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authorGravatar gtm.daemon <gtm.daemon@7dc7ac4e-7543-0410-b95c-c1676fc8e2a3>2011-08-09 17:00:31 +0000
committerGravatar gtm.daemon <gtm.daemon@7dc7ac4e-7543-0410-b95c-c1676fc8e2a3>2011-08-09 17:00:31 +0000
commit89ad9ae8def4ada78f4affe1cbf9e0d8a734ac79 (patch)
treed3281c2a6e2392462695660a269fdc849509aef0 /AppKit
parent3393cede4ab318e20d8549c72f93b9f8d7d3a41a (diff)
[Author: rsesek]
In GTM SizeToFit(), add more padding for NSTexturedRoundedBezelStyle buttons. R=thomasvl APPROVED=thomasvl
Diffstat (limited to 'AppKit')
-rw-r--r--AppKit/GTMUILocalizerAndLayoutTweaker.m6
1 files changed, 6 insertions, 0 deletions
diff --git a/AppKit/GTMUILocalizerAndLayoutTweaker.m b/AppKit/GTMUILocalizerAndLayoutTweaker.m
index 5e19cd0..27a4649 100644
--- a/AppKit/GTMUILocalizerAndLayoutTweaker.m
+++ b/AppKit/GTMUILocalizerAndLayoutTweaker.m
@@ -602,6 +602,12 @@ static NSSize SizeToFit(NSView *view, NSPoint offset) {
if (NSWidth(newFrame) < kMinButtonWidth) {
newFrame.size.width = kMinButtonWidth;
}
+ } else if ([button bezelStyle] == NSTexturedRoundedBezelStyle &&
+ [[button cell] controlSize] == NSRegularControlSize) {
+ // The round textured style needs to have a little extra padding,
+ // otherwise the baseline of the text sinks by a few pixels.
+ const CGFloat kExtraPaddingAmount = 4.0;
+ newFrame.size.width += kExtraPaddingAmount;
} else {
// See note on kWrapperStringSlop for why this is done.
NSString *title = [button title];