aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/grpcpp/impl/codegen/sync_stream.h
diff options
context:
space:
mode:
authorGravatar Muxi Yan <mxyan@google.com>2018-01-26 15:39:32 -0800
committerGravatar Muxi Yan <mxyan@google.com>2018-02-15 14:49:34 -0800
commit0e00c430827e81d61e1e7164ef04ca21ccbfaa77 (patch)
tree9246301d4f3583a4befd834f7ea426663b8eb622 /include/grpcpp/impl/codegen/sync_stream.h
parent8224c45866c6a2cfa29ede0c91a6ae9f40572658 (diff)
Move headers from grpc++ to grpcpp
Diffstat (limited to 'include/grpcpp/impl/codegen/sync_stream.h')
-rw-r--r--include/grpcpp/impl/codegen/sync_stream.h934
1 files changed, 934 insertions, 0 deletions
diff --git a/include/grpcpp/impl/codegen/sync_stream.h b/include/grpcpp/impl/codegen/sync_stream.h
new file mode 100644
index 0000000000..7152eaf41f
--- /dev/null
+++ b/include/grpcpp/impl/codegen/sync_stream.h
@@ -0,0 +1,934 @@
+/*
+ *
+ * Copyright 2015 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#ifndef GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H
+#define GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H
+
+#include <grpcpp/impl/codegen/call.h>
+#include <grpcpp/impl/codegen/channel_interface.h>
+#include <grpcpp/impl/codegen/client_context.h>
+#include <grpcpp/impl/codegen/completion_queue.h>
+#include <grpcpp/impl/codegen/core_codegen_interface.h>
+#include <grpcpp/impl/codegen/server_context.h>
+#include <grpcpp/impl/codegen/service_type.h>
+#include <grpcpp/impl/codegen/status.h>
+
+namespace grpc {
+
+namespace internal {
+/// Common interface for all synchronous client side streaming.
+class ClientStreamingInterface {
+ public:
+ virtual ~ClientStreamingInterface() {}
+
+ /// Block waiting until the stream finishes and a final status of the call is
+ /// available.
+ ///
+ /// It is appropriate to call this method when both:
+ /// * the calling code (client-side) has no more message to send
+ /// (this can be declared implicitly by calling this method, or
+ /// explicitly through an earlier call to <i>WritesDone</i> method of the
+ /// class in use, e.g. \a ClientWriterInterface::WritesDone or
+ /// \a ClientReaderWriterInterface::WritesDone).
+ /// * there are no more messages to be received from the server (which can
+ /// be known implicitly, or explicitly from an earlier call to \a
+ /// ReaderInterface::Read that returned "false").
+ ///
+ /// This function will return either:
+ /// - when all incoming messages have been read and the server has
+ /// returned status.
+ /// - when the server has returned a non-OK status.
+ /// - OR when the call failed for some reason and the library generated a
+ /// status.
+ ///
+ /// Return values:
+ /// - \a Status contains the status code, message and details for the call
+ /// - the \a ClientContext associated with this call is updated with
+ /// possible trailing metadata sent from the server.
+ virtual Status Finish() = 0;
+};
+
+/// Common interface for all synchronous server side streaming.
+class ServerStreamingInterface {
+ public:
+ virtual ~ServerStreamingInterface() {}
+
+ /// Block to send initial metadata to client.
+ /// This call is optional, but if it is used, it cannot be used concurrently
+ /// with or after the \a Finish method.
+ ///
+ /// The initial metadata that will be sent to the client will be
+ /// taken from the \a ServerContext associated with the call.
+ virtual void SendInitialMetadata() = 0;
+};
+
+/// An interface that yields a sequence of messages of type \a R.
+template <class R>
+class ReaderInterface {
+ public:
+ virtual ~ReaderInterface() {}
+
+ /// Get an upper bound on the next message size available for reading on this
+ /// stream.
+ virtual bool NextMessageSize(uint32_t* sz) = 0;
+
+ /// Block to read a message and parse to \a msg. Returns \a true on success.
+ /// This is thread-safe with respect to \a Write or \WritesDone methods on
+ /// the same stream. It should not be called concurrently with another \a
+ /// Read on the same stream as the order of delivery will not be defined.
+ ///
+ /// \param[out] msg The read message.
+ ///
+ /// \return \a false when there will be no more incoming messages, either
+ /// because the other side has called \a WritesDone() or the stream has failed
+ /// (or been cancelled).
+ virtual bool Read(R* msg) = 0;
+};
+
+/// An interface that can be fed a sequence of messages of type \a W.
+template <class W>
+class WriterInterface {
+ public:
+ virtual ~WriterInterface() {}
+
+ /// Block to write \a msg to the stream with WriteOptions \a options.
+ /// This is thread-safe with respect to \a ReaderInterface::Read
+ ///
+ /// \param msg The message to be written to the stream.
+ /// \param options The WriteOptions affecting the write operation.
+ ///
+ /// \return \a true on success, \a false when the stream has been closed.
+ virtual bool Write(const W& msg, WriteOptions options) = 0;
+
+ /// Block to write \a msg to the stream with default write options.
+ /// This is thread-safe with respect to \a ReaderInterface::Read
+ ///
+ /// \param msg The message to be written to the stream.
+ ///
+ /// \return \a true on success, \a false when the stream has been closed.
+ inline bool Write(const W& msg) { return Write(msg, WriteOptions()); }
+
+ /// Write \a msg and coalesce it with the writing of trailing metadata, using
+ /// WriteOptions \a options.
+ ///
+ /// For client, WriteLast is equivalent of performing Write and WritesDone in
+ /// a single step. \a msg and trailing metadata are coalesced and sent on wire
+ /// by calling this function. For server, WriteLast buffers the \a msg.
+ /// The writing of \a msg is held until the service handler returns,
+ /// where \a msg and trailing metadata are coalesced and sent on wire.
+ /// Note that WriteLast can only buffer \a msg up to the flow control window
+ /// size. If \a msg size is larger than the window size, it will be sent on
+ /// wire without buffering.
+ ///
+ /// \param[in] msg The message to be written to the stream.
+ /// \param[in] options The WriteOptions to be used to write this message.
+ void WriteLast(const W& msg, WriteOptions options) {
+ Write(msg, options.set_last_message());
+ }
+};
+
+} // namespace internal
+
+/// Client-side interface for streaming reads of message of type \a R.
+template <class R>
+class ClientReaderInterface : public internal::ClientStreamingInterface,
+ public internal::ReaderInterface<R> {
+ public:
+ /// Block to wait for initial metadata from server. The received metadata
+ /// can only be accessed after this call returns. Should only be called before
+ /// the first read. Calling this method is optional, and if it is not called
+ /// the metadata will be available in ClientContext after the first read.
+ virtual void WaitForInitialMetadata() = 0;
+};
+
+namespace internal {
+template <class R>
+class ClientReaderFactory {
+ public:
+ template <class W>
+ static ClientReader<R>* Create(ChannelInterface* channel,
+ const ::grpc::internal::RpcMethod& method,
+ ClientContext* context, const W& request) {
+ return new ClientReader<R>(channel, method, context, request);
+ }
+};
+} // namespace internal
+
+/// Synchronous (blocking) client-side API for doing server-streaming RPCs,
+/// where the stream of messages coming from the server has messages
+/// of type \a R.
+template <class R>
+class ClientReader final : public ClientReaderInterface<R> {
+ public:
+ /// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
+ /// semantics.
+ ///
+ // Side effect:
+ /// Once complete, the initial metadata read from
+ /// the server will be accessable through the \a ClientContext used to
+ /// construct this object.
+ void WaitForInitialMetadata() override {
+ GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
+
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
+ ops;
+ ops.RecvInitialMetadata(context_);
+ call_.PerformOps(&ops);
+ cq_.Pluck(&ops); /// status ignored
+ }
+
+ bool NextMessageSize(uint32_t* sz) override {
+ *sz = call_.max_receive_message_size();
+ return true;
+ }
+
+ /// See the \a ReaderInterface.Read method for semantics.
+ /// Side effect:
+ /// This also receives initial metadata from the server, if not
+ /// already received (if initial metadata is received, it can be then
+ /// accessed through the \a ClientContext associated with this call).
+ bool Read(R* msg) override {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
+ ::grpc::internal::CallOpRecvMessage<R>>
+ ops;
+ if (!context_->initial_metadata_received_) {
+ ops.RecvInitialMetadata(context_);
+ }
+ ops.RecvMessage(msg);
+ call_.PerformOps(&ops);
+ return cq_.Pluck(&ops) && ops.got_message;
+ }
+
+ /// See the \a ClientStreamingInterface.Finish method for semantics.
+ ///
+ /// Side effect:
+ /// The \a ClientContext associated with this call is updated with
+ /// possible metadata received from the server.
+ Status Finish() override {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientRecvStatus> ops;
+ Status status;
+ ops.ClientRecvStatus(context_, &status);
+ call_.PerformOps(&ops);
+ GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
+ return status;
+ }
+
+ private:
+ friend class internal::ClientReaderFactory<R>;
+ ClientContext* context_;
+ CompletionQueue cq_;
+ ::grpc::internal::Call call_;
+
+ /// Block to create a stream and write the initial metadata and \a request
+ /// out. Note that \a context will be used to fill in custom initial
+ /// metadata used to send to the server when starting the call.
+ template <class W>
+ ClientReader(::grpc::ChannelInterface* channel,
+ const ::grpc::internal::RpcMethod& method,
+ ClientContext* context, const W& request)
+ : context_(context),
+ cq_(grpc_completion_queue_attributes{
+ GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
+ GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
+ call_(channel->CreateCall(method, context, &cq_)) {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
+ ::grpc::internal::CallOpSendMessage,
+ ::grpc::internal::CallOpClientSendClose>
+ ops;
+ ops.SendInitialMetadata(context->send_initial_metadata_,
+ context->initial_metadata_flags());
+ // TODO(ctiller): don't assert
+ GPR_CODEGEN_ASSERT(ops.SendMessage(request).ok());
+ ops.ClientSendClose();
+ call_.PerformOps(&ops);
+ cq_.Pluck(&ops);
+ }
+};
+
+/// Client-side interface for streaming writes of message type \a W.
+template <class W>
+class ClientWriterInterface : public internal::ClientStreamingInterface,
+ public internal::WriterInterface<W> {
+ public:
+ /// Half close writing from the client. (signal that the stream of messages
+ /// coming from the client is complete).
+ /// Blocks until currently-pending writes are completed.
+ /// Thread safe with respect to \a ReaderInterface::Read operations only
+ ///
+ /// \return Whether the writes were successful.
+ virtual bool WritesDone() = 0;
+};
+
+namespace internal {
+template <class W>
+class ClientWriterFactory {
+ public:
+ template <class R>
+ static ClientWriter<W>* Create(::grpc::ChannelInterface* channel,
+ const ::grpc::internal::RpcMethod& method,
+ ClientContext* context, R* response) {
+ return new ClientWriter<W>(channel, method, context, response);
+ }
+};
+} // namespace internal
+
+/// Synchronous (blocking) client-side API for doing client-streaming RPCs,
+/// where the outgoing message stream coming from the client has messages of
+/// type \a W.
+template <class W>
+class ClientWriter : public ClientWriterInterface<W> {
+ public:
+ /// See the \a ClientStreamingInterface.WaitForInitialMetadata method for
+ /// semantics.
+ ///
+ // Side effect:
+ /// Once complete, the initial metadata read from the server will be
+ /// accessable through the \a ClientContext used to construct this object.
+ void WaitForInitialMetadata() {
+ GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
+
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
+ ops;
+ ops.RecvInitialMetadata(context_);
+ call_.PerformOps(&ops);
+ cq_.Pluck(&ops); // status ignored
+ }
+
+ /// See the WriterInterface.Write(const W& msg, WriteOptions options) method
+ /// for semantics.
+ ///
+ /// Side effect:
+ /// Also sends initial metadata if not already sent (using the
+ /// \a ClientContext associated with this call).
+ using ::grpc::internal::WriterInterface<W>::Write;
+ bool Write(const W& msg, WriteOptions options) override {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
+ ::grpc::internal::CallOpSendMessage,
+ ::grpc::internal::CallOpClientSendClose>
+ ops;
+
+ if (options.is_last_message()) {
+ options.set_buffer_hint();
+ ops.ClientSendClose();
+ }
+ if (context_->initial_metadata_corked_) {
+ ops.SendInitialMetadata(context_->send_initial_metadata_,
+ context_->initial_metadata_flags());
+ context_->set_initial_metadata_corked(false);
+ }
+ if (!ops.SendMessage(msg, options).ok()) {
+ return false;
+ }
+
+ call_.PerformOps(&ops);
+ return cq_.Pluck(&ops);
+ }
+
+ bool WritesDone() override {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops;
+ ops.ClientSendClose();
+ call_.PerformOps(&ops);
+ return cq_.Pluck(&ops);
+ }
+
+ /// See the ClientStreamingInterface.Finish method for semantics.
+ /// Side effects:
+ /// - Also receives initial metadata if not already received.
+ /// - Attempts to fill in the \a response parameter passed
+ /// to the constructor of this instance with the response
+ /// message from the server.
+ Status Finish() override {
+ Status status;
+ if (!context_->initial_metadata_received_) {
+ finish_ops_.RecvInitialMetadata(context_);
+ }
+ finish_ops_.ClientRecvStatus(context_, &status);
+ call_.PerformOps(&finish_ops_);
+ GPR_CODEGEN_ASSERT(cq_.Pluck(&finish_ops_));
+ return status;
+ }
+
+ private:
+ friend class internal::ClientWriterFactory<W>;
+
+ /// Block to create a stream (i.e. send request headers and other initial
+ /// metadata to the server). Note that \a context will be used to fill
+ /// in custom initial metadata. \a response will be filled in with the
+ /// single expected response message from the server upon a successful
+ /// call to the \a Finish method of this instance.
+ template <class R>
+ ClientWriter(ChannelInterface* channel,
+ const ::grpc::internal::RpcMethod& method,
+ ClientContext* context, R* response)
+ : context_(context),
+ cq_(grpc_completion_queue_attributes{
+ GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
+ GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
+ call_(channel->CreateCall(method, context, &cq_)) {
+ finish_ops_.RecvMessage(response);
+ finish_ops_.AllowNoMessage();
+
+ if (!context_->initial_metadata_corked_) {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
+ ops;
+ ops.SendInitialMetadata(context->send_initial_metadata_,
+ context->initial_metadata_flags());
+ call_.PerformOps(&ops);
+ cq_.Pluck(&ops);
+ }
+ }
+
+ ClientContext* context_;
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
+ ::grpc::internal::CallOpGenericRecvMessage,
+ ::grpc::internal::CallOpClientRecvStatus>
+ finish_ops_;
+ CompletionQueue cq_;
+ ::grpc::internal::Call call_;
+};
+
+/// Client-side interface for bi-directional streaming with
+/// client-to-server stream messages of type \a W and
+/// server-to-client stream messages of type \a R.
+template <class W, class R>
+class ClientReaderWriterInterface : public internal::ClientStreamingInterface,
+ public internal::WriterInterface<W>,
+ public internal::ReaderInterface<R> {
+ public:
+ /// Block to wait for initial metadata from server. The received metadata
+ /// can only be accessed after this call returns. Should only be called before
+ /// the first read. Calling this method is optional, and if it is not called
+ /// the metadata will be available in ClientContext after the first read.
+ virtual void WaitForInitialMetadata() = 0;
+
+ /// Half close writing from the client. (signal that the stream of messages
+ /// coming from the clinet is complete).
+ /// Blocks until currently-pending writes are completed.
+ /// Thread-safe with respect to \a ReaderInterface::Read
+ ///
+ /// \return Whether the writes were successful.
+ virtual bool WritesDone() = 0;
+};
+
+namespace internal {
+template <class W, class R>
+class ClientReaderWriterFactory {
+ public:
+ static ClientReaderWriter<W, R>* Create(
+ ::grpc::ChannelInterface* channel,
+ const ::grpc::internal::RpcMethod& method, ClientContext* context) {
+ return new ClientReaderWriter<W, R>(channel, method, context);
+ }
+};
+} // namespace internal
+
+/// Synchronous (blocking) client-side API for bi-directional streaming RPCs,
+/// where the outgoing message stream coming from the client has messages of
+/// type \a W, and the incoming messages stream coming from the server has
+/// messages of type \a R.
+template <class W, class R>
+class ClientReaderWriter final : public ClientReaderWriterInterface<W, R> {
+ public:
+ /// Block waiting to read initial metadata from the server.
+ /// This call is optional, but if it is used, it cannot be used concurrently
+ /// with or after the \a Finish method.
+ ///
+ /// Once complete, the initial metadata read from the server will be
+ /// accessable through the \a ClientContext used to construct this object.
+ void WaitForInitialMetadata() override {
+ GPR_CODEGEN_ASSERT(!context_->initial_metadata_received_);
+
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata>
+ ops;
+ ops.RecvInitialMetadata(context_);
+ call_.PerformOps(&ops);
+ cq_.Pluck(&ops); // status ignored
+ }
+
+ bool NextMessageSize(uint32_t* sz) override {
+ *sz = call_.max_receive_message_size();
+ return true;
+ }
+
+ /// See the \a ReaderInterface.Read method for semantics.
+ /// Side effect:
+ /// Also receives initial metadata if not already received (updates the \a
+ /// ClientContext associated with this call in that case).
+ bool Read(R* msg) override {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
+ ::grpc::internal::CallOpRecvMessage<R>>
+ ops;
+ if (!context_->initial_metadata_received_) {
+ ops.RecvInitialMetadata(context_);
+ }
+ ops.RecvMessage(msg);
+ call_.PerformOps(&ops);
+ return cq_.Pluck(&ops) && ops.got_message;
+ }
+
+ /// See the \a WriterInterface.Write method for semantics.
+ ///
+ /// Side effect:
+ /// Also sends initial metadata if not already sent (using the
+ /// \a ClientContext associated with this call to fill in values).
+ using ::grpc::internal::WriterInterface<W>::Write;
+ bool Write(const W& msg, WriteOptions options) override {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata,
+ ::grpc::internal::CallOpSendMessage,
+ ::grpc::internal::CallOpClientSendClose>
+ ops;
+
+ if (options.is_last_message()) {
+ options.set_buffer_hint();
+ ops.ClientSendClose();
+ }
+ if (context_->initial_metadata_corked_) {
+ ops.SendInitialMetadata(context_->send_initial_metadata_,
+ context_->initial_metadata_flags());
+ context_->set_initial_metadata_corked(false);
+ }
+ if (!ops.SendMessage(msg, options).ok()) {
+ return false;
+ }
+
+ call_.PerformOps(&ops);
+ return cq_.Pluck(&ops);
+ }
+
+ bool WritesDone() override {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpClientSendClose> ops;
+ ops.ClientSendClose();
+ call_.PerformOps(&ops);
+ return cq_.Pluck(&ops);
+ }
+
+ /// See the ClientStreamingInterface.Finish method for semantics.
+ ///
+ /// Side effect:
+ /// - the \a ClientContext associated with this call is updated with
+ /// possible trailing metadata sent from the server.
+ Status Finish() override {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpRecvInitialMetadata,
+ ::grpc::internal::CallOpClientRecvStatus>
+ ops;
+ if (!context_->initial_metadata_received_) {
+ ops.RecvInitialMetadata(context_);
+ }
+ Status status;
+ ops.ClientRecvStatus(context_, &status);
+ call_.PerformOps(&ops);
+ GPR_CODEGEN_ASSERT(cq_.Pluck(&ops));
+ return status;
+ }
+
+ private:
+ friend class internal::ClientReaderWriterFactory<W, R>;
+
+ ClientContext* context_;
+ CompletionQueue cq_;
+ ::grpc::internal::Call call_;
+
+ /// Block to create a stream and write the initial metadata and \a request
+ /// out. Note that \a context will be used to fill in custom initial metadata
+ /// used to send to the server when starting the call.
+ ClientReaderWriter(::grpc::ChannelInterface* channel,
+ const ::grpc::internal::RpcMethod& method,
+ ClientContext* context)
+ : context_(context),
+ cq_(grpc_completion_queue_attributes{
+ GRPC_CQ_CURRENT_VERSION, GRPC_CQ_PLUCK,
+ GRPC_CQ_DEFAULT_POLLING}), // Pluckable cq
+ call_(channel->CreateCall(method, context, &cq_)) {
+ if (!context_->initial_metadata_corked_) {
+ ::grpc::internal::CallOpSet<::grpc::internal::CallOpSendInitialMetadata>
+ ops;
+ ops.SendInitialMetadata(context->send_initial_metadata_,
+ context->initial_metadata_flags());
+ call_.PerformOps(&ops);
+ cq_.Pluck(&ops);
+ }
+ }
+};
+
+/// Server-side interface for streaming reads of message of type \a R.
+template <class R>
+class ServerReaderInterface : public internal::ServerStreamingInterface,
+ public internal::ReaderInterface<R> {};
+
+/// Synchronous (blocking) server-side API for doing client-streaming RPCs,
+/// where the incoming message stream coming from the client has messages of
+/// type \a R.
+template <class R>
+class ServerReader final : public ServerReaderInterface<R> {
+ public:
+ /// See the \a ServerStreamingInterface.SendInitialMetadata method
+ /// for semantics. Note that initial metadata will be affected by the
+ /// \a ServerContext associated with this call.
+ void SendInitialMetadata() override {
+ GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
+
+ internal::CallOpSet<internal::CallOpSendInitialMetadata> ops;
+ ops.SendInitialMetadata(ctx_->initial_metadata_,
+ ctx_->initial_metadata_flags());
+ if (ctx_->compression_level_set()) {
+ ops.set_compression_level(ctx_->compression_level());
+ }
+ ctx_->sent_initial_metadata_ = true;
+ call_->PerformOps(&ops);
+ call_->cq()->Pluck(&ops);
+ }
+
+ bool NextMessageSize(uint32_t* sz) override {
+ *sz = call_->max_receive_message_size();
+ return true;
+ }
+
+ bool Read(R* msg) override {
+ internal::CallOpSet<internal::CallOpRecvMessage<R>> ops;
+ ops.RecvMessage(msg);
+ call_->PerformOps(&ops);
+ return call_->cq()->Pluck(&ops) && ops.got_message;
+ }
+
+ private:
+ internal::Call* const call_;
+ ServerContext* const ctx_;
+
+ template <class ServiceType, class RequestType, class ResponseType>
+ friend class internal::ClientStreamingHandler;
+
+ ServerReader(internal::Call* call, ServerContext* ctx)
+ : call_(call), ctx_(ctx) {}
+};
+
+/// Server-side interface for streaming writes of message of type \a W.
+template <class W>
+class ServerWriterInterface : public internal::ServerStreamingInterface,
+ public internal::WriterInterface<W> {};
+
+/// Synchronous (blocking) server-side API for doing for doing a
+/// server-streaming RPCs, where the outgoing message stream coming from the
+/// server has messages of type \a W.
+template <class W>
+class ServerWriter final : public ServerWriterInterface<W> {
+ public:
+ /// See the \a ServerStreamingInterface.SendInitialMetadata method
+ /// for semantics.
+ /// Note that initial metadata will be affected by the
+ /// \a ServerContext associated with this call.
+ void SendInitialMetadata() override {
+ GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
+
+ internal::CallOpSet<internal::CallOpSendInitialMetadata> ops;
+ ops.SendInitialMetadata(ctx_->initial_metadata_,
+ ctx_->initial_metadata_flags());
+ if (ctx_->compression_level_set()) {
+ ops.set_compression_level(ctx_->compression_level());
+ }
+ ctx_->sent_initial_metadata_ = true;
+ call_->PerformOps(&ops);
+ call_->cq()->Pluck(&ops);
+ }
+
+ /// See the \a WriterInterface.Write method for semantics.
+ ///
+ /// Side effect:
+ /// Also sends initial metadata if not already sent (using the
+ /// \a ClientContext associated with this call to fill in values).
+ using internal::WriterInterface<W>::Write;
+ bool Write(const W& msg, WriteOptions options) override {
+ if (options.is_last_message()) {
+ options.set_buffer_hint();
+ }
+
+ if (!ctx_->pending_ops_.SendMessage(msg, options).ok()) {
+ return false;
+ }
+ if (!ctx_->sent_initial_metadata_) {
+ ctx_->pending_ops_.SendInitialMetadata(ctx_->initial_metadata_,
+ ctx_->initial_metadata_flags());
+ if (ctx_->compression_level_set()) {
+ ctx_->pending_ops_.set_compression_level(ctx_->compression_level());
+ }
+ ctx_->sent_initial_metadata_ = true;
+ }
+ call_->PerformOps(&ctx_->pending_ops_);
+ // if this is the last message we defer the pluck until AFTER we start
+ // the trailing md op. This prevents hangs. See
+ // https://github.com/grpc/grpc/issues/11546
+ if (options.is_last_message()) {
+ ctx_->has_pending_ops_ = true;
+ return true;
+ }
+ ctx_->has_pending_ops_ = false;
+ return call_->cq()->Pluck(&ctx_->pending_ops_);
+ }
+
+ private:
+ internal::Call* const call_;
+ ServerContext* const ctx_;
+
+ template <class ServiceType, class RequestType, class ResponseType>
+ friend class internal::ServerStreamingHandler;
+
+ ServerWriter(internal::Call* call, ServerContext* ctx)
+ : call_(call), ctx_(ctx) {}
+};
+
+/// Server-side interface for bi-directional streaming.
+template <class W, class R>
+class ServerReaderWriterInterface : public internal::ServerStreamingInterface,
+ public internal::WriterInterface<W>,
+ public internal::ReaderInterface<R> {};
+
+/// Actual implementation of bi-directional streaming
+namespace internal {
+template <class W, class R>
+class ServerReaderWriterBody final {
+ public:
+ ServerReaderWriterBody(Call* call, ServerContext* ctx)
+ : call_(call), ctx_(ctx) {}
+
+ void SendInitialMetadata() {
+ GPR_CODEGEN_ASSERT(!ctx_->sent_initial_metadata_);
+
+ CallOpSet<CallOpSendInitialMetadata> ops;
+ ops.SendInitialMetadata(ctx_->initial_metadata_,
+ ctx_->initial_metadata_flags());
+ if (ctx_->compression_level_set()) {
+ ops.set_compression_level(ctx_->compression_level());
+ }
+ ctx_->sent_initial_metadata_ = true;
+ call_->PerformOps(&ops);
+ call_->cq()->Pluck(&ops);
+ }
+
+ bool NextMessageSize(uint32_t* sz) {
+ *sz = call_->max_receive_message_size();
+ return true;
+ }
+
+ bool Read(R* msg) {
+ CallOpSet<CallOpRecvMessage<R>> ops;
+ ops.RecvMessage(msg);
+ call_->PerformOps(&ops);
+ return call_->cq()->Pluck(&ops) && ops.got_message;
+ }
+
+ bool Write(const W& msg, WriteOptions options) {
+ if (options.is_last_message()) {
+ options.set_buffer_hint();
+ }
+ if (!ctx_->pending_ops_.SendMessage(msg, options).ok()) {
+ return false;
+ }
+ if (!ctx_->sent_initial_metadata_) {
+ ctx_->pending_ops_.SendInitialMetadata(ctx_->initial_metadata_,
+ ctx_->initial_metadata_flags());
+ if (ctx_->compression_level_set()) {
+ ctx_->pending_ops_.set_compression_level(ctx_->compression_level());
+ }
+ ctx_->sent_initial_metadata_ = true;
+ }
+ call_->PerformOps(&ctx_->pending_ops_);
+ // if this is the last message we defer the pluck until AFTER we start
+ // the trailing md op. This prevents hangs. See
+ // https://github.com/grpc/grpc/issues/11546
+ if (options.is_last_message()) {
+ ctx_->has_pending_ops_ = true;
+ return true;
+ }
+ ctx_->has_pending_ops_ = false;
+ return call_->cq()->Pluck(&ctx_->pending_ops_);
+ }
+
+ private:
+ Call* const call_;
+ ServerContext* const ctx_;
+};
+
+} // namespace internal
+
+/// Synchronous (blocking) server-side API for a bidirectional
+/// streaming call, where the incoming message stream coming from the client has
+/// messages of type \a R, and the outgoing message streaming coming from
+/// the server has messages of type \a W.
+template <class W, class R>
+class ServerReaderWriter final : public ServerReaderWriterInterface<W, R> {
+ public:
+ /// See the \a ServerStreamingInterface.SendInitialMetadata method
+ /// for semantics. Note that initial metadata will be affected by the
+ /// \a ServerContext associated with this call.
+ void SendInitialMetadata() override { body_.SendInitialMetadata(); }
+
+ bool NextMessageSize(uint32_t* sz) override {
+ return body_.NextMessageSize(sz);
+ }
+
+ bool Read(R* msg) override { return body_.Read(msg); }
+
+ /// See the \a WriterInterface.Write(const W& msg, WriteOptions options)
+ /// method for semantics.
+ /// Side effect:
+ /// Also sends initial metadata if not already sent (using the \a
+ /// ServerContext associated with this call).
+ using internal::WriterInterface<W>::Write;
+ bool Write(const W& msg, WriteOptions options) override {
+ return body_.Write(msg, options);
+ }
+
+ private:
+ internal::ServerReaderWriterBody<W, R> body_;
+
+ friend class internal::TemplatedBidiStreamingHandler<ServerReaderWriter<W, R>,
+ false>;
+ ServerReaderWriter(internal::Call* call, ServerContext* ctx)
+ : body_(call, ctx) {}
+};
+
+/// A class to represent a flow-controlled unary call. This is something
+/// of a hybrid between conventional unary and streaming. This is invoked
+/// through a unary call on the client side, but the server responds to it
+/// as though it were a single-ping-pong streaming call. The server can use
+/// the \a NextMessageSize method to determine an upper-bound on the size of
+/// the message. A key difference relative to streaming: ServerUnaryStreamer
+/// must have exactly 1 Read and exactly 1 Write, in that order, to function
+/// correctly. Otherwise, the RPC is in error.
+template <class RequestType, class ResponseType>
+class ServerUnaryStreamer final
+ : public ServerReaderWriterInterface<ResponseType, RequestType> {
+ public:
+ /// Block to send initial metadata to client.
+ /// Implicit input parameter:
+ /// - the \a ServerContext associated with this call will be used for
+ /// sending initial metadata.
+ void SendInitialMetadata() override { body_.SendInitialMetadata(); }
+
+ /// Get an upper bound on the request message size from the client.
+ bool NextMessageSize(uint32_t* sz) override {
+ return body_.NextMessageSize(sz);
+ }
+
+ /// Read a message of type \a R into \a msg. Completion will be notified by \a
+ /// tag on the associated completion queue.
+ /// This is thread-safe with respect to \a Write or \a WritesDone methods. It
+ /// should not be called concurrently with other streaming APIs
+ /// on the same stream. It is not meaningful to call it concurrently
+ /// with another \a ReaderInterface::Read on the same stream since reads on
+ /// the same stream are delivered in order.
+ ///
+ /// \param[out] msg Where to eventually store the read message.
+ /// \param[in] tag The tag identifying the operation.
+ bool Read(RequestType* request) override {
+ if (read_done_) {
+ return false;
+ }
+ read_done_ = true;
+ return body_.Read(request);
+ }
+
+ /// Block to write \a msg to the stream with WriteOptions \a options.
+ /// This is thread-safe with respect to \a ReaderInterface::Read
+ ///
+ /// \param msg The message to be written to the stream.
+ /// \param options The WriteOptions affecting the write operation.
+ ///
+ /// \return \a true on success, \a false when the stream has been closed.
+ using internal::WriterInterface<ResponseType>::Write;
+ bool Write(const ResponseType& response, WriteOptions options) override {
+ if (write_done_ || !read_done_) {
+ return false;
+ }
+ write_done_ = true;
+ return body_.Write(response, options);
+ }
+
+ private:
+ internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
+ bool read_done_;
+ bool write_done_;
+
+ friend class internal::TemplatedBidiStreamingHandler<
+ ServerUnaryStreamer<RequestType, ResponseType>, true>;
+ ServerUnaryStreamer(internal::Call* call, ServerContext* ctx)
+ : body_(call, ctx), read_done_(false), write_done_(false) {}
+};
+
+/// A class to represent a flow-controlled server-side streaming call.
+/// This is something of a hybrid between server-side and bidi streaming.
+/// This is invoked through a server-side streaming call on the client side,
+/// but the server responds to it as though it were a bidi streaming call that
+/// must first have exactly 1 Read and then any number of Writes.
+template <class RequestType, class ResponseType>
+class ServerSplitStreamer final
+ : public ServerReaderWriterInterface<ResponseType, RequestType> {
+ public:
+ /// Block to send initial metadata to client.
+ /// Implicit input parameter:
+ /// - the \a ServerContext associated with this call will be used for
+ /// sending initial metadata.
+ void SendInitialMetadata() override { body_.SendInitialMetadata(); }
+
+ /// Get an upper bound on the request message size from the client.
+ bool NextMessageSize(uint32_t* sz) override {
+ return body_.NextMessageSize(sz);
+ }
+
+ /// Read a message of type \a R into \a msg. Completion will be notified by \a
+ /// tag on the associated completion queue.
+ /// This is thread-safe with respect to \a Write or \a WritesDone methods. It
+ /// should not be called concurrently with other streaming APIs
+ /// on the same stream. It is not meaningful to call it concurrently
+ /// with another \a ReaderInterface::Read on the same stream since reads on
+ /// the same stream are delivered in order.
+ ///
+ /// \param[out] msg Where to eventually store the read message.
+ /// \param[in] tag The tag identifying the operation.
+ bool Read(RequestType* request) override {
+ if (read_done_) {
+ return false;
+ }
+ read_done_ = true;
+ return body_.Read(request);
+ }
+
+ /// Block to write \a msg to the stream with WriteOptions \a options.
+ /// This is thread-safe with respect to \a ReaderInterface::Read
+ ///
+ /// \param msg The message to be written to the stream.
+ /// \param options The WriteOptions affecting the write operation.
+ ///
+ /// \return \a true on success, \a false when the stream has been closed.
+ using internal::WriterInterface<ResponseType>::Write;
+ bool Write(const ResponseType& response, WriteOptions options) override {
+ return read_done_ && body_.Write(response, options);
+ }
+
+ private:
+ internal::ServerReaderWriterBody<ResponseType, RequestType> body_;
+ bool read_done_;
+
+ friend class internal::TemplatedBidiStreamingHandler<
+ ServerSplitStreamer<RequestType, ResponseType>, false>;
+ ServerSplitStreamer(internal::Call* call, ServerContext* ctx)
+ : body_(call, ctx), read_done_(false) {}
+};
+
+} // namespace grpc
+
+#endif // GRPCPP_IMPL_CODEGEN_SYNC_STREAM_H