| Commit message (Collapse) | Author | Age |
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* Pull out sanitizer options into a separate file
* Reorder packages
* Remove the extra "external/$target" directory from PREFIX
Instead of BINARY_DIR/external/foo/src/foo the contents will be in
BINARY_DIR/src/foo.
* Make libprotobuf-nanopb targets line up with nanopb's CMakeLists.txt
* Fix CMake style
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* Add cmake dependencies where required
... instead of relying on a topological sort in the top-level
CMakeLists.txt.
* Add early exits to external project builds
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* Add an external build for c-ares
* Use installed c-ares package configuration
* Adjust protobuf configuration to use the standard Protobuf_DIR variable.
* Have grpc depend on c-ares
* Drop UPDATE_COMMAND where it doesn't matter
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* Ignore vim backup files
* Prepare for installed subprojects
This adds FIREBASE_BINARY_DIR to point to the out-of-source build
directory (which previously was passed around as FIREBASE_INSTALL_DIR).
This repurposes FIREBASE_INSTALL_DIR to point to
${FIREBASE_BINARY_DIR}/opt, and installation root for subprojects that
have an install step.
* Allow download directory to be specified
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Exception: grpc. Due to it's use of git submodules, it's not completely trivial to convert it (though probably wouldn't be too much more work.)
This helps address our build being throttled. (Maybe. This assumes github allows more fetching of tgz's than clones.) It should also speed up our build times.
The downloaded tarballs are placed into ${PROJECT_BINARY_DIR}/downloads. This allows for eventual caching in travis.
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We check them out from a git tag, so this *should* be a noop. However,
cmake seems to want to rebuild these dependencies every time you run
make as it assumes the dependency *might* have been updated. (In
practice, this isn't completely awful, as make notices the files haven't
changed, so files don't actually get recompiled. But the configure step
is still re-run and all the files still need to be rescanned.)
Skipping the update step speeds up the build considerably.
On my linux box, running:
cmake .. && make -j && time make -j
takes ~8.5s prior to this CL and ~6.5 afterwards. (6s is used by the
test suite.) The upcoming protobuf addition would otherwise have made
this much worse. (It takes a long time to ./configure.)
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We originally had this as it was thought that cmake would spawn n*m jobs
(where n is the number of jobs it was instructed to create, ie. make
-j8, and m is the number of external projects.) However, it isn't
supposed to do that, and doesn't appear to be doing that right now. So
we'll remove this.
If the problem re-appears, we'll add these back in. (Symptom was being
unable to spawn /bin/sh.)
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* Clean up quoting and other minor issues
* Reorganize CMake build output
Make it clearer which parts of the output pertain to external projects.
* Use a consistent ordering of ExternalProject arguments
* Prevent the top-level build from running in parallel
This prevents spurious failures when running make -j.
* Actually parse arguments in the xcodebuild function
* Use ExternalProject features when available
* submodule limits from CMake 3.0
* shallow clones from CMake 3.6
* git progress output from CMake 3.8
* Only build the parts of leveldb we need
Skip building the tools and other libraries
* Avoid installing ExternalProjects
Consume build output directly so that we can build just the targets we
need. Installing causes all targets to be built.
This doesn't matter as much for these targets but the gRPC build
includes a ton of stuff we don't need so it's worth adopting this as a
general strategy.
* Define an external build for grpc
* Test that grpc can link successfully.
* Add a FindGRPC CMake module
* Actually comment ExternalProjext_GitSource
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* Use Debug as the default build type if unspecified
* Add a leveldb ExternalProject, FindLevelDB module, and use it in Firestore
* Accept an externally built leveldb via LEVELDB_ROOT
* Clone leveldb via https: instead of git:
* Remove extra DOWNLOAD_DIR which doesn't work with GIT sources
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