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//
// GTMNSThread+Blocks.m
//
// Copyright 2012 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.
//
#import "GTMNSThread+Blocks.h"
#if NS_BLOCKS_AVAILABLE
@implementation NSThread (GTMBlocksAdditions)
+ (void)gtm_runBlockOnCurrentThread:(void (^)())block {
block();
}
- (void)gtm_performBlock:(void (^)())block {
if ([[NSThread currentThread] isEqual:self]) {
block();
} else {
[self gtm_performWaitingUntilDone:NO block:block];
}
}
- (void)gtm_performWaitingUntilDone:(BOOL)wait block:(void (^)())block {
[NSThread performSelector:@selector(gtm_runBlockOnCurrentThread:)
onThread:self
withObject:[[block copy] autorelease]
waitUntilDone:wait];
}
+ (void)gtm_performBlockInBackground:(void (^)())block {
[NSThread performSelectorInBackground:@selector(gtm_runBlockOnCurrentThread:)
withObject:[[block copy] autorelease]];
}
@end
#endif // NS_BLOCKS_AVAILABLE
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