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authorGravatar Yang Gao <yangg@google.com>2017-02-08 10:03:42 -0800
committerGravatar GitHub <noreply@github.com>2017-02-08 10:03:42 -0800
commitf0ef22496c1e10d954f062bfa40b540eee1cac69 (patch)
tree17376c6182ce2fe69c9fc11c3b52cfe7220b9afe /include/grpc++/server.h
parent9d704d209af824986bad2069c5ad2d7f37aaac9a (diff)
parentf2fe4f7dbd00a285f265167bb8fec5c48fd7345b (diff)
Merge pull request #9629 from yang-g/qqq
Add a PreServerStart in global server callbacks
Diffstat (limited to 'include/grpc++/server.h')
-rw-r--r--include/grpc++/server.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/grpc++/server.h b/include/grpc++/server.h
index fba9952e6e..002f252a8f 100644
--- a/include/grpc++/server.h
+++ b/include/grpc++/server.h
@@ -88,6 +88,8 @@ class Server final : public ServerInterface, private GrpcLibraryCodegen {
virtual void PreSynchronousRequest(ServerContext* context) = 0;
/// Called after application callback for each synchronous server request
virtual void PostSynchronousRequest(ServerContext* context) = 0;
+ /// Called before server is started.
+ virtual void PreServerStart(Server* server) {}
};
/// Set the global callback object. Can only be called once. Does not take
/// ownership of callbacks, and expects the pointed to object to be alive