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// Copyright 2021 Benjamin Barenblat
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may not
// use this file except in compliance with the License. You may obtain a copy of
// the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.
#include "src/gl/buffer.h"
#include <stdint.h>
#include <stdexcept>
#include "src/gl/error.h"
#include "src/util.h"
#include "third_party/abseil/absl/strings/substitute.h"
#include "third_party/glew/include/GL/glew.h"
namespace gl {
namespace {
constexpr uint16_t Pack(Buffer::AccessFrequency frequency,
Buffer::AccessNature nature) noexcept {
static_assert(sizeof(Buffer::AccessFrequency) == 1);
static_assert(sizeof(Buffer::AccessNature) == 1);
return FromEnum(frequency) << 8 | FromEnum(nature);
}
GLenum CombineFrequencyAndNature(Buffer::AccessFrequency frequency,
Buffer::AccessNature nature) {
using F = ::gl::Buffer::AccessFrequency;
using N = ::gl::Buffer::AccessNature;
switch (Pack(frequency, nature)) {
case Pack(F::kStream, N::kDraw):
return GL_STREAM_DRAW;
case Pack(F::kStream, N::kRead):
return GL_STREAM_READ;
case Pack(F::kStream, N::kCopy):
return GL_STREAM_COPY;
case Pack(F::kStatic, N::kDraw):
return GL_STATIC_DRAW;
case Pack(F::kStatic, N::kRead):
return GL_STATIC_READ;
case Pack(F::kStatic, N::kCopy):
return GL_STATIC_COPY;
case Pack(F::kDynamic, N::kDraw):
return GL_DYNAMIC_DRAW;
case Pack(F::kDynamic, N::kRead):
return GL_DYNAMIC_READ;
case Pack(F::kDynamic, N::kCopy):
return GL_DYNAMIC_COPY;
default:
throw std::invalid_argument(absl::Substitute(
"GL: invalid access frequency and/or nature ($0, $1)",
FromEnum(frequency), FromEnum(nature)));
}
}
} // namespace
Buffer::Buffer(const Buffer& other)
: size_bytes_(other.size_bytes_),
frequency_(other.frequency_),
nature_(other.nature_) {
gl_internal::CheckThreadSafety();
glCreateBuffers(1, &buffer_);
gl_internal::UnnecessaryErrorCheck();
glNamedBufferData(buffer_, size_bytes_, /*data=*/nullptr,
CombineFrequencyAndNature(frequency_, nature_));
// An error check is necessary here to detect allocation failure, but it can
// be folded into a future error check.
gl_internal::UnnecessaryErrorCheck();
glCopyNamedBufferSubData(other.buffer_, buffer_, /*readOffset=*/0,
/*writeOffset=*/0, other.size_bytes_);
// This error check is necessary because other might be mapped.
gl_internal::ErrorCheck();
fprintf(stderr, "BUFFER COPY\n");
}
void Buffer::SetData(const void* data, int size_bytes,
AccessFrequency frequency, AccessNature nature) {
gl_internal::CheckThreadSafety();
glNamedBufferData(buffer_, size_bytes, data,
CombineFrequencyAndNature(frequency, nature));
// This error check is necessary to detect allocation failure.
gl_internal::ErrorCheck();
size_bytes_ = size_bytes;
}
} // namespace gl
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