ListFeatures`, which results in our client receiving a stream of geographical `RTGFeature`s:
-
-```objective-c
-[client listFeaturesWithRequest:rectangle
- eventHandler:^(BOOL done, RTGFeature *response, NSError *error) {
- if (response) {
- // Element of the stream of responses received
- } else if (error) {
- // RPC error; the stream is over.
- }
- if (done) {
- // The stream is over (all the responses were received, or an error occured). Do any cleanup.
- }
-}];
-```
-
-Notice how the signature of the `eventHandler` block now includes a `BOOL done` parameter. The
-`eventHandler` block can be called any number of times; only on the last call is the `done` argument
-value set to `YES`. If an error occurs, the RPC finishes and the block is called with the arguments
-`(YES, nil, error)`.
-
-The request-streaming method `RecordRoute` expects a stream of `RTGPoint`s from the cient. This
-stream is passed to the method as an object of class `GRXWriter`. The simplest way to create one is
-to initialize one from a `NSArray` object:
-
-
-```objective-c
-#import <RxLibrary/GRXWriter+Immediate.h>
-
-...
-
-RTGPoint *point1 = [RTGPoint message];
-point.latitude = 40E7;
-point.longitude = -74E7;
-
-RTGPoint *point2 = [RTGPoint message];
-point.latitude = 40E7;
-point.longitude = -74E7;
-
-GRXWriter *locationsWriter = [GRXWriter writerWithContainer:@[point1, point2]];
-
-[client recordRouteWithRequestsWriter:locationsWriter
- handler:^(RTGRouteSummary *response, NSError *error) {
- if (response) {
- NSLog(@"Finished trip with %i points", response.pointCount);
- NSLog(@"Passed %i features", response.featureCount);
- NSLog(@"Travelled %i meters", response.distance);
- NSLog(@"It took %i seconds", response.elapsedTime);
- } else {
- NSLog(@"RPC error: %@", error);
- }
-}];
-
-```
-
-The `GRXWriter` class is generic enough to allow for asynchronous streams, streams of future values,
-or even infinite streams.
-
-Finally, let's look at our bidirectional streaming RPC `RouteChat()`. The way to call a
-bidirectional streaming RPC is just a combination of how to call request-streaming RPCs and
-response-streaming RPCs.
-
-```objective-c
-[client routeChatWithRequestsWriter:notesWriter
- eventHandler:^(BOOL done, RTGRouteNote *note, NSError *error) {
- if (note) {
- NSLog(@"Got message %@ at %@", note.message, note.location);
- } else if (error) {
- NSLog(@"RPC error: %@", error);
- }
- if (done) {
- NSLog(@"Chat ended.");
- }
-}];
-```
-
-The semantics for the handler block and the `GRXWriter` argument here are exactly the same as for
-our request-streaming and response-streaming methods. Although both client and server will always
-get the other's messages in the order they were written, the two streams operate completely
-independently.