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+//
+// GTMCALayer+UnitTesting.h
+//
+// Code for making unit testing of graphics/UI easier. Generally you
+// will only want to look at the macros:
+// GTMAssertDrawingEqualToFile
+// GTMAssertViewRepEqualToFile
+// and the protocol GTMUnitTestCALayerDrawer. When using these routines
+// make sure you are using device colors and not calibrated/generic colors
+// or else your test graphics WILL NOT match across devices/graphics cards.
+//
+// Copyright 2006-2008 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License"); you may not
+// use this file except in compliance with the License. You may obtain a copy
+// of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
+// License for the specific language governing permissions and limitations under
+// the License.
+//
+
+#import <QuartzCore/QuartzCore.h>
+#import "GTMNSObject+UnitTesting.h"
+
+// Category for making unit testing of graphics/UI easier.
+
+// Allows you to take a state of a view. Supports both image and state.
+// See GTMNSObject+UnitTesting.h for details.
+@interface CALayer (GTMUnitTestingAdditions) <GTMUnitTestingImaging>
+// Returns whether gtm_unitTestEncodeState should recurse into sublayers
+//
+// Returns:
+// should gtm_unitTestEncodeState pick up sublayer state.
+- (BOOL)gtm_shouldEncodeStateForSublayers;
+@end
+
+@interface NSObject (GTMCALayerUnitTestingDelegateMethods)
+// Delegate method that allows a delegate for a layer to
+// decide whether we should recurse
+- (BOOL)gtm_shouldEncodeStateForSublayersOfLayer:(CALayer*)layer;
+@end