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+// Copyright 2017 Google
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+import UIKit
+import FirebaseStorage
+
+class StorageViewController: UIViewController {
+ /// An enum describing the different states of the view controller.
+ private enum UIState: Equatable {
+ /// No image is being shown, waiting on user action.
+ case cleared
+
+ /// Currently downloading from Firebase.
+ case downloading(StorageTask)
+
+ /// The image has downloaded and should be displayed.
+ case downloaded(UIImage)
+
+ /// Show an error message and stop downloading.
+ case failed(String)
+
+ /// Equatable support for UIState.
+ static func ==(lhs: StorageViewController.UIState, rhs: StorageViewController.UIState) -> Bool {
+ switch (lhs, rhs) {
+ case (.cleared, .cleared): return true
+ case (.downloading, .downloading): return true
+ case (.downloaded, .downloaded): return true
+ case (.failed, .failed): return true
+ default: return false
+ }
+ }
+ }
+
+ /// MARK: - Properties
+
+ /// The current internal state of the view controller.
+ private var state: UIState = .cleared {
+ didSet { changeState(from: oldValue, to: state) }
+ }
+
+ // MARK: Interface
+
+ /// Image view to display the downloaded image.
+ @IBOutlet weak var imageView: UIImageView!
+
+ /// The download button.
+ @IBOutlet weak var downloadButton: UIButton!
+
+ /// The clear button.
+ @IBOutlet weak var clearButton: UIButton!
+
+ /// A visual representation of the state.
+ @IBOutlet weak var stateLabel: UILabel!
+
+ // MARK: - User Actions
+
+ @IBAction func downloadButtonHit(_ sender: UIButton) {
+ guard case .cleared = state else { return }
+
+ // Start the download.
+ let storage = Storage.storage()
+ let ref = storage.reference(withPath: Constants.downloadPath)
+ // TODO: Show progress bar here using proper API.
+ let task = ref.getData(maxSize: Constants.maxSize) { [unowned self] (data, error) in
+ guard let data = data else {
+ self.state = .failed("Error downloading: \(error!.localizedDescription)")
+ return
+ }
+
+ // Create a UIImage from the PNG data.
+ guard let image = UIImage(data: data) else {
+ self.state = .failed("Unable to initialize image with data downloaded.")
+ return
+ }
+
+ self.state = .downloaded(image)
+ }
+
+ // The completion block above could be run before this line in some situations. If that's the
+ // case, we don't need to do anything else and can return.
+ if case .downloaded = state { return }
+
+ // Set the state to downloading!
+ state = .downloading(task)
+ }
+
+ @IBAction func clearButtonHit(_ sender: UIButton) {
+ guard case .downloaded = state else { return }
+
+ state = .cleared
+ }
+
+ // MARK: - State Management
+
+ /// Changing from old state to new state.
+ private func changeState(from oldState: UIState, to newState: UIState) {
+ if oldState == newState { return }
+
+ switch (oldState, newState) {
+ // Regular state, start downloading the image.
+ case (.cleared, .downloading(_)):
+ // TODO: Update the UI with a spinner? Progress update?
+ stateLabel.text = "State: Downloading..."
+
+ // Download complete, ensure the download button is still off and enable the clear button.
+ case (_, .downloaded(let image)):
+ imageView.image = image
+ stateLabel.text = "State: Image downloaded!"
+
+ // Clear everything and reset to the original state.
+ case (_, .cleared):
+ imageView.image = nil
+ stateLabel.text = "State: Pending download"
+
+ // An error occurred.
+ case (_, .failed(let error)):
+ stateLabel.text = "State: \(error)"
+
+ // For now, as the default, throw a fatal error because it's an unexpected state. This will
+ // allow us to catch it immediately and add the required action or fix the bug.
+ default:
+ fatalError("Programmer error! Tried to go from \(oldState) to \(newState)")
+ }
+ }
+
+ // MARK: - Constants
+
+ /// Internal constants for this class.
+ private struct Constants {
+ /// The image name to download. Can comment this out and replace it with the other below it as
+ /// part of the demo. Ensure that Storage has an image uploaded to this path for this to
+ /// function properly.
+ static let downloadPath = "YOUR_IMAGE_NAME.jpg"
+
+ static let maxSize: Int64 = 1024 * 1024 * 10 // ~10MB
+ }
+}