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-rw-r--r--UnitTesting/GTMAppKit+UnitTesting.h3
-rw-r--r--UnitTesting/GTMAppKit+UnitTesting.m34
2 files changed, 37 insertions, 0 deletions
diff --git a/UnitTesting/GTMAppKit+UnitTesting.h b/UnitTesting/GTMAppKit+UnitTesting.h
index 41fddf4..7ef5512 100644
--- a/UnitTesting/GTMAppKit+UnitTesting.h
+++ b/UnitTesting/GTMAppKit+UnitTesting.h
@@ -58,6 +58,9 @@
@interface NSTabViewItem (GTMUnitTestingAdditions)
@end
+@interface NSMatrix (GTMUnitTestingAdditions)
+@end
+
@protocol GTMUnitTestViewDrawer;
// Fails when the |a1|'s drawing in an area |a2| does not equal the image file named |a3|.
diff --git a/UnitTesting/GTMAppKit+UnitTesting.m b/UnitTesting/GTMAppKit+UnitTesting.m
index 9954301..e5e35e5 100644
--- a/UnitTesting/GTMAppKit+UnitTesting.m
+++ b/UnitTesting/GTMAppKit+UnitTesting.m
@@ -289,6 +289,40 @@ GTM_METHOD_CHECK(NSObject, gtm_unitTestEncodeState:);
@end
+@implementation NSMatrix (GTMUnitTestingAdditions)
+
+// Encodes the state of an object in a manner suitable for comparing
+// against a master state file so we can determine whether the
+// object is in a suitable state.
+//
+// Arguments:
+// inCoder - the coder to encode our state into
+- (void)gtm_unitTestEncodeState:(NSCoder*)inCoder {
+ [super gtm_unitTestEncodeState:inCoder];
+
+ ENCODE_NSINTEGER(inCoder, [self mode], @"MatrixMode");
+ ENCODE_NSINTEGER(inCoder, [self numberOfRows], @"MatrixRowCount");
+ ENCODE_NSINTEGER(inCoder, [self numberOfColumns], @"MatrixColumnCount");
+ [inCoder encodeBool:[self allowsEmptySelection]
+ forKey:@"MatrixAllowEmptySelection"];
+ [inCoder encodeBool:[self isSelectionByRect] forKey:@"MatrixSelectionByRect"];
+ [inCoder encodeBool:[self autosizesCells] forKey:@"MatrixAutosizesCells"];
+ [inCoder encodeSize:[self intercellSpacing] forKey:@"MatrixIntercellSpacing"];
+
+ [inCoder encodeObject:[self prototype] forKey:@"MatrixCellPrototype"];
+
+ // Dump the list of cells
+ NSCell *cell;
+ long i = 0;
+ GTM_FOREACH_OBJECT(cell, [self cells]) {
+ [inCoder encodeObject:cell
+ forKey:[NSString stringWithFormat:@"MatrixCell %ld", i]];
+ ++i;
+ }
+}
+
+@end
+
// A view that allows you to delegate out drawing using the formal
// GTMUnitTestViewDelegate protocol above. This is useful when writing up unit
// tests for visual elements.