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authorGravatar Sree Kuchibhotla <sreek@google.com>2017-02-03 19:39:31 -0800
committerGravatar Sree Kuchibhotla <sreek@google.com>2017-02-03 19:39:31 -0800
commite3ffd861c949e1841065784ae2dadb4348b19ab2 (patch)
tree8e67492136bf49300c11aff170b34eadc0b35700
parentf538e15ca53f6c1118286c240f1cb2a9aeb1aef5 (diff)
New microbenchmarks for Streaming Ping pong calls and messages
-rw-r--r--test/cpp/microbenchmarks/bm_fullstack.cc207
1 files changed, 207 insertions, 0 deletions
diff --git a/test/cpp/microbenchmarks/bm_fullstack.cc b/test/cpp/microbenchmarks/bm_fullstack.cc
index c3e96c572c..611ee8ddb3 100644
--- a/test/cpp/microbenchmarks/bm_fullstack.cc
+++ b/test/cpp/microbenchmarks/bm_fullstack.cc
@@ -439,6 +439,194 @@ static void BM_UnaryPingPong(benchmark::State& state) {
state.range(1) * state.iterations());
}
+// Repeatedly makes Streaming Bidi calls (exchanging a configurable number of
+// messages in each call) in a loop on a single channel
+//
+// First parmeter (i.e state.range(0)): Message size (in bytes) to use
+// Second parameter (i.e state.range(1)): Number of ping pong messages.
+// Note: One ping-pong means two messages (one from client to server and
+// the other from server to client):
+template <class Fixture, class ClientContextMutator, class ServerContextMutator>
+static void BM_StreamingPingPong(benchmark::State& state) {
+ const int msg_size = state.range(0);
+ const int max_ping_pongs = state.range(1);
+
+ EchoTestService::AsyncService service;
+ std::unique_ptr<Fixture> fixture(new Fixture(&service));
+ {
+ EchoResponse send_response;
+ EchoResponse recv_response;
+ EchoRequest send_request;
+ EchoRequest recv_request;
+
+ if (msg_size > 0) {
+ send_request.set_message(std::string(msg_size, 'a'));
+ send_response.set_message(std::string(msg_size, 'b'));
+ }
+
+ std::unique_ptr<EchoTestService::Stub> stub(
+ EchoTestService::NewStub(fixture->channel()));
+
+ while (state.KeepRunning()) {
+ ServerContext svr_ctx;
+ ServerContextMutator svr_ctx_mut(&svr_ctx);
+ ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
+ service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
+ fixture->cq(), tag(0));
+
+ ClientContext cli_ctx;
+ ClientContextMutator cli_ctx_mut(&cli_ctx);
+ auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
+
+ // Establish async stream between client side and server side
+ void* t;
+ bool ok;
+ int need_tags = (1 << 0) | (1 << 1);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ // Send 'max_ping_pongs' number of ping pong messages
+ int ping_pong_cnt = 0;
+ while (ping_pong_cnt < max_ping_pongs) {
+ request_rw->Write(send_request, tag(0)); // Start client send
+ response_rw.Read(&recv_request, tag(1)); // Start server recv
+ request_rw->Read(&recv_response, tag(2)); // Start client recv
+
+ need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+
+ // If server recv is complete, start the server send operation
+ if (i == 1) {
+ response_rw.Write(send_response, tag(3));
+ }
+
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ ping_pong_cnt++;
+ }
+
+ request_rw->WritesDone(tag(0));
+ response_rw.Finish(Status::OK, tag(1));
+
+ Status recv_status;
+ request_rw->Finish(&recv_status, tag(2));
+
+ need_tags = (1 << 0) | (1 << 1) | (1 << 2);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ GPR_ASSERT(recv_status.ok());
+ }
+ }
+
+ fixture->Finish(state);
+ fixture.reset();
+ state.SetBytesProcessed(msg_size * state.iterations() * max_ping_pongs * 2);
+}
+
+// Repeatedly sends ping pong messages in a single streaming Bidi call in a loop
+// First parmeter (i.e state.range(0)): Message size (in bytes) to use
+template <class Fixture, class ClientContextMutator, class ServerContextMutator>
+static void BM_StreamingPingPongMsgs(benchmark::State& state) {
+ const int msg_size = state.range(0);
+ int ping_pong_cnt = 0;
+
+ EchoTestService::AsyncService service;
+ std::unique_ptr<Fixture> fixture(new Fixture(&service));
+ {
+ EchoResponse send_response;
+ EchoResponse recv_response;
+ EchoRequest send_request;
+ EchoRequest recv_request;
+
+ if (msg_size > 0) {
+ send_request.set_message(std::string(msg_size, 'a'));
+ send_response.set_message(std::string(msg_size, 'b'));
+ }
+
+ std::unique_ptr<EchoTestService::Stub> stub(
+ EchoTestService::NewStub(fixture->channel()));
+
+ ServerContext svr_ctx;
+ ServerContextMutator svr_ctx_mut(&svr_ctx);
+ ServerAsyncReaderWriter<EchoResponse, EchoRequest> response_rw(&svr_ctx);
+ service.RequestBidiStream(&svr_ctx, &response_rw, fixture->cq(),
+ fixture->cq(), tag(0));
+
+ ClientContext cli_ctx;
+ ClientContextMutator cli_ctx_mut(&cli_ctx);
+ auto request_rw = stub->AsyncBidiStream(&cli_ctx, fixture->cq(), tag(1));
+
+ // Establish async stream between client side and server side
+ void* t;
+ bool ok;
+ int need_tags = (1 << 0) | (1 << 1);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ while (state.KeepRunning()) {
+ request_rw->Write(send_request, tag(0)); // Start client send
+ response_rw.Read(&recv_request, tag(1)); // Start server recv
+ request_rw->Read(&recv_response, tag(2)); // Start client recv
+
+ need_tags = (1 << 0) | (1 << 1) | (1 << 2) | (1 << 3);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ GPR_ASSERT(ok);
+ int i = (int)(intptr_t)t;
+
+ // If server recv is complete, start the server send operation
+ if (i == 1) {
+ response_rw.Write(send_response, tag(3));
+ }
+
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ ping_pong_cnt++;
+ }
+
+ request_rw->WritesDone(tag(0));
+ response_rw.Finish(Status::OK, tag(1));
+ Status recv_status;
+ request_rw->Finish(&recv_status, tag(2));
+
+ need_tags = (1 << 0) | (1 << 1) | (1 << 2);
+ while (need_tags) {
+ GPR_ASSERT(fixture->cq()->Next(&t, &ok));
+ int i = (int)(intptr_t)t;
+ GPR_ASSERT(need_tags & (1 << i));
+ need_tags &= ~(1 << i);
+ }
+
+ GPR_ASSERT(recv_status.ok());
+ }
+
+ fixture->Finish(state);
+ fixture.reset();
+ state.SetBytesProcessed(msg_size * state.iterations() * ping_pong_cnt * 2);
+}
+
template <class Fixture>
static void BM_PumpStreamClientToServer(benchmark::State& state) {
EchoTestService::AsyncService service;
@@ -642,6 +830,25 @@ BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, SockPair)
BENCHMARK_TEMPLATE(BM_PumpStreamServerToClient, InProcessCHTTP2)
->Range(0, 128 * 1024 * 1024);
+static void StreamingPingPongArgs(benchmark::internal::Benchmark* b) {
+ int msg_size = 0;
+ int num_ping_pongs = 0;
+ for (msg_size = 0; msg_size <= 128 * 1024 * 1024;
+ msg_size == 0 ? msg_size++ : msg_size *= 8) {
+ for (num_ping_pongs = 0; num_ping_pongs <= 2; num_ping_pongs++) {
+ b->Args({msg_size, num_ping_pongs});
+ }
+ }
+}
+
+BENCHMARK_TEMPLATE(BM_StreamingPingPong, InProcessCHTTP2, NoOpMutator,
+ NoOpMutator)
+ ->Apply(StreamingPingPongArgs);
+
+BENCHMARK_TEMPLATE(BM_StreamingPingPongMsgs, InProcessCHTTP2, NoOpMutator,
+ NoOpMutator)
+ ->Range(0, 128 * 1024 * 1024);
+
} // namespace testing
} // namespace grpc