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+// Copyright 2021, 2022 Benjamin Barenblat
+//
+// Licensed under the Apache License, Version 2.0 (the "License"); you may not
+// use this file except in compliance with the License. You may obtain a copy of
+// the License at
+//
+// https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
+// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
+// License for the specific language governing permissions and limitations under
+// the License.
+
+#include "src/mesh.h"
+
+#include <math.h>
+
+#include <string>
+#include <vector>
+
+#include "src/util.h"
+#include "third_party/abseil/absl/strings/substitute.h"
+
+namespace glplanet {
+
+std::string UvSphere::Coordinates::DebugString() const noexcept {
+ return absl::Substitute(
+ "Coordinates{.x = $0, .y = $1, .z = $2, .u = $3, .v = $4}", x, y, z, u,
+ v);
+}
+
+UvSphere::UvSphere(int sectors_per_turn, int slices) noexcept {
+ DCHECK(sectors_per_turn >= 3);
+ DCHECK(slices >= 2);
+
+ int sectors_per_slice = sectors_per_turn + 1;
+
+ for (int j = 0; j <= slices; ++j) {
+ for (int i = 0; i < sectors_per_slice; ++i) {
+ double longitude = i * (2.0 * M_PI / sectors_per_turn) - M_PI;
+ double latitude = j * (M_PI / slices) - M_PI / 2.0;
+ vertices.push_back({
+ .x = static_cast<float>(cos(latitude) * cos(longitude)),
+ .y = static_cast<float>(cos(latitude) * sin(longitude)),
+ .z = sinf(latitude),
+
+ .u = static_cast<float>(i / static_cast<double>(sectors_per_turn)),
+ .v = static_cast<float>(1 - j / static_cast<double>(slices)),
+ });
+ }
+ }
+
+ // Generate triangle elements.
+ for (int j = 0; j < slices; ++j) {
+ for (int i = 0; i < sectors_per_turn; ++i) {
+ uint32_t ll = j * sectors_per_slice + i;
+ uint32_t lr = ll + 1;
+ uint32_t ul = ll + sectors_per_slice;
+ uint32_t ur = ul + 1;
+
+ DCHECK(ll < vertices.size());
+ DCHECK(lr < vertices.size());
+ DCHECK(ul < vertices.size());
+ DCHECK(ur < vertices.size());
+
+ elements.insert(elements.end(), {ll, ur, ul, lr, ur, ll});
+ }
+ }
+}
+
+} // namespace glplanet