diff options
author | Benjamin Barenblat <bbarenblat@gmail.com> | 2022-01-17 23:12:32 -0500 |
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committer | Benjamin Barenblat <bbarenblat@gmail.com> | 2022-01-30 15:55:27 -0500 |
commit | d0e18bdb7924c71cdca8dd983711171d87ef28be (patch) | |
tree | 6be11aae0b7c8874e6507b75b4ef26d1353952c7 /src/gl/error.h |
glplanet draws Earth like it currently appears from space, putting
nighttime areas in shadow and daytime areas in light. It’s modeled
after Xplanet (http://xplanet.sourceforge.net/), but whereas Xplanet is
entirely a CPU-resident program, glplanet draws using OpenGL. It’s thus
much less resource-intensive, particularly when using high-resolution
textures.
Diffstat (limited to 'src/gl/error.h')
-rw-r--r-- | src/gl/error.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/gl/error.h b/src/gl/error.h new file mode 100644 index 0000000..a56bae9 --- /dev/null +++ b/src/gl/error.h @@ -0,0 +1,68 @@ +// Copyright 2021 Benjamin Barenblat +// +// Licensed under the Apache License, Version 2.0 (the "License"); you may not +// use this file except in compliance with the License. You may obtain a copy of +// the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT +// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the +// License for the specific language governing permissions and limitations under +// the License. + +// Error handling and thread-safety checking. + +#ifndef GLPLANET_SRC_GL_ERROR_H_ +#define GLPLANET_SRC_GL_ERROR_H_ + +namespace gl_internal { + +#ifdef GLPLANET_DISABLE_GL_THREAD_SAFETY_CHECKS +constexpr bool kThreadSafetyChecks = false; +#else +constexpr bool kThreadSafetyChecks = true; +#endif + +#ifdef GLPLANET_DISABLE_AGGRESSIVE_ERROR_CHECKING +constexpr bool kAggressiveErrorChecking = false; +#else +constexpr bool kAggressiveErrorChecking = true; +#endif + +#ifndef GLPLANET_DISABLE_GL_THREAD_SAFETY_CHECKS + +void RecordThreadImpl(); + +void CheckThreadSafetyImpl(); + +#endif + +// Records the calling thread as the OpenGL thread. +inline void RecordThread() noexcept(!kThreadSafetyChecks) { +#ifndef GLPLANET_DISABLE_GL_THREAD_SAFETY_CHECKS + RecordThreadImpl(); +#endif +} + +// Throws std::logic_error if the current thread is not the OpenGL thread. +inline void CheckThreadSafety() noexcept(!kThreadSafetyChecks) { +#ifndef GLPLANET_DISABLE_GL_THREAD_SAFETY_CHECKS + CheckThreadSafetyImpl(); +#endif +} + +// Checks the GL state for errors and throws if an error is present. +void ErrorCheck(); + +// As ErrorCheck, but disabled by GLPLANET_DISABLE_AGGRESSIVE_ERROR_CHECKING. +inline void UnnecessaryErrorCheck() noexcept(!kAggressiveErrorChecking) { + if constexpr (kAggressiveErrorChecking) { + ErrorCheck(); + } +} + +} // namespace gl_internal + +#endif // GLPLANET_SRC_GL_ERROR_H_ |