aboutsummaryrefslogtreecommitdiff
path: root/UnitTesting/GTMNSObject+UnitTesting.h
blob: 68fab04ff87550651d5a73ad1fd2ca332f1792e5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
//
//  GTMNSObject+UnitTesting.h
//
//  Utilities for doing advanced unittesting with objects.
//
//  Copyright 2006-2008 Google Inc.
//
//  Licensed under the Apache License, Version 2.0 (the "License"); you may not
//  use this file except in compliance with the License.  You may obtain a copy
//  of the License at
// 
//  http://www.apache.org/licenses/LICENSE-2.0
// 
//  Unless required by applicable law or agreed to in writing, software
//  distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
//  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.  See the
//  License for the specific language governing permissions and limitations under
//  the License.
//

#import "GTMDefines.h"
#import <Foundation/Foundation.h>

#if GTM_MACOS_SDK
#import <ApplicationServices/ApplicationServices.h>
#elif GTM_IPHONE_SDK
#import <CoreGraphics/CoreGraphics.h>
#endif

#import "GTMSenTestCase.h"

// Utility functions for GTMAssert* Macros. Don't use them directly
// but use the macros below instead
BOOL GTMIsObjectImageEqualToImageNamed(id object, 
                                       NSString *filename, 
                                       NSString **error);
BOOL GTMIsObjectStateEqualToStateNamed(id object, 
                                       NSString *filename, 
                                       NSString **error);

// Fails when image of |a1| does not equal image in image file named |a2|
//
//  Generates a failure when the unittest image of |a1| is not equal to the 
//  image stored in the image file named |a2|, or |a2| does not exist in the 
//  executable code's bundle.
//  If |a2| does not exist in the executable code's bundle, we save a image
//  representation of |a1| in the save directory with name |a2|. This can then
//  be included in the bundle as the master to test against.
//  If |a2| != |a1|, we save a image representation of |a1| in the save 
//  directory named |a2|_Failed and a file named |a2|_Failed_Diff showing the 
//  diff in red so that we can see what has changed.
//  See pathForImageNamed to see how name is searched for.
//  The save directory is specified by +gtm_setUnitTestSaveToDirectory, and is
//  the desktop by default.
//  Implemented as a macro to match the rest of the SenTest macros.
//
//  Args:
//    a1: The object to be checked. Must implement the -createUnitTestImage method.
//    a2: The name of the image file to check against.
//        Do not include the extension
//    description: A format string as in the printf() function. 
//        Can be nil or an empty string but must be present. 
//    ...: A variable number of arguments to the format string. Can be absent.
//
#define GTMAssertObjectImageEqualToImageNamed(a1, a2, description, ...) \
do { \
  id a1Object = (a1); \
  NSString* a2String = (a2); \
  NSString *failString = nil; \
  BOOL isGood = GTMIsObjectImageEqualToImageNamed(a1Object, a2String, &failString); \
  if (!isGood) { \
    if (description) { \
      STFail(@"%@: %@", failString, STComposeString(description, ##__VA_ARGS__)); \
    } else { \
      STFail(@"%@", failString); \
    } \
  } \
} while(0)

// Fails when state of |a1| does not equal state in file |a2|
//
//  Generates a failure when the unittest state of |a1| is not equal to the 
//  state stored in the state file named |a2|, or |a2| does not exist in the 
//  executable code's bundle.
//  If |a2| does not exist in the executable code's bundle, we save a state
//  representation of |a1| in the save directiry with name |a2|. This can then 
//  be included in the bundle as the master to test against.
//  If |a2| != |a1|, we save a state representation of |a1| in the save 
//  directory with name |a2|_Failed so that we can compare the two files to see 
//  what has changed.
//  The save directory is specified by +gtm_setUnitTestSaveToDirectory, and is
//  the desktop by default.
//  Implemented as a macro to match the rest of the SenTest macros.
//
//  Args:
//    a1: The object to be checked. Must implement the -createUnitTestImage method.
//    a2: The name of the state file to check against.
//        Do not include the extension
//    description: A format string as in the printf() function. 
//        Can be nil or an empty string but must be present. 
//    ...: A variable number of arguments to the format string. Can be absent.
//
#define GTMAssertObjectStateEqualToStateNamed(a1, a2, description, ...) \
do { \
  id a1Object = (a1); \
  NSString* a2String = (a2); \
  NSString *failString = nil; \
  BOOL isGood = GTMIsObjectStateEqualToStateNamed(a1Object, a2String, &failString); \
  if (!isGood) { \
    if (description) { \
      STFail(@"%@: %@", failString, STComposeString(description, ##__VA_ARGS__)); \
    } else { \
      STFail(@"%@", failString); \
    } \
  } \
} while(0);

// test both GTMAssertObjectImageEqualToImageNamed and GTMAssertObjectStateEqualToStateNamed
//
// Combines the above two macros into a single ubermacro for comparing
// both state and image. When only the best will do...
#define GTMAssertObjectEqualToStateAndImageNamed(a1, a2, description, ...) \
do { \
  GTMAssertObjectImageEqualToImageNamed(a1, a2, description, ##__VA_ARGS__); \
  GTMAssertObjectStateEqualToStateNamed(a1, a2, description, ##__VA_ARGS__); \
} while (0)

// GTMUnitTestingImaging protocol is for objects which need to save their
// image for using with the unit testing categories
@protocol GTMUnitTestingImaging
// Create a CGImageRef containing a representation suitable for use in 
// comparing against a master image. 
//
//  Returns:
//    an CGImageRef of the object. Caller must release
- (CGImageRef)gtm_createUnitTestImage;
@end

// GTMUnitTestingEncoding protocol is for objects which need to save their
// "state" for using with the unit testing categories
@protocol GTMUnitTestingEncoding
//  Encodes the state of an object in a manner suitable for comparing
//  against a master state file so we can determine whether the
//  object is in a suitable state. Encode data in the coder in the same
//  manner that you would encode data in any other Keyed NSCoder subclass.
//
//  Arguments:
//    inCoder - the coder to encode our state into
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder;
@end

// Category for saving and comparing object state and image for unit tests
//
//  The GTMUnitTestAdditions category gives object the ability to store their
//  state for use in unittesting in two different manners.
// 1) Objects can elect to save their "image" that we can compare at
// runtime to an image file to make sure that the representation hasn't
// changed. All views and Windows can save their image. In the case of Windows,
// they are "bluescreened" so that any transparent areas can be compared between
// machines.
// 2) Objects can elect to save their "state". State is the attributes that we
// want to verify when running unit tests. Applications, Windows, Views,
// Controls and Cells currently return a variety of state information. If you
// want to customize the state information that a particular object returns, you
// can do it via the GTMUnitTestingEncodedObjectNotification. Items that have
// delegates (Applications/Windows) can also have their delegates return state
// information if appropriate via the unitTestEncoderDidEncode:inCoder: delegate
// method.
// To compare state/image in your unit tests, you can use the three macros above
// GTMAssertObjectStateEqualToStateNamed, GTMAssertObjectImageEqualToImageNamed and
// GTMAssertObjectEqualToStateAndImageNamed.
@interface NSObject (GTMUnitTestingAdditions) <GTMUnitTestingEncoding>
// Allows you to control where the unit test utilities save any files
// (image or state) that they create on your behalf. By default they
// will save to the desktop.
+ (void)gtm_setUnitTestSaveToDirectory:(NSString*)path;
+ (NSString *)gtm_getUnitTestSaveToDirectory;

// Create a CGColorSpaceRef appropriate for using in creating a unit test image
// iPhone uses device colorspace.
//  Returns:
//    an CGColorSpaceRef of the object. Caller must release
- (CGColorSpaceRef)gtm_createUnitTestColorspace;

// Create a CGBitmapContextRef appropriate for using in creating a unit test 
// image. If data is non-NULL, returns the buffer that the bitmap is
// using for it's underlying storage. You must free this buffer using
// free. If data is NULL, uses it's own internal storage.
// In either case, it will be filled with transparency.
//
//  Returns:
//    an CGContextRef of the object. Caller must release
- (CGContextRef)gtm_createUnitTestBitmapContextOfSize:(CGSize)size
                                                 data:(unsigned char **)data;

// Checks to see that system settings are valid for doing an image comparison.
// Most of these are set by our unit test app. See the unit test app main.m
// for details.
//
// Returns:
//  YES if we can do image comparisons for this object type.
- (BOOL)gtm_areSystemSettingsValidForDoingImage;

// Return the type of image to work with. Only valid types on the iPhone
// are kUTTypeJPEG and kUTTypePNG. MacOS supports several more.
- (CFStringRef)gtm_imageUTI;

// Return the extension to be used for saving unittest images
//
// Returns
//  An extension (e.g. "png")
- (NSString*)gtm_imageExtension;

// Return image data in the format expected for gtm_imageExtension
// So for a "png" extension I would expect "png" data
//
// Returns
//  NSData for image
- (NSData*)gtm_imageDataForImage:(CGImageRef)image;

// Save the unitTestImage to a image file with name 
// |name|.arch.OSVersionMajor.OSVersionMinor.OSVersionBugfix.extension
// in the save folder (desktop by default)
//
//  Args:
//    name: The name for the image file you would like saved.
//
//  Returns:
//    YES if the file was successfully saved.
//
- (BOOL)gtm_saveToImageNamed:(NSString*)name;

// Save unitTestImage of |self| to an image file at path |path|. 
// All non-drawn areas will be transparent.
//
//  Args:
//    name: The name for the image file you would like saved.
//
//  Returns:
//    YES if the file was successfully saved.
//
- (BOOL)gtm_saveToImageAt:(NSString*)path;

//  Compares unitTestImage of |self| to the image located at |path|
//
//  Args:
//    path: the path to the image file you want to compare against.
//    If diff is non-nil, it will contain an auto-released diff of the images.
//
//  Returns:
//    YES if they are equal, NO is they are not
//    If diff is non-nil, it will contain a diff of the images. Must
//    be released by caller.
//
- (BOOL)gtm_compareWithImageAt:(NSString*)path diffImage:(CGImageRef*)diff;

//  Find the path for a image by name in your bundle.
//  Searches for the following:
//  "name.arch.OSVersionMajor.OSVersionMinor.OSVersionBugfix.extension"
//  "name.OSVersionMajor.OSVersionMinor.OSVersionBugfix.arch.extension"
//  "name.arch.OSVersionMajor.OSVersionMinor.extension"
//  "name.OSVersionMajor.OSVersionMinor.arch.extension"
//  "name.arch.OSVersionMajor.extension"
//  "name.OSVersionMajor.arch.extension"
//  "name.arch.extension"
//  "name.OSVersionMajor.OSVersionMinor.OSVersionBugfix.extension"
//  "name.OSVersionMajor.OSVersionMinorextension"
//  "name.OSVersionMajor.extension"
//  "name.extension"
//  Do not include the extension on your name.
//
//  Args:
//    name: The name for the image file you would like to find.
//
//  Returns:
//    the path if the image exists in your bundle
//    or nil if no image to be found
//
- (NSString *)gtm_pathForImageNamed:(NSString*)name;

// Generates a CGImageRef from the image at |path|
// Args:
//  path: The path to the image.
//
// Returns:
//  A CGImageRef that you own, or nil if no image at path
- (CGImageRef)gtm_createImageUsingPath:(NSString*)path;

//  Generates a path for a image in the save directory, which is desktop
//  by default.
//  Path will be:
//  SaveDir/|name|.arch.OSVersionMajor.OSVersionMinor.OSVersionBugfix.extension
//
//  Args:
//    name: The name for the image file you would like to generate a path for.
//
//  Returns:
//    the path
//
- (NSString *)gtm_saveToPathForImageNamed:(NSString*)name;

//  Gives us a representation of unitTestImage of |self|.
//
//  Returns:
//    a representation if successful
//    nil if failed
//
- (NSData *)gtm_imageRepresentation;

// Return the extension to be used for saving unittest states
//
// Returns
//  An extension (e.g. "gtmUTState")
- (NSString*)gtm_stateExtension;

// Save the encoded unit test state to a state file with name 
// |name|.arch.OSVersionMajor.OSVersionMinor.OSVersionBugfix.extension
// in the save folder (desktop by default)
//
//  Args:
//    name: The name for the state file you would like saved.
//
//  Returns:
//    YES if the file was successfully saved.
//
- (BOOL)gtm_saveToStateNamed:(NSString*)name;

//  Save encoded unit test state of |self| to a state file at path |path|.
//
//  Args:
//    name: The name for the state file you would like saved.
//
//  Returns:
//    YES if the file was successfully saved.
//
- (BOOL)gtm_saveToStateAt:(NSString*)path;

// Compares encoded unit test state of |self| to the state file located at |path|
//
//  Args:
//    path: the path to the state file you want to compare against.
//
//  Returns:
//    YES if they are equal, NO is they are not
//
- (BOOL)gtm_compareWithStateAt:(NSString*)path;


// Find the path for a state by name in your bundle.
//  Searches for:
//  "name.arch.OSVersionMajor.OSVersionMinor.OSVersionBugfix.extension"
//  "name.OSVersionMajor.OSVersionMinor.OSVersionBugfix.arch.extension"
//  "name.arch.OSVersionMajor.OSVersionMinor.extension"
//  "name.OSVersionMajor.OSVersionMinor.arch.extension"
//  "name.arch.OSVersionMajor.extension"
//  "name.OSVersionMajor.arch.extension"
//  "name.arch.extension"
//  "name.OSVersionMajor.OSVersionMinor.OSVersionBugfix.extension"
//  "name.OSVersionMajor.OSVersionMinor.extension"
//  "name.OSVersionMajor.extension"
//  "name.extension"
//  Do not include the extension on your name.
//
//  Args:
//    name: The name for the state file you would like to find.
//
//  Returns:
//    the path if the state exists in your bundle
//    or nil if no state to be found
//
- (NSString *)gtm_pathForStateNamed:(NSString*)name;

//  Generates a path for a state in the save directory, which is desktop
//  by default.
//  Path will be:
//  SaveDir/|name|.arch.OSVersionMajor.OSVersionMinor.OSVersionBugfix.extension
//
//  Args:
//    name: The name for the state file you would like to generate a path for.
//
//  Returns:
//    the path
//
- (NSString *)gtm_saveToPathForStateNamed:(NSString*)name;

//  Gives us the encoded unit test state for |self|
//
//  Returns:
//    the encoded state if successful
//    nil if failed
//
- (NSDictionary *)gtm_stateRepresentation;

//  Encodes the state of an object in a manner suitable for comparing
//  against a master state file so we can determine whether the
//  object is in a suitable state. Encode data in the coder in the same
//  manner that you would encode data in any other Keyed NSCoder subclass.
//
//  Arguments:
//    inCoder - the coder to encode our state into
- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder;  
@end

// Informal protocol for delegates that wanst to be able to add state info
// when state info is collected for their "owned" objects
@interface NSObject (GTMUnitTestingEncodingAdditions)
// Delegate function for unit test objects that have delegates. Delegates have
// the option of encoding more data into the coder to store their state for
// unittest usage.
- (void)gtm_unitTestEncoderWillEncode:(id)sender inCoder:(NSCoder*)inCoder;
@end

// Whenever an object is encoded by the unit test encoder, it send out a
// notification so that objects who want to add data to the encoded objects unit
// test state can do so. The Coder will be in the userInfo dictionary for the
// notification under the GTMUnitTestingEncoderKey key.
extern NSString *const GTMUnitTestingEncodedObjectNotification;

// Key for finding the encoder in the userInfo dictionary for
// GTMUnitTestingEncodedObjectNotification notifications.
extern NSString *const GTMUnitTestingEncoderKey;