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authorGravatar Joey Hess <joey@kitenet.net>2013-03-29 17:07:33 -0400
committerGravatar Joey Hess <joey@kitenet.net>2013-03-29 17:07:33 -0400
commit6408a1a6a05fb09e16351688f728fd193fe530c9 (patch)
tree3716fe7bb46571dcf130e049c1824a2f41c2e814 /doc
parent404d0f58b2b293cb0fcc70f39a02fd9af62dc3b8 (diff)
version
Diffstat (limited to 'doc')
-rw-r--r--doc/tips/replacing_Sparkleshare_or_dvcs-autosync_with_the_assistant.mdwn4
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/tips/replacing_Sparkleshare_or_dvcs-autosync_with_the_assistant.mdwn b/doc/tips/replacing_Sparkleshare_or_dvcs-autosync_with_the_assistant.mdwn
index d5ea9c821..928da3184 100644
--- a/doc/tips/replacing_Sparkleshare_or_dvcs-autosync_with_the_assistant.mdwn
+++ b/doc/tips/replacing_Sparkleshare_or_dvcs-autosync_with_the_assistant.mdwn
@@ -8,6 +8,10 @@ thing, but even better!
----
+First, get git-annex version 4.20130401 or newer.
+
+----
+
Let's suppose you're delveloping a video game, written in C. You have
source code, and some large game assets. You want to ensure the source
code is stored in git -- that's what git's for! And you want to store