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authorGravatar Craig Tiller <ctiller@google.com>2016-06-08 08:06:53 -0700
committerGravatar Craig Tiller <ctiller@google.com>2016-06-08 08:06:53 -0700
commitda901c2a841ce2b60a84bf44c0ed994495fd5f3c (patch)
treee6669b226fbbdad8a7c820d82d91fb461bfd5e6b /src/csharp/Grpc.Core
parent6ae6fc7a797d1629fb8ceba4c5b8792f7c24c4a3 (diff)
parent2c57371b937e6ac37b2d331a817bb7f1e33b5383 (diff)
Merge github.com:grpc/grpc into fuzz-me
Diffstat (limited to 'src/csharp/Grpc.Core')
-rw-r--r--src/csharp/Grpc.Core/AsyncClientStreamingCall.cs4
-rw-r--r--src/csharp/Grpc.Core/AsyncDuplexStreamingCall.cs4
-rw-r--r--src/csharp/Grpc.Core/AsyncServerStreamingCall.cs4
-rw-r--r--src/csharp/Grpc.Core/AsyncUnaryCall.cs4
-rw-r--r--src/csharp/Grpc.Core/CallOptions.cs8
-rw-r--r--src/csharp/Grpc.Core/Channel.cs55
-rw-r--r--src/csharp/Grpc.Core/ChannelState.cs2
-rw-r--r--src/csharp/Grpc.Core/GrpcEnvironment.cs121
-rw-r--r--src/csharp/Grpc.Core/Internal/GrpcThreadPool.cs28
-rw-r--r--src/csharp/Grpc.Core/Server.cs99
-rw-r--r--src/csharp/Grpc.Core/ServerServiceDefinition.cs10
11 files changed, 279 insertions, 60 deletions
diff --git a/src/csharp/Grpc.Core/AsyncClientStreamingCall.cs b/src/csharp/Grpc.Core/AsyncClientStreamingCall.cs
index 5646fed3d9..02b08d2a10 100644
--- a/src/csharp/Grpc.Core/AsyncClientStreamingCall.cs
+++ b/src/csharp/Grpc.Core/AsyncClientStreamingCall.cs
@@ -127,6 +127,10 @@ namespace Grpc.Core
/// Otherwise, requests cancellation of the call which should terminate all pending async operations associated with the call.
/// As a result, all resources being used by the call should be released eventually.
/// </summary>
+ /// <remarks>
+ /// Normally, there is no need for you to dispose the call unless you want to utilize the
+ /// "Cancel" semantics of invoking <c>Dispose</c>.
+ /// </remarks>
public void Dispose()
{
disposeAction.Invoke();
diff --git a/src/csharp/Grpc.Core/AsyncDuplexStreamingCall.cs b/src/csharp/Grpc.Core/AsyncDuplexStreamingCall.cs
index e75108c7e5..68fd6d0b05 100644
--- a/src/csharp/Grpc.Core/AsyncDuplexStreamingCall.cs
+++ b/src/csharp/Grpc.Core/AsyncDuplexStreamingCall.cs
@@ -117,6 +117,10 @@ namespace Grpc.Core
/// Otherwise, requests cancellation of the call which should terminate all pending async operations associated with the call.
/// As a result, all resources being used by the call should be released eventually.
/// </summary>
+ /// <remarks>
+ /// Normally, there is no need for you to dispose the call unless you want to utilize the
+ /// "Cancel" semantics of invoking <c>Dispose</c>.
+ /// </remarks>
public void Dispose()
{
disposeAction.Invoke();
diff --git a/src/csharp/Grpc.Core/AsyncServerStreamingCall.cs b/src/csharp/Grpc.Core/AsyncServerStreamingCall.cs
index f953091984..5777c72615 100644
--- a/src/csharp/Grpc.Core/AsyncServerStreamingCall.cs
+++ b/src/csharp/Grpc.Core/AsyncServerStreamingCall.cs
@@ -103,6 +103,10 @@ namespace Grpc.Core
/// Otherwise, requests cancellation of the call which should terminate all pending async operations associated with the call.
/// As a result, all resources being used by the call should be released eventually.
/// </summary>
+ /// <remarks>
+ /// Normally, there is no need for you to dispose the call unless you want to utilize the
+ /// "Cancel" semantics of invoking <c>Dispose</c>.
+ /// </remarks>
public void Dispose()
{
disposeAction.Invoke();
diff --git a/src/csharp/Grpc.Core/AsyncUnaryCall.cs b/src/csharp/Grpc.Core/AsyncUnaryCall.cs
index 97df8f5e91..d180c27922 100644
--- a/src/csharp/Grpc.Core/AsyncUnaryCall.cs
+++ b/src/csharp/Grpc.Core/AsyncUnaryCall.cs
@@ -112,6 +112,10 @@ namespace Grpc.Core
/// Otherwise, requests cancellation of the call which should terminate all pending async operations associated with the call.
/// As a result, all resources being used by the call should be released eventually.
/// </summary>
+ /// <remarks>
+ /// Normally, there is no need for you to dispose the call unless you want to utilize the
+ /// "Cancel" semantics of invoking <c>Dispose</c>.
+ /// </remarks>
public void Dispose()
{
disposeAction.Invoke();
diff --git a/src/csharp/Grpc.Core/CallOptions.cs b/src/csharp/Grpc.Core/CallOptions.cs
index 9ca88849ee..35548cfc96 100644
--- a/src/csharp/Grpc.Core/CallOptions.cs
+++ b/src/csharp/Grpc.Core/CallOptions.cs
@@ -88,7 +88,13 @@ namespace Grpc.Core
}
/// <summary>
- /// Token that can be used for cancelling the call.
+ /// Token that can be used for cancelling the call on the client side.
+ /// Cancelling the token will request cancellation
+ /// of the remote call. Best effort will be made to deliver the cancellation
+ /// notification to the server and interaction of the call with the server side
+ /// will be terminated. Unless the call finishes before the cancellation could
+ /// happen (there is an inherent race),
+ /// the call will finish with <c>StatusCode.Cancelled</c> status.
/// </summary>
public CancellationToken CancellationToken
{
diff --git a/src/csharp/Grpc.Core/Channel.cs b/src/csharp/Grpc.Core/Channel.cs
index 886adfec33..4f29c35b32 100644
--- a/src/csharp/Grpc.Core/Channel.cs
+++ b/src/csharp/Grpc.Core/Channel.cs
@@ -67,8 +67,19 @@ namespace Grpc.Core
/// </summary>
/// <param name="target">Target of the channel.</param>
/// <param name="credentials">Credentials to secure the channel.</param>
+ public Channel(string target, ChannelCredentials credentials) :
+ this(target, credentials, null)
+ {
+ }
+
+ /// <summary>
+ /// Creates a channel that connects to a specific host.
+ /// Port will default to 80 for an unsecure channel and to 443 for a secure channel.
+ /// </summary>
+ /// <param name="target">Target of the channel.</param>
+ /// <param name="credentials">Credentials to secure the channel.</param>
/// <param name="options">Channel options.</param>
- public Channel(string target, ChannelCredentials credentials, IEnumerable<ChannelOption> options = null)
+ public Channel(string target, ChannelCredentials credentials, IEnumerable<ChannelOption> options)
{
this.target = GrpcPreconditions.CheckNotNull(target, "target");
this.options = CreateOptionsDictionary(options);
@@ -88,6 +99,18 @@ namespace Grpc.Core
this.handle = ChannelSafeHandle.CreateInsecure(target, nativeChannelArgs);
}
}
+ GrpcEnvironment.RegisterChannel(this);
+ }
+
+ /// <summary>
+ /// Creates a channel that connects to a specific host and port.
+ /// </summary>
+ /// <param name="host">The name or IP address of the host.</param>
+ /// <param name="port">The port.</param>
+ /// <param name="credentials">Credentials to secure the channel.</param>
+ public Channel(string host, int port, ChannelCredentials credentials) :
+ this(host, port, credentials, null)
+ {
}
/// <summary>
@@ -97,14 +120,14 @@ namespace Grpc.Core
/// <param name="port">The port.</param>
/// <param name="credentials">Credentials to secure the channel.</param>
/// <param name="options">Channel options.</param>
- public Channel(string host, int port, ChannelCredentials credentials, IEnumerable<ChannelOption> options = null) :
+ public Channel(string host, int port, ChannelCredentials credentials, IEnumerable<ChannelOption> options) :
this(string.Format("{0}:{1}", host, port), credentials, options)
{
}
/// <summary>
/// Gets current connectivity state of this channel.
- /// After channel is has been shutdown, <c>ChannelState.FatalFailure</c> will be returned.
+ /// After channel is has been shutdown, <c>ChannelState.Shutdown</c> will be returned.
/// </summary>
public ChannelState State
{
@@ -121,8 +144,8 @@ namespace Grpc.Core
/// </summary>
public Task WaitForStateChangedAsync(ChannelState lastObservedState, DateTime? deadline = null)
{
- GrpcPreconditions.CheckArgument(lastObservedState != ChannelState.FatalFailure,
- "FatalFailure is a terminal state. No further state changes can occur.");
+ GrpcPreconditions.CheckArgument(lastObservedState != ChannelState.Shutdown,
+ "Shutdown is a terminal state. No further state changes can occur.");
var tcs = new TaskCompletionSource<object>();
var deadlineTimespec = deadline.HasValue ? Timespec.FromDateTime(deadline.Value) : Timespec.InfFuture;
var handler = new BatchCompletionDelegate((success, ctx) =>
@@ -172,7 +195,7 @@ namespace Grpc.Core
/// <summary>
/// Allows explicitly requesting channel to connect without starting an RPC.
/// Returned task completes once state Ready was seen. If the deadline is reached,
- /// or channel enters the FatalFailure state, the task is cancelled.
+ /// or channel enters the Shutdown state, the task is cancelled.
/// There is no need to call this explicitly unless your use case requires that.
/// Starting an RPC on a new channel will request connection implicitly.
/// </summary>
@@ -182,9 +205,9 @@ namespace Grpc.Core
var currentState = GetConnectivityState(true);
while (currentState != ChannelState.Ready)
{
- if (currentState == ChannelState.FatalFailure)
+ if (currentState == ChannelState.Shutdown)
{
- throw new OperationCanceledException("Channel has reached FatalFailure state.");
+ throw new OperationCanceledException("Channel has reached Shutdown state.");
}
await WaitForStateChangedAsync(currentState, deadline).ConfigureAwait(false);
currentState = GetConnectivityState(false);
@@ -192,9 +215,16 @@ namespace Grpc.Core
}
/// <summary>
- /// Waits until there are no more active calls for this channel and then cleans up
- /// resources used by this channel.
+ /// Shuts down the channel cleanly. It is strongly recommended to shutdown
+ /// all previously created channels before exiting from the process.
/// </summary>
+ /// <remarks>
+ /// This method doesn't wait for all calls on this channel to finish (nor does
+ /// it explicitly cancel all outstanding calls). It is user's responsibility to make sure
+ /// all the calls on this channel have finished (successfully or with an error)
+ /// before shutting down the channel to ensure channel shutdown won't impact
+ /// the outcome of those remote calls.
+ /// </remarks>
public async Task ShutdownAsync()
{
lock (myLock)
@@ -202,6 +232,7 @@ namespace Grpc.Core
GrpcPreconditions.CheckState(!shutdownRequested);
shutdownRequested = true;
}
+ GrpcEnvironment.UnregisterChannel(this);
shutdownTokenSource.Cancel();
@@ -213,7 +244,7 @@ namespace Grpc.Core
handle.Dispose();
- await Task.Run(() => GrpcEnvironment.Release()).ConfigureAwait(false);
+ await GrpcEnvironment.ReleaseAsync().ConfigureAwait(false);
}
internal ChannelSafeHandle Handle
@@ -264,7 +295,7 @@ namespace Grpc.Core
}
catch (ObjectDisposedException)
{
- return ChannelState.FatalFailure;
+ return ChannelState.Shutdown;
}
}
diff --git a/src/csharp/Grpc.Core/ChannelState.cs b/src/csharp/Grpc.Core/ChannelState.cs
index d293b98f75..a6c3b2a488 100644
--- a/src/csharp/Grpc.Core/ChannelState.cs
+++ b/src/csharp/Grpc.Core/ChannelState.cs
@@ -64,6 +64,6 @@ namespace Grpc.Core
/// <summary>
/// Channel has seen a failure that it cannot recover from
/// </summary>
- FatalFailure
+ Shutdown
}
}
diff --git a/src/csharp/Grpc.Core/GrpcEnvironment.cs b/src/csharp/Grpc.Core/GrpcEnvironment.cs
index 18af1099f1..0359d9092a 100644
--- a/src/csharp/Grpc.Core/GrpcEnvironment.cs
+++ b/src/csharp/Grpc.Core/GrpcEnvironment.cs
@@ -35,6 +35,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
+using System.Threading.Tasks;
using Grpc.Core.Internal;
using Grpc.Core.Logging;
using Grpc.Core.Utils;
@@ -53,12 +54,16 @@ namespace Grpc.Core
static int refCount;
static int? customThreadPoolSize;
static int? customCompletionQueueCount;
+ static readonly HashSet<Channel> registeredChannels = new HashSet<Channel>();
+ static readonly HashSet<Server> registeredServers = new HashSet<Server>();
static ILogger logger = new ConsoleLogger();
+ readonly object myLock = new object();
readonly GrpcThreadPool threadPool;
readonly DebugStats debugStats = new DebugStats();
readonly AtomicCounter cqPickerCounter = new AtomicCounter();
+
bool isClosed;
/// <summary>
@@ -67,6 +72,8 @@ namespace Grpc.Core
/// </summary>
internal static GrpcEnvironment AddRef()
{
+ ShutdownHooks.Register();
+
lock (staticLock)
{
refCount++;
@@ -79,21 +86,26 @@ namespace Grpc.Core
}
/// <summary>
- /// Decrements the reference count for currently active environment and shuts down the gRPC environment if reference count drops to zero.
- /// (and blocks until the environment has been fully shutdown).
+ /// Decrements the reference count for currently active environment and asynchronously shuts down the gRPC environment if reference count drops to zero.
/// </summary>
- internal static void Release()
+ internal static async Task ReleaseAsync()
{
+ GrpcEnvironment instanceToShutdown = null;
lock (staticLock)
{
GrpcPreconditions.CheckState(refCount > 0);
refCount--;
if (refCount == 0)
{
- instance.Close();
+ instanceToShutdown = instance;
instance = null;
}
}
+
+ if (instanceToShutdown != null)
+ {
+ await instanceToShutdown.ShutdownAsync();
+ }
}
internal static int GetRefCount()
@@ -104,6 +116,68 @@ namespace Grpc.Core
}
}
+ internal static void RegisterChannel(Channel channel)
+ {
+ lock (staticLock)
+ {
+ GrpcPreconditions.CheckNotNull(channel);
+ registeredChannels.Add(channel);
+ }
+ }
+
+ internal static void UnregisterChannel(Channel channel)
+ {
+ lock (staticLock)
+ {
+ GrpcPreconditions.CheckNotNull(channel);
+ GrpcPreconditions.CheckArgument(registeredChannels.Remove(channel), "Channel not found in the registered channels set.");
+ }
+ }
+
+ internal static void RegisterServer(Server server)
+ {
+ lock (staticLock)
+ {
+ GrpcPreconditions.CheckNotNull(server);
+ registeredServers.Add(server);
+ }
+ }
+
+ internal static void UnregisterServer(Server server)
+ {
+ lock (staticLock)
+ {
+ GrpcPreconditions.CheckNotNull(server);
+ GrpcPreconditions.CheckArgument(registeredServers.Remove(server), "Server not found in the registered servers set.");
+ }
+ }
+
+ /// <summary>
+ /// Requests shutdown of all channels created by the current process.
+ /// </summary>
+ public static Task ShutdownChannelsAsync()
+ {
+ HashSet<Channel> snapshot = null;
+ lock (staticLock)
+ {
+ snapshot = new HashSet<Channel>(registeredChannels);
+ }
+ return Task.WhenAll(snapshot.Select((channel) => channel.ShutdownAsync()));
+ }
+
+ /// <summary>
+ /// Requests immediate shutdown of all servers created by the current process.
+ /// </summary>
+ public static Task KillServersAsync()
+ {
+ HashSet<Server> snapshot = null;
+ lock (staticLock)
+ {
+ snapshot = new HashSet<Server>(registeredServers);
+ }
+ return Task.WhenAll(snapshot.Select((server) => server.KillAsync()));
+ }
+
/// <summary>
/// Gets application-wide logger used by gRPC.
/// </summary>
@@ -180,6 +254,14 @@ namespace Grpc.Core
}
}
+ internal bool IsAlive
+ {
+ get
+ {
+ return this.threadPool.IsAlive;
+ }
+ }
+
/// <summary>
/// Picks a completion queue in a round-robin fashion.
/// Shouldn't be invoked on a per-call basis (used at per-channel basis).
@@ -223,13 +305,13 @@ namespace Grpc.Core
/// <summary>
/// Shuts down this environment.
/// </summary>
- private void Close()
+ private async Task ShutdownAsync()
{
if (isClosed)
{
throw new InvalidOperationException("Close has already been called");
}
- threadPool.Stop();
+ await threadPool.StopAsync().ConfigureAwait(false);
GrpcNativeShutdown();
isClosed = true;
@@ -257,5 +339,32 @@ namespace Grpc.Core
// by default, create a completion queue for each thread
return GetThreadPoolSizeOrDefault();
}
+
+ private static class ShutdownHooks
+ {
+ static object staticLock = new object();
+ static bool hooksRegistered;
+
+ public static void Register()
+ {
+ lock (staticLock)
+ {
+ if (!hooksRegistered)
+ {
+ AppDomain.CurrentDomain.ProcessExit += ShutdownHookHandler;
+ AppDomain.CurrentDomain.DomainUnload += ShutdownHookHandler;
+ }
+ hooksRegistered = true;
+ }
+ }
+
+ /// <summary>
+ /// Handler for AppDomain.DomainUnload and AppDomain.ProcessExit hooks.
+ /// </summary>
+ private static void ShutdownHookHandler(object sender, EventArgs e)
+ {
+ Task.WaitAll(GrpcEnvironment.ShutdownChannelsAsync(), GrpcEnvironment.KillServersAsync());
+ }
+ }
}
}
diff --git a/src/csharp/Grpc.Core/Internal/GrpcThreadPool.cs b/src/csharp/Grpc.Core/Internal/GrpcThreadPool.cs
index 4de543bef7..a446c1f99f 100644
--- a/src/csharp/Grpc.Core/Internal/GrpcThreadPool.cs
+++ b/src/csharp/Grpc.Core/Internal/GrpcThreadPool.cs
@@ -35,6 +35,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
+using System.Threading.Tasks;
using Grpc.Core.Logging;
using Grpc.Core.Utils;
@@ -53,6 +54,8 @@ namespace Grpc.Core.Internal
readonly int poolSize;
readonly int completionQueueCount;
+ bool stopRequested;
+
IReadOnlyCollection<CompletionQueueSafeHandle> completionQueues;
/// <summary>
@@ -84,15 +87,21 @@ namespace Grpc.Core.Internal
}
}
- public void Stop()
+ public Task StopAsync()
{
lock (myLock)
{
+ GrpcPreconditions.CheckState(!stopRequested, "Stop already requested.");
+ stopRequested = true;
+
foreach (var cq in completionQueues)
{
cq.Shutdown();
}
+ }
+ return Task.Run(() =>
+ {
foreach (var thread in threads)
{
thread.Join();
@@ -102,6 +111,21 @@ namespace Grpc.Core.Internal
{
cq.Dispose();
}
+ });
+ }
+
+ /// <summary>
+ /// Returns true if there is at least one thread pool thread that hasn't
+ /// already stopped.
+ /// Threads can either stop because all completion queues shut down or
+ /// because all foreground threads have already shutdown and process is
+ /// going to exit.
+ /// </summary>
+ internal bool IsAlive
+ {
+ get
+ {
+ return threads.Any(t => t.ThreadState != ThreadState.Stopped);
}
}
@@ -119,7 +143,7 @@ namespace Grpc.Core.Internal
var cq = completionQueues.ElementAt(cqIndex);
var thread = new Thread(new ThreadStart(() => RunHandlerLoop(cq)));
- thread.IsBackground = false;
+ thread.IsBackground = true;
thread.Name = string.Format("grpc {0} (cq {1})", threadIndex, cqIndex);
thread.Start();
diff --git a/src/csharp/Grpc.Core/Server.cs b/src/csharp/Grpc.Core/Server.cs
index 069185e13a..ae7a8c9a9a 100644
--- a/src/csharp/Grpc.Core/Server.cs
+++ b/src/csharp/Grpc.Core/Server.cs
@@ -67,11 +67,19 @@ namespace Grpc.Core
bool startRequested;
volatile bool shutdownRequested;
+
+ /// <summary>
+ /// Creates a new server.
+ /// </summary>
+ public Server() : this(null)
+ {
+ }
+
/// <summary>
- /// Create a new server.
+ /// Creates a new server.
/// </summary>
/// <param name="options">Channel options.</param>
- public Server(IEnumerable<ChannelOption> options = null)
+ public Server(IEnumerable<ChannelOption> options)
{
this.serviceDefinitions = new ServiceDefinitionCollection(this);
this.ports = new ServerPortCollection(this);
@@ -86,6 +94,7 @@ namespace Grpc.Core
{
this.handle.RegisterCompletionQueue(cq);
}
+ GrpcEnvironment.RegisterServer(this);
}
/// <summary>
@@ -152,43 +161,24 @@ namespace Grpc.Core
/// cleans up used resources. The returned task finishes when shutdown procedure
/// is complete.
/// </summary>
- public async Task ShutdownAsync()
+ /// <remarks>
+ /// It is strongly recommended to shutdown all previously created servers before exiting from the process.
+ /// </remarks>
+ public Task ShutdownAsync()
{
- lock (myLock)
- {
- GrpcPreconditions.CheckState(startRequested);
- GrpcPreconditions.CheckState(!shutdownRequested);
- shutdownRequested = true;
- }
-
- var cq = environment.CompletionQueues.First(); // any cq will do
- handle.ShutdownAndNotify(HandleServerShutdown, cq);
- await shutdownTcs.Task.ConfigureAwait(false);
- DisposeHandle();
-
- await Task.Run(() => GrpcEnvironment.Release()).ConfigureAwait(false);
+ return ShutdownInternalAsync(false);
}
/// <summary>
/// Requests server shutdown while cancelling all the in-progress calls.
/// The returned task finishes when shutdown procedure is complete.
/// </summary>
- public async Task KillAsync()
+ /// <remarks>
+ /// It is strongly recommended to shutdown all previously created servers before exiting from the process.
+ /// </remarks>
+ public Task KillAsync()
{
- lock (myLock)
- {
- GrpcPreconditions.CheckState(startRequested);
- GrpcPreconditions.CheckState(!shutdownRequested);
- shutdownRequested = true;
- }
-
- var cq = environment.CompletionQueues.First(); // any cq will do
- handle.ShutdownAndNotify(HandleServerShutdown, cq);
- handle.CancelAllCalls();
- await shutdownTcs.Task.ConfigureAwait(false);
- DisposeHandle();
-
- await Task.Run(() => GrpcEnvironment.Release()).ConfigureAwait(false);
+ return ShutdownInternalAsync(true);
}
internal void AddCallReference(object call)
@@ -207,6 +197,53 @@ namespace Grpc.Core
}
/// <summary>
+ /// Shuts down the server.
+ /// </summary>
+ private async Task ShutdownInternalAsync(bool kill)
+ {
+ lock (myLock)
+ {
+ GrpcPreconditions.CheckState(startRequested);
+ GrpcPreconditions.CheckState(!shutdownRequested);
+ shutdownRequested = true;
+ }
+ GrpcEnvironment.UnregisterServer(this);
+
+ var cq = environment.CompletionQueues.First(); // any cq will do
+ handle.ShutdownAndNotify(HandleServerShutdown, cq);
+ if (kill)
+ {
+ handle.CancelAllCalls();
+ }
+
+ await ShutdownCompleteOrEnvironmentDeadAsync().ConfigureAwait(false);
+
+ DisposeHandle();
+
+ await GrpcEnvironment.ReleaseAsync().ConfigureAwait(false);
+ }
+
+ /// <summary>
+ /// In case the environment's threadpool becomes dead, the shutdown completion will
+ /// never be delivered, but we need to release the environment's handle anyway.
+ /// </summary>
+ private async Task ShutdownCompleteOrEnvironmentDeadAsync()
+ {
+ while (true)
+ {
+ var task = await Task.WhenAny(shutdownTcs.Task, Task.Delay(20)).ConfigureAwait(false);
+ if (shutdownTcs.Task == task)
+ {
+ return;
+ }
+ if (!environment.IsAlive)
+ {
+ return;
+ }
+ }
+ }
+
+ /// <summary>
/// Adds a service definition.
/// </summary>
private void AddServiceDefinitionInternal(ServerServiceDefinition serviceDefinition)
diff --git a/src/csharp/Grpc.Core/ServerServiceDefinition.cs b/src/csharp/Grpc.Core/ServerServiceDefinition.cs
index deb1431ca3..ac08c04bf6 100644
--- a/src/csharp/Grpc.Core/ServerServiceDefinition.cs
+++ b/src/csharp/Grpc.Core/ServerServiceDefinition.cs
@@ -63,11 +63,10 @@ namespace Grpc.Core
/// <summary>
/// Creates a new builder object for <c>ServerServiceDefinition</c>.
/// </summary>
- /// <param name="serviceName">The service name.</param>
/// <returns>The builder object.</returns>
- public static Builder CreateBuilder(string serviceName)
+ public static Builder CreateBuilder()
{
- return new Builder(serviceName);
+ return new Builder();
}
/// <summary>
@@ -75,16 +74,13 @@ namespace Grpc.Core
/// </summary>
public class Builder
{
- readonly string serviceName;
readonly Dictionary<string, IServerCallHandler> callHandlers = new Dictionary<string, IServerCallHandler>();
/// <summary>
/// Creates a new instance of builder.
/// </summary>
- /// <param name="serviceName">The service name.</param>
- public Builder(string serviceName)
+ public Builder()
{
- this.serviceName = serviceName;
}
/// <summary>