diff options
author | Michael Yeh <miyeh@cisco.com> | 2016-05-04 16:36:20 -0700 |
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committer | Michael Yeh <miyeh@cisco.com> | 2016-05-04 16:36:20 -0700 |
commit | f9b89b181d243f8b3eaddeb000f751d71c257ad5 (patch) | |
tree | 56f311f81d745bddd5ee291c18340d0401f9e3a7 /examples/cpp | |
parent | 470cbd1c6e0f1e4d49265a1ed403ffb1219fffa6 (diff) |
Updated to more closely mimic greeter_async_client.cc. Fixed typos in comments.
Diffstat (limited to 'examples/cpp')
-rw-r--r-- | examples/cpp/helloworld/greeter_async_client.cc | 8 | ||||
-rw-r--r-- | examples/cpp/helloworld/greeter_async_client2.cc | 37 |
2 files changed, 25 insertions, 20 deletions
diff --git a/examples/cpp/helloworld/greeter_async_client.cc b/examples/cpp/helloworld/greeter_async_client.cc index 35014267fe..c1f5eb55f0 100644 --- a/examples/cpp/helloworld/greeter_async_client.cc +++ b/examples/cpp/helloworld/greeter_async_client.cc @@ -53,7 +53,7 @@ class GreeterClient { explicit GreeterClient(std::shared_ptr<Channel> channel) : stub_(Greeter::NewStub(channel)) {} - // Assambles the client's payload, sends it and presents the response back + // Assembles the client's payload, sends it and presents the response back // from the server. std::string SayHello(const std::string& user) { // Data we are sending to the server. @@ -74,9 +74,9 @@ class GreeterClient { // Storage for the status of the RPC upon completion. Status status; - // stub_->AsyncSayHello() perform the RPC call, returning an instance we - // store in "rpc". Because we are using the asynchronous API, we need the - // hold on to the "rpc" instance in order to get updates on the ongoig RPC. + // stub_->AsyncSayHello() performs the RPC call, returning an instance we + // store in "rpc". Because we are using the asynchronous API, we need to + // hold on to the "rpc" instance in order to get updates on the ongoing RPC. std::unique_ptr<ClientAsyncResponseReader<HelloReply> > rpc( stub_->AsyncSayHello(&context, request, &cq)); diff --git a/examples/cpp/helloworld/greeter_async_client2.cc b/examples/cpp/helloworld/greeter_async_client2.cc index cdbdd1f306..0902376074 100644 --- a/examples/cpp/helloworld/greeter_async_client2.cc +++ b/examples/cpp/helloworld/greeter_async_client2.cc @@ -54,42 +54,49 @@ class GreeterClient { explicit GreeterClient(std::shared_ptr<Channel> channel) : stub_(Greeter::NewStub(channel)) {} - // Assambles the client's payload, sends it and presents the response back - // from the server. + // Assembles the client's payload and sends it to the server. void SayHello(const std::string& user) { // Data we are sending to the server. HelloRequest request; request.set_name(user); + // Call object to store rpc data AsyncClientCall* call = new AsyncClientCall; - // stub_->AsyncSayHello() perform the RPC call, returning an instance we - // store in "rpc". Because we are using the asynchronous API, we need the - // hold on to the "rpc" instance in order to get updates on the ongoing RPC. + // stub_->AsyncSayHello() performs the RPC call, returning an instance to + // store in "call". Because we are using the asynchronous API, we need to + // hold on to the "call" instance in order to get updates on the ongoing RPC. call->response_reader = stub_->AsyncSayHello(&call->context, request, &cq_); // Request that, upon completion of the RPC, "reply" be updated with the // server's response; "status" with the indication of whether the operation - // was successful. Tag the request with the memory address of call object. + // was successful. Tag the request with the memory address of the call object. call->response_reader->Finish(&call->reply, &call->status, (void*)call); } - // Loop while listening for completed responses - void AsyncCompleteRpc() - { + // Loop while listening for completed responses. + // Prints out the response from the server. + void AsyncCompleteRpc() { void* got_tag; bool ok = false; // Block until the next result is available in the completion queue "cq". - while (cq_.Next(&got_tag, &ok)) - { + while (cq_.Next(&got_tag, &ok)) { + // The tag in this example is the memory location of the call object AsyncClientCall* call = static_cast<AsyncClientCall*>(got_tag); - if (ok) + + // Verify that the request was completed successfully. Note that "ok" + // corresponds solely to the request for updates introduced by Finish(). + GPR_ASSERT(ok); + + if (call->status.ok()) std::cout << "Greeter received: " << call->reply.message() << std::endl; else std::cout << "RPC failed" << std::endl; + + // Once we're complete, deallocate the call object. delete call; } } @@ -97,8 +104,7 @@ class GreeterClient { private: // struct for keeping state and data information - struct AsyncClientCall - { + struct AsyncClientCall { // Container for the data we expect from the server. HelloReply reply; @@ -135,8 +141,7 @@ int main(int argc, char** argv) { // Spawn reader thread that loops indefinitely std::thread thread_ = std::thread(&GreeterClient::AsyncCompleteRpc, &greeter); - for (int i = 0; i < 100; i++) - { + for (int i = 0; i < 100; i++) { std::string user("world " + std::to_string(i)); greeter.SayHello(user); // The actual RPC call! } |