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authorGravatar Joey Hess <joey@kitenet.net>2013-05-21 00:59:38 -0400
committerGravatar Joey Hess <joey@kitenet.net>2013-05-21 00:59:38 -0400
commitd78527c2f7b902827fdf204f536199963c78419c (patch)
tree1cb9b1837b3e6a144370d0895414a3de0098cdd4 /Assistant/NetMessager.hs
parentc65c4fc5202c9f94ad5ecd4d6d6a138ad923232d (diff)
XMPP: Be better at responding to CanPush messages when busy with something else.
Observed: With 2 xmpp clients, one would sometimes stop responding to CanPush messages. Often it was in the middle of a receive-pack of its own (or was waiting for a failed one to time out). Now these are always immediately responded to, which is fine; the point of CanPush is to find out if there's another client out there that's interested in our push. Also, in queueNetPushMessage, queue push initiation messages when we're already running the side of the push they would initiate. Before, these messages were sent into the netMessagesPush channel, which was wrong. The xmpp send-pack and receive-pack code discarded such messages. This still doesn't make XMPP push 100% robust. In testing, I am seeing it sometimes try to run two send-packs, or two receive-packs at once to the same client (probably because the client sent two requests). Also, I'm seeing rather a lot of cases where it stalls out until it runs into the 120 second timeout and cancels a push. And finally, there seems to be a bug in runPush. I have logs that show it running its setup action, but never its cleanup action. How is this possible given its use of E.bracket? Either some exception is finding its way through, or the action somehow stalls forever. When this happens, one of the 2 clients stops syncing.
Diffstat (limited to 'Assistant/NetMessager.hs')
-rw-r--r--Assistant/NetMessager.hs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Assistant/NetMessager.hs b/Assistant/NetMessager.hs
index 97d17af6e..fd320b00b 100644
--- a/Assistant/NetMessager.hs
+++ b/Assistant/NetMessager.hs
@@ -110,8 +110,8 @@ queueNetPushMessage m@(Pushing clientid stage) = do
case v of
Nothing -> return False
(Just runningclientid)
- | runningclientid == clientid -> queue nm
| isPushInitiation stage -> defer nm
+ | runningclientid == clientid -> queue nm
| otherwise -> discard
where
side = pushDestinationSide stage