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//
// GTMDebugThreadValidation.h
//
// Copyright 2008 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy
// of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
//
#if DEBUG
#import "GTMDefines.h"
#import <Foundation/Foundation.h>
// GTMAssertRunningOnMainThread will allow you to verify that you are
// currently running on the main thread. This can be useful for checking
// under DEBUG to make sure that code that requires being run on the main thread
// is doing so. Use the GTMAssertRunningOnMainThread macro, don't use
// the _GTMAssertRunningOnMainThread or _GTMIsRunningOnMainThread
// helper functions.
// On Leopard and above we can just use NSThread functionality.
#if MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4
BOOL _GTMIsRunningOnMainThread(void);
#else // MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4
#import <Foundation/Foundation.h>
GTM_INLINE BOOL _GTMIsRunningOnMainThread(void) {
return [NSThread isMainThread];
}
#endif // MAC_OS_X_VERSION_MIN_REQUIRED <= MAC_OS_X_VERSION_10_4
GTM_INLINE void _GTMAssertRunningOnMainThread(const char *func,
const char *file,
int lineNum) {
_GTMDevAssert(_GTMIsRunningOnMainThread(),
@"%s not being run on main thread (%s - %d)",
func, file, lineNum);
}
#define GTMAssertRunningOnMainThread() \
(_GTMAssertRunningOnMainThread(__func__, __FILE__, __LINE__))
#else // DEBUG
#define GTMAssertRunningOnMainThread() do { } while (0)
#endif // DEBUG
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