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authorGravatar murgatroid99 <mlumish@google.com>2016-10-24 09:55:44 -0700
committerGravatar murgatroid99 <mlumish@google.com>2016-10-24 09:57:35 -0700
commit085f9afaf0bf96a42ba57f5ea739898ec26831ac (patch)
tree6b9f793ed6fe9297eaf075bf9fe29662c83f1400 /test/core/client_channel
parentb516cadc2a9f521ba02282475db8eac987b4f691 (diff)
Added import order comments, resolved other minor issues
Diffstat (limited to 'test/core/client_channel')
-rw-r--r--test/core/client_channel/set_initial_connect_string_test.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/test/core/client_channel/set_initial_connect_string_test.c b/test/core/client_channel/set_initial_connect_string_test.c
index 875acea96b..379f30fb9f 100644
--- a/test/core/client_channel/set_initial_connect_string_test.c
+++ b/test/core/client_channel/set_initial_connect_string_test.c
@@ -30,6 +30,11 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
+
+/* With the addition of a libuv endpoint, sockaddr.h now includes uv.h when
+ using that endpoint. Because of various transitive includes in uv.h,
+ including windows.h on Windows, uv.h must be included before other system
+ headers. Therefore, sockaddr.h must always be included first */
#include "src/core/lib/iomgr/sockaddr.h"
#include <string.h>