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Diffstat (limited to 'AppKit/GTMNSBezierPath+ShadingTest.m')
-rw-r--r-- | AppKit/GTMNSBezierPath+ShadingTest.m | 177 |
1 files changed, 0 insertions, 177 deletions
diff --git a/AppKit/GTMNSBezierPath+ShadingTest.m b/AppKit/GTMNSBezierPath+ShadingTest.m deleted file mode 100644 index a9dfbef..0000000 --- a/AppKit/GTMNSBezierPath+ShadingTest.m +++ /dev/null @@ -1,177 +0,0 @@ -// -// GTMNSBezierPath+ShadingTest.m -// -// Copyright 2006-2008 Google Inc. -// -// Licensed under the Apache License, Version 2.0 (the "License"); you may not -// use this file except in compliance with the License. You may obtain a copy -// of the License at -// -// http://www.apache.org/licenses/LICENSE-2.0 -// -// Unless required by applicable law or agreed to in writing, software -// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT -// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the -// License for the specific language governing permissions and limitations under -// the License. -// - -#import <Cocoa/Cocoa.h> - -#import <SenTestingKit/SenTestingKit.h> - -#import "GTMLinearRGBShading.h" -#import "GTMAppKit+UnitTesting.h" -#import "GTMNSBezierPath+Shading.h" - -@interface GTMNSBezierPath_ShadingTest : GTMTestCase<GTMUnitTestViewDrawer> -@end - -@implementation GTMNSBezierPath_ShadingTest - -- (void)testShadings { - GTMAssertDrawingEqualToImageNamed(self, - NSMakeSize(310, 410), - @"GTMNSBezierPath+ShadingTest", nil, nil); -} - -- (void)gtm_unitTestViewDrawRect:(NSRect)rect contextInfo:(void*)contextInfo { - - NSColor *theColorArray[] = { [NSColor blueColor], - [NSColor redColor], [NSColor yellowColor], - [NSColor blueColor], [NSColor greenColor], - [NSColor redColor] }; - CGFloat theFloatArray[] = { 0.0, 0.2, 0.4, 0.6, 0.8, 1.0 }; - - GTMLinearRGBShading *shading = - [GTMLinearRGBShading shadingWithColors:theColorArray - fromSpaceNamed:NSCalibratedRGBColorSpace - atPositions:theFloatArray - count:sizeof(theFloatArray)/sizeof(CGFloat)]; - NSBezierPath *shadedPath; - - // axial stroke rect - diagonal fill - NSRect axialStrokeRect = NSMakeRect(10.0f, 10.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:axialStrokeRect]; - [shadedPath setLineWidth: 10.0f]; - NSPoint startPoint = NSMakePoint(axialStrokeRect.origin.x + 20.0f, - axialStrokeRect.origin.y + 20.0f); - NSPoint endPoint = NSMakePoint(axialStrokeRect.origin.x + axialStrokeRect.size.width - 20.0f, - axialStrokeRect.origin.y + axialStrokeRect.size.height - 20.0f); - [shadedPath gtm_strokeAxiallyFrom:startPoint to:endPoint extendingStart:YES extendingEnd:YES shading:shading]; - - // axial stroke rect - v line fill - axialStrokeRect = NSMakeRect(110.0f, 10.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:axialStrokeRect]; - [shadedPath setLineWidth: 10.0f]; - startPoint = NSMakePoint(axialStrokeRect.origin.x + axialStrokeRect.size.width / 2.0f, - axialStrokeRect.origin.y + 20.0f); - endPoint = NSMakePoint(axialStrokeRect.origin.x + axialStrokeRect.size.width / 2.0f, - axialStrokeRect.origin.y + axialStrokeRect.size.height - 20.0f); - [shadedPath gtm_strokeAxiallyFrom:startPoint to:endPoint extendingStart:YES extendingEnd:YES shading:shading]; - - // axial stroke rect - h line fill - axialStrokeRect = NSMakeRect(210.0f, 10.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:axialStrokeRect]; - [shadedPath setLineWidth: 10.0f]; - startPoint = NSMakePoint(axialStrokeRect.origin.x + 20.0f, - axialStrokeRect.origin.y + axialStrokeRect.size.height / 2.0f); - endPoint = NSMakePoint(axialStrokeRect.origin.x + axialStrokeRect.size.width - 20.0f, - axialStrokeRect.origin.y + axialStrokeRect.size.height / 2.0f); - [shadedPath gtm_strokeAxiallyFrom:startPoint to:endPoint extendingStart:YES extendingEnd:YES shading:shading]; - - // axial fill rect - diagonal fill - NSRect axialFillRect = NSMakeRect(10.0f, 110.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:axialFillRect]; - startPoint = NSMakePoint(axialFillRect.origin.x + 20.0f, - axialFillRect.origin.y + 20.0f); - endPoint = NSMakePoint(axialFillRect.origin.x + axialFillRect.size.width - 20.0f, - axialFillRect.origin.y + axialFillRect.size.height - 20.0f); - [shadedPath gtm_fillAxiallyFrom:startPoint to:endPoint extendingStart:YES extendingEnd:YES shading:shading]; - - // axial fill rect - v line fill - axialFillRect = NSMakeRect(110.0f, 110.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:axialFillRect]; - startPoint = NSMakePoint(axialFillRect.origin.x + axialFillRect.size.width / 2.0f, - axialFillRect.origin.y + 20.0f); - endPoint = NSMakePoint(axialFillRect.origin.x + axialFillRect.size.width / 2.0f, - axialFillRect.origin.y + axialFillRect.size.height - 20.0f); - [shadedPath gtm_fillAxiallyFrom:startPoint to:endPoint extendingStart:YES extendingEnd:YES shading:shading]; - - // axial fill rect - h line fill - axialFillRect = NSMakeRect(210.0f, 110.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:axialFillRect]; - startPoint = NSMakePoint(axialFillRect.origin.x + 20.0f, - axialFillRect.origin.y + axialFillRect.size.height / 2.0f); - endPoint = NSMakePoint(axialFillRect.origin.x + axialFillRect.size.width - 20.0f, - axialFillRect.origin.y + axialFillRect.size.height / 2.0f); - [shadedPath gtm_fillAxiallyFrom:startPoint to:endPoint extendingStart:YES extendingEnd:YES shading:shading]; - - // radial stroke rect - diagonal fill - NSRect radialStrokeRect = NSMakeRect(10.0f, 210.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:radialStrokeRect]; - startPoint = NSMakePoint(radialStrokeRect.origin.x + 20.0f, - radialStrokeRect.origin.y + 20.0f); - endPoint = NSMakePoint(radialStrokeRect.origin.x + radialStrokeRect.size.width - 20.0f, - radialStrokeRect.origin.y + radialStrokeRect.size.height - 20.0f); - [shadedPath gtm_strokeRadiallyFrom:startPoint fromRadius:60.0f - to:endPoint toRadius:20.0f - extendingStart:YES extendingEnd:YES shading:shading]; - - // radial stroke rect - v line fill - radialStrokeRect = NSMakeRect(110.0f, 210.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:radialStrokeRect]; - startPoint = NSMakePoint(radialStrokeRect.origin.x + radialStrokeRect.size.width / 2.0f, - radialStrokeRect.origin.y + 20.0f); - endPoint = NSMakePoint(radialStrokeRect.origin.x + radialStrokeRect.size.width / 2.0f, - radialStrokeRect.origin.y + radialStrokeRect.size.height - 20.0f); - [shadedPath gtm_strokeRadiallyFrom:startPoint fromRadius:60.0f - to:endPoint toRadius:20.0f - extendingStart:YES extendingEnd:YES shading:shading]; - - // radial stroke rect - h line fill - radialStrokeRect = NSMakeRect(210.0f, 210.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:radialStrokeRect]; - startPoint = NSMakePoint(radialStrokeRect.origin.x + 20.0f, - radialStrokeRect.origin.y + radialStrokeRect.size.height / 2.0f); - endPoint = NSMakePoint(radialStrokeRect.origin.x + radialStrokeRect.size.width - 20.0f, - radialStrokeRect.origin.y + radialStrokeRect.size.height / 2.0f); - [shadedPath gtm_strokeRadiallyFrom:startPoint fromRadius:60.0f - to:endPoint toRadius:20.0f - extendingStart:YES extendingEnd:YES shading:shading]; - - // radial fill rect - diagonal fill - NSRect radialFillRect = NSMakeRect(10.0f, 310.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:radialFillRect]; - startPoint = NSMakePoint(radialFillRect.origin.x + 20.0f, - radialFillRect.origin.y + 20.0f); - endPoint = NSMakePoint(radialFillRect.origin.x + radialFillRect.size.width - 20.0f, - radialFillRect.origin.y + radialFillRect.size.height - 20.0f); - [shadedPath gtm_fillRadiallyFrom:startPoint fromRadius:10.0f - to:endPoint toRadius:20.0f - extendingStart:YES extendingEnd:YES shading:shading]; - - // radial fill rect - v line fill - radialFillRect = NSMakeRect(110.0f, 310.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:radialFillRect]; - startPoint = NSMakePoint(radialFillRect.origin.x + radialFillRect.size.width / 2.0f, - radialFillRect.origin.y + 20.0f); - endPoint = NSMakePoint(radialFillRect.origin.x + radialFillRect.size.width / 2.0f, - radialFillRect.origin.y + radialFillRect.size.height - 20.0f); - [shadedPath gtm_fillRadiallyFrom:startPoint fromRadius:10.0f - to:endPoint toRadius:20.0f - extendingStart:YES extendingEnd:YES shading:shading]; - - // radial fill rect - h line fill - radialFillRect = NSMakeRect(210.0f, 310.0f, 90.0f, 90.0f); - shadedPath = [NSBezierPath bezierPathWithRect:radialFillRect]; - startPoint = NSMakePoint(radialFillRect.origin.x + 20.0f, - radialFillRect.origin.y + radialFillRect.size.height / 2.0f); - endPoint = NSMakePoint(radialFillRect.origin.x + radialFillRect.size.width - 20.0f, - radialFillRect.origin.y + radialFillRect.size.height / 2.0f); - [shadedPath gtm_fillRadiallyFrom:startPoint fromRadius:10.0f - to:endPoint toRadius:20.0f - extendingStart:YES extendingEnd:YES shading:shading]; -} - -@end |