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+/*
+ * Copyright 2017, 2018 Google
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// StatusOr<T> is the union of a Status object and a T
+// object. StatusOr models the concept of an object that is either a
+// usable value, or an error Status explaining why such a value is
+// not present. To this end, StatusOr<T> does not allow its Status
+// value to be Status::OK. Furthermore, the value of a StatusOr<T*>
+// must not be null. This is enforced by a debug check in most cases,
+// but even when it is not, clients must not set the value to null.
+//
+// The primary use-case for StatusOr<T> is as the return value of a
+// function which may fail.
+//
+// Example client usage for a StatusOr<T>, where T is not a pointer:
+//
+// StatusOr<float> result = DoBigCalculationThatCouldFail();
+// if (result.ok()) {
+// float answer = result.ValueOrDie();
+// printf("Big calculation yielded: %f", answer);
+// } else {
+// LOG(ERROR) << result.status();
+// }
+//
+// Example client usage for a StatusOr<T*>:
+//
+// StatusOr<Foo*> result = FooFactory::MakeNewFoo(arg);
+// if (result.ok()) {
+// std::unique_ptr<Foo> foo(result.ValueOrDie());
+// foo->DoSomethingCool();
+// } else {
+// LOG(ERROR) << result.status();
+// }
+//
+// Example client usage for a StatusOr<std::unique_ptr<T>>:
+//
+// StatusOr<std::unique_ptr<Foo>> result = FooFactory::MakeNewFoo(arg);
+// if (result.ok()) {
+// std::unique_ptr<Foo> foo = std::move(result.ValueOrDie());
+// foo->DoSomethingCool();
+// } else {
+// LOG(ERROR) << result.status();
+// }
+//
+// Example factory implementation returning StatusOr<T*>:
+//
+// StatusOr<Foo*> FooFactory::MakeNewFoo(int arg) {
+// if (arg <= 0) {
+// return tensorflow::InvalidArgument("Arg must be positive");
+// } else {
+// return new Foo(arg);
+// }
+// }
+//
+// Note that the assignment operators require that destroying the currently
+// stored value cannot invalidate the argument; in other words, the argument
+// cannot be an alias for the current value, or anything owned by the current
+// value.
+
+#ifndef FIRESTORE_CORE_SRC_FIREBASE_FIRESTORE_UTIL_STATUSOR_H_
+#define FIRESTORE_CORE_SRC_FIREBASE_FIRESTORE_UTIL_STATUSOR_H_
+
+#include <utility>
+
+#include "Firestore/core/include/firebase/firestore/firestore_errors.h"
+#include "Firestore/core/src/firebase/firestore/util/status.h"
+#include "Firestore/core/src/firebase/firestore/util/statusor_internals.h"
+#include "absl/base/attributes.h"
+#include "absl/strings/string_view.h"
+
+namespace firebase {
+namespace firestore {
+namespace util {
+
+template <typename T>
+class ABSL_MUST_USE_RESULT StatusOr
+ : private internal_statusor::StatusOrData<T>,
+ private internal_statusor::TraitsBase<
+ std::is_copy_constructible<T>::value,
+ std::is_move_constructible<T>::value> {
+ template <typename U>
+ friend class StatusOr;
+
+ typedef internal_statusor::StatusOrData<T> Base;
+
+ public:
+ typedef T element_type;
+
+ // Constructs a new StatusOr with FirebaseErrorCode::Unknown status. This is
+ // marked 'explicit' to try to catch cases like 'return {};', where people
+ // think StatusOr<std::vector<int>> will be initialized with an empty vector,
+ // instead of a FirebaseErrorCode::Unknown status.
+ explicit StatusOr(); // NOLINT: allow explicit zero-parameter ctor
+
+ // StatusOr<T> will be copy constructible/assignable if T is copy
+ // constructible.
+ StatusOr(const StatusOr&) = default;
+ StatusOr& operator=(const StatusOr&) = default;
+
+ // StatusOr<T> will be move constructible/assignable if T is move
+ // constructible.
+ StatusOr(StatusOr&&) = default;
+ StatusOr& operator=(StatusOr&&) = default;
+
+ // Conversion copy/move constructor, T must be convertible from U.
+ // TODO(b/62186717): These should not participate in overload resolution if U
+ // is not convertible to T.
+ template <typename U>
+ StatusOr(const StatusOr<U>& other);
+ template <typename U>
+ StatusOr(StatusOr<U>&& other);
+
+ // Conversion copy/move assignment operator, T must be convertible from U.
+ template <typename U>
+ StatusOr& operator=(const StatusOr<U>& other);
+ template <typename U>
+ StatusOr& operator=(StatusOr<U>&& other);
+
+ // Constructs a new StatusOr with the given value. After calling this
+ // constructor, calls to ValueOrDie() will succeed, and calls to status() will
+ // return OK.
+ //
+ // NOTE: Not explicit - we want to use StatusOr<T> as a return type
+ // so it is convenient and sensible to be able to do 'return T()'
+ // when the return type is StatusOr<T>.
+ //
+ // REQUIRES: T is copy constructible.
+ StatusOr(const T& value); // NOLINT: allow non-explicit 1-param ctor
+
+ // Constructs a new StatusOr with the given non-ok status. After calling
+ // this constructor, calls to ValueOrDie() will CHECK-fail.
+ //
+ // NOTE: Not explicit - we want to use StatusOr<T> as a return
+ // value, so it is convenient and sensible to be able to do 'return
+ // Status()' when the return type is StatusOr<T>.
+ //
+ // REQUIRES: !status.ok(). This requirement is DCHECKed.
+ // In optimized builds, passing Status::OK() here will have the effect
+ // of passing tensorflow::error::INTERNAL as a fallback.
+ StatusOr(const Status& status); // NOLINT: allow non-explicit 1-param ctor
+ StatusOr& operator=(const Status& status);
+
+ // TODO(b/62186997): Add operator=(T) overloads.
+
+ // Similar to the `const T&` overload.
+ //
+ // REQUIRES: T is move constructible.
+ StatusOr(T&& value); // NOLINT: allow non-explicit 1-param ctor
+
+ // RValue versions of the operations declared above.
+ StatusOr(Status&& status); // NOLINT: allow non-explicit 1-param ctor
+ StatusOr& operator=(Status&& status);
+
+ // Returns this->status().ok()
+ bool ok() const {
+ return this->status_.ok();
+ }
+
+ // Returns a reference to our status. If this contains a T, then
+ // returns Status::OK().
+ const Status& status() const&;
+ Status status() &&;
+
+ // Returns a reference to our current value, or CHECK-fails if !this->ok().
+ //
+ // Note: for value types that are cheap to copy, prefer simple code:
+ //
+ // T value = statusor.ValueOrDie();
+ //
+ // Otherwise, if the value type is expensive to copy, but can be left
+ // in the StatusOr, simply assign to a reference:
+ //
+ // T& value = statusor.ValueOrDie(); // or `const T&`
+ //
+ // Otherwise, if the value type supports an efficient move, it can be
+ // used as follows:
+ //
+ // T value = std::move(statusor).ValueOrDie();
+ //
+ // The std::move on statusor instead of on the whole expression enables
+ // warnings about possible uses of the statusor object after the move.
+ // C++ style guide waiver for ref-qualified overloads granted in cl/143176389
+ // See go/ref-qualifiers for more details on such overloads.
+ const T& ValueOrDie() const&;
+ T& ValueOrDie() &;
+ const T&& ValueOrDie() const&&;
+ T&& ValueOrDie() &&;
+
+ T ConsumeValueOrDie() {
+ return std::move(ValueOrDie());
+ }
+
+ // Ignores any errors. This method does nothing except potentially suppress
+ // complaints from any tools that are checking that errors are not dropped on
+ // the floor.
+ void IgnoreError() const;
+};
+
+////////////////////////////////////////////////////////////////////////////////
+// Implementation details for StatusOr<T>
+
+template <typename T>
+StatusOr<T>::StatusOr() : Base(Status(FirestoreErrorCode::Unknown, "")) {
+}
+
+template <typename T>
+StatusOr<T>::StatusOr(const T& value) : Base(value) {
+}
+
+template <typename T>
+StatusOr<T>::StatusOr(const Status& status) : Base(status) {
+}
+
+template <typename T>
+StatusOr<T>& StatusOr<T>::operator=(const Status& status) {
+ this->Assign(status);
+ return *this;
+}
+
+template <typename T>
+StatusOr<T>::StatusOr(T&& value) : Base(std::move(value)) {
+}
+
+template <typename T>
+StatusOr<T>::StatusOr(Status&& status) : Base(std::move(status)) {
+}
+
+template <typename T>
+StatusOr<T>& StatusOr<T>::operator=(Status&& status) {
+ this->Assign(std::move(status));
+ return *this;
+}
+
+template <typename T>
+template <typename U>
+inline StatusOr<T>::StatusOr(const StatusOr<U>& other)
+ : Base(static_cast<const typename StatusOr<U>::Base&>(other)) {
+}
+
+template <typename T>
+template <typename U>
+inline StatusOr<T>& StatusOr<T>::operator=(const StatusOr<U>& other) {
+ if (other.ok())
+ this->Assign(other.ValueOrDie());
+ else
+ this->Assign(other.status());
+ return *this;
+}
+
+template <typename T>
+template <typename U>
+inline StatusOr<T>::StatusOr(StatusOr<U>&& other)
+ : Base(static_cast<typename StatusOr<U>::Base&&>(other)) {
+}
+
+template <typename T>
+template <typename U>
+inline StatusOr<T>& StatusOr<T>::operator=(StatusOr<U>&& other) {
+ if (other.ok()) {
+ this->Assign(std::move(other).ValueOrDie());
+ } else {
+ this->Assign(std::move(other).status());
+ }
+ return *this;
+}
+
+template <typename T>
+const Status& StatusOr<T>::status() const& {
+ return this->status_;
+}
+template <typename T>
+Status StatusOr<T>::status() && {
+ return ok() ? Status::OK() : std::move(this->status_);
+}
+
+template <typename T>
+const T& StatusOr<T>::ValueOrDie() const& {
+ this->EnsureOk();
+ return this->data_;
+}
+
+template <typename T>
+T& StatusOr<T>::ValueOrDie() & {
+ this->EnsureOk();
+ return this->data_;
+}
+
+template <typename T>
+const T&& StatusOr<T>::ValueOrDie() const&& {
+ this->EnsureOk();
+ return std::move(this->data_);
+}
+
+template <typename T>
+T&& StatusOr<T>::ValueOrDie() && {
+ this->EnsureOk();
+ return std::move(this->data_);
+}
+
+template <typename T>
+void StatusOr<T>::IgnoreError() const {
+ // no-op
+}
+
+} // namespace util
+} // namespace firestore
+} // namespace firebase
+
+#endif // FIRESTORE_CORE_SRC_FIREBASE_FIRESTORE_UTIL_STATUSOR_H_