aboutsummaryrefslogtreecommitdiffhomepage
path: root/examples/cpp/helloworld
diff options
context:
space:
mode:
authorGravatar Michael Yeh <miyeh@cisco.com>2016-05-04 10:59:03 -0700
committerGravatar Michael Yeh <miyeh@cisco.com>2016-05-04 10:59:03 -0700
commit2df7d409144af95c99cdabefcc7a3ad841c464d0 (patch)
tree275bb1b4a904368ab723e9767ff866b9bc7caf32 /examples/cpp/helloworld
parent2f262342039b9f21897dcedd9b62a75a129b1bcb (diff)
Modified sample async client to be non-blocking. A reader thread is spawned to handle all the RPC results.
Diffstat (limited to 'examples/cpp/helloworld')
-rw-r--r--examples/cpp/helloworld/greeter_async_client.cc93
1 files changed, 57 insertions, 36 deletions
diff --git a/examples/cpp/helloworld/greeter_async_client.cc b/examples/cpp/helloworld/greeter_async_client.cc
index 35014267fe..ca5a7defb0 100644
--- a/examples/cpp/helloworld/greeter_async_client.cc
+++ b/examples/cpp/helloworld/greeter_async_client.cc
@@ -36,6 +36,7 @@
#include <string>
#include <grpc++/grpc++.h>
+#include <thread>
#include "helloworld.grpc.pb.h"
@@ -55,71 +56,91 @@ class GreeterClient {
// Assambles the client's payload, sends it and presents the response back
// from the server.
- std::string SayHello(const std::string& user) {
+ void SayHello(const std::string& user) {
// Data we are sending to the server.
HelloRequest request;
request.set_name(user);
- // Container for the data we expect from the server.
- HelloReply reply;
-
- // Context for the client. It could be used to convey extra information to
- // the server and/or tweak certain RPC behaviors.
- ClientContext context;
-
- // The producer-consumer queue we use to communicate asynchronously with the
- // gRPC runtime.
- CompletionQueue cq;
-
- // Storage for the status of the RPC upon completion.
- Status status;
+ AsyncClientCall* call = new AsyncClientCall;
// stub_->AsyncSayHello() perform the RPC call, returning an instance we
// store in "rpc". Because we are using the asynchronous API, we need the
- // hold on to the "rpc" instance in order to get updates on the ongoig RPC.
- std::unique_ptr<ClientAsyncResponseReader<HelloReply> > rpc(
- stub_->AsyncSayHello(&context, request, &cq));
+ // hold on to the "rpc" instance in order to get updates on the ongoing RPC.
+ call->response_reader = stub_->AsyncSayHello(&call->context, request, &cq_);
+
// Request that, upon completion of the RPC, "reply" be updated with the
// server's response; "status" with the indication of whether the operation
- // was successful. Tag the request with the integer 1.
- rpc->Finish(&reply, &status, (void*)1);
+ // was successful. Tag the request with the memory address of call object.
+ call->response_reader->Finish(&call->reply, &call->status, (void*)call);
+
+ }
+ void AsyncCompleteRpc()
+ {
void* got_tag;
bool ok = false;
+
// Block until the next result is available in the completion queue "cq".
- cq.Next(&got_tag, &ok);
-
- // Verify that the result from "cq" corresponds, by its tag, our previous
- // request.
- GPR_ASSERT(got_tag == (void*)1);
- // ... and that the request was completed successfully. Note that "ok"
- // corresponds solely to the request for updates introduced by Finish().
- GPR_ASSERT(ok);
-
- // Act upon the status of the actual RPC.
- if (status.ok()) {
- return reply.message();
- } else {
- return "RPC failed";
+ while (cq_.Next(&got_tag, &ok))
+ {
+ AsyncClientCall* call = static_cast<AsyncClientCall*>(got_tag);
+ if (ok)
+ std::cout << "Greeter received: " << call->reply.message() << std::endl;
+ else
+ std::cout << "RPC failed" << std::endl;
+ delete call;
}
}
private:
+
+ // Structure for keeping state and data information
+ struct AsyncClientCall
+ {
+ // Container for the data we expect from the server.
+ HelloReply reply;
+
+ // Context for the client. It could be used to convey extra information to
+ // the server and/or tweak certain RPC behaviors.
+ ClientContext context;
+
+ // Storage for the status of the RPC upon completion.
+ Status status;
+
+
+ std::unique_ptr<ClientAsyncResponseReader<HelloReply>> response_reader;
+ };
+
// Out of the passed in Channel comes the stub, stored here, our view of the
// server's exposed services.
std::unique_ptr<Greeter::Stub> stub_;
+
+ // The producer-consumer queue we use to communicate asynchronously with the
+ // gRPC runtime.
+ CompletionQueue cq_;
};
int main(int argc, char** argv) {
+
+
// Instantiate the client. It requires a channel, out of which the actual RPCs
// are created. This channel models a connection to an endpoint (in this case,
// localhost at port 50051). We indicate that the channel isn't authenticated
// (use of InsecureChannelCredentials()).
GreeterClient greeter(grpc::CreateChannel(
"localhost:50051", grpc::InsecureChannelCredentials()));
- std::string user("world");
- std::string reply = greeter.SayHello(user); // The actual RPC call!
- std::cout << "Greeter received: " << reply << std::endl;
+
+ // Spawn reader thread that loops indefinitely
+ std::thread thread_ = std::thread(&GreeterClient::AsyncCompleteRpc, &greeter);
+
+ for (int i = 0; i < 100; i++)
+ {
+ std::string user("world " + std::to_string(i));
+ greeter.SayHello(user); // The actual RPC call!
+ }
+
+ std::cout << "Press control-c to quit" << std::endl << std::endl;
+ thread_.join(); //blocks forever
return 0;
}