diff options
Diffstat (limited to 'AppKit/GTMNSBezierPath+RoundRectTest.m')
-rw-r--r-- | AppKit/GTMNSBezierPath+RoundRectTest.m | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/AppKit/GTMNSBezierPath+RoundRectTest.m b/AppKit/GTMNSBezierPath+RoundRectTest.m index 6ff4a18..c67c4b3 100644 --- a/AppKit/GTMNSBezierPath+RoundRectTest.m +++ b/AppKit/GTMNSBezierPath+RoundRectTest.m @@ -35,26 +35,26 @@ // Draws all of our tests so that we can compare this to our stored TIFF file. - (void)gtm_unitTestViewDrawRect:(NSRect)rect contextInfo:(void*)contextInfo{ NSRect theRects[] = { - NSMakeRect(0.0f, 10.0f, 0.0f, 0.0f), //Empty Rect test - NSMakeRect(50.0f, 10.0f, 30.0f, 30.0f), //Square Test - NSMakeRect(100.0f, 10.0f, 1.0f, 2.0f), //Small Test - NSMakeRect(120.0f, 10.0f, 15.0f, 20.0f), //Medium Test - NSMakeRect(140.0f, 10.0f, 150.0f, 30.0f) //Large Test + NSMakeRect(0.0, 10.0, 0.0, 0.0), //Empty Rect test + NSMakeRect(50.0, 10.0, 30.0, 30.0), //Square Test + NSMakeRect(100.0, 10.0, 1.0, 2.0), //Small Test + NSMakeRect(120.0, 10.0, 15.0, 20.0), //Medium Test + NSMakeRect(140.0, 10.0, 150.0, 30.0) //Large Test }; - const unsigned int theRectCount = sizeof(theRects) / sizeof(NSRect); + const NSUInteger theRectCount = sizeof(theRects) / sizeof(NSRect); // Line Width Tests - float theLineWidths[] = { 0.5f, 50.0f, 2.0f }; - const unsigned int theLineWidthCount = sizeof(theLineWidths) / sizeof(float); - unsigned int i,j; + CGFloat theLineWidths[] = { 0.5, 50.0, 2.0 }; + const NSUInteger theLineWidthCount = sizeof(theLineWidths) / sizeof(CGFloat); + NSUInteger i,j; for (i = 0; i < theLineWidthCount; ++i) { for (j = 0; j < theRectCount; ++j) { NSBezierPath *roundRect = [NSBezierPath gtm_bezierPathWithRoundRect:theRects[j] - cornerRadius:20.0f]; + cornerRadius:20.0]; [roundRect setLineWidth: theLineWidths[i]]; [roundRect stroke]; - float newWidth = 35.0f; + CGFloat newWidth = 35.0; if (i < theLineWidthCount - 1) { newWidth += theLineWidths[i + 1] + theLineWidths[i]; } @@ -64,32 +64,32 @@ // Fill test NSColor *theColors[] = { - [NSColor colorWithCalibratedRed:1.0f green:0.0f blue:0.0f alpha:1.0f], - [NSColor colorWithCalibratedRed:0.2f green:0.4f blue:0.6f alpha:0.4f] + [NSColor colorWithCalibratedRed:1.0 green:0.0 blue:0.0 alpha:1.0], + [NSColor colorWithCalibratedRed:0.2 green:0.4 blue:0.6 alpha:0.4] }; - const unsigned int theColorCount = sizeof(theColors)/sizeof(NSColor); + const NSUInteger theColorCount = sizeof(theColors)/sizeof(NSColor); for (i = 0; i < theColorCount; ++i) { for (j = 0; j < theRectCount; ++j) { NSBezierPath *roundRect = [NSBezierPath gtm_bezierPathWithRoundRect:theRects[j] - cornerRadius:10.0f]; + cornerRadius:10.0]; [theColors[i] setFill]; [roundRect fill]; - theRects[j].origin.y += 35.0f; + theRects[j].origin.y += 35.0; } } // Flatness test - float theFlatness[] = {0.0f, 0.1f, 1.0f, 10.0f}; - const unsigned int theFlatnessCount = sizeof(theFlatness)/sizeof(float); + CGFloat theFlatness[] = {0.0, 0.1, 1.0, 10.0}; + const NSUInteger theFlatnessCount = sizeof(theFlatness)/sizeof(CGFloat); for (i = 0; i < theFlatnessCount; i++) { for (j = 0; j < theRectCount; ++j) { NSBezierPath *roundRect = [NSBezierPath gtm_bezierPathWithRoundRect:theRects[j] - cornerRadius:6.0f]; + cornerRadius:6.0]; [roundRect setFlatness:theFlatness[i]]; [roundRect stroke]; - theRects[j].origin.y += 35.0f; + theRects[j].origin.y += 35.0; } } } |