diff options
author | Benjamin Barenblat <bbarenblat@gmail.com> | 2022-01-17 23:12:32 -0500 |
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committer | Benjamin Barenblat <bbarenblat@gmail.com> | 2022-01-30 15:55:27 -0500 |
commit | d0e18bdb7924c71cdca8dd983711171d87ef28be (patch) | |
tree | 6be11aae0b7c8874e6507b75b4ef26d1353952c7 /src/webp.h |
glplanet draws Earth like it currently appears from space, putting
nighttime areas in shadow and daytime areas in light. It’s modeled
after Xplanet (http://xplanet.sourceforge.net/), but whereas Xplanet is
entirely a CPU-resident program, glplanet draws using OpenGL. It’s thus
much less resource-intensive, particularly when using high-resolution
textures.
Diffstat (limited to 'src/webp.h')
-rw-r--r-- | src/webp.h | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/webp.h b/src/webp.h new file mode 100644 index 0000000..0153501 --- /dev/null +++ b/src/webp.h @@ -0,0 +1,31 @@ +// Copyright 2021 Benjamin Barenblat +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not +// use this file except in compliance with the License. You may obtain a copy of +// the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT +// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the +// License for the specific language governing permissions and limitations under +// the License. + +#ifndef GLPLANET_SRC_WEBP_H_ +#define GLPLANET_SRC_WEBP_H_ + +#include <stdint.h> + +#include <vector> + +#include "third_party/abseil/absl/types/span.h" + +namespace glplanet { + +std::vector<uint8_t> DecodeWebp(absl::Span<const uint8_t> webp, int x, int y, + int width, int height); + +} // namespace glplanet + +#endif // GLPLANET_SRC_WEBP_H_ |