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authorGravatar Gil <mcg@google.com>2017-12-12 11:13:02 -0800
committerGravatar GitHub <noreply@github.com>2017-12-12 11:13:02 -0800
commit87d88ebbe2b325f8b172af6f519a1070d94f39cb (patch)
tree9732bef72b9902b629c7f8b3168eda812a4165d3 /cmake/external
parenta4d2614d73ccea3bac9dbade6b13326cbfc8cabc (diff)
Add leveldb to the Firestore cmake build (#559)
* Use Debug as the default build type if unspecified * Add a leveldb ExternalProject, FindLevelDB module, and use it in Firestore * Accept an externally built leveldb via LEVELDB_ROOT * Clone leveldb via https: instead of git: * Remove extra DOWNLOAD_DIR which doesn't work with GIT sources
Diffstat (limited to 'cmake/external')
-rw-r--r--cmake/external/firestore.cmake2
-rw-r--r--cmake/external/leveldb.cmake65
2 files changed, 66 insertions, 1 deletions
diff --git a/cmake/external/firestore.cmake b/cmake/external/firestore.cmake
index dd37b51..9fb673e 100644
--- a/cmake/external/firestore.cmake
+++ b/cmake/external/firestore.cmake
@@ -19,7 +19,7 @@ set(binary_dir ${PROJECT_BINARY_DIR}/Firestore)
ExternalProject_Add(
Firestore
- DEPENDS googletest abseil-cpp
+ DEPENDS abseil-cpp googletest leveldb
# Lay the binary directory out as if this were a subproject. This makes it
# possible to build and test in it directly.
diff --git a/cmake/external/leveldb.cmake b/cmake/external/leveldb.cmake
new file mode 100644
index 0000000..9b4d390
--- /dev/null
+++ b/cmake/external/leveldb.cmake
@@ -0,0 +1,65 @@
+# Copyright 2017 Google
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+include(ExternalProject)
+
+if(LEVELDB_ROOT)
+ # If the user has supplied a LEVELDB_ROOT then just use it. Add an empty
+ # custom target so that the superbuild depdendencies don't all have to be
+ # conditional.
+ add_custom_target(leveldb)
+
+else()
+ # LevelDB does not build on Windows (yet)
+ # See:
+ # https://github.com/google/leveldb/issues/363
+ # https://github.com/google/leveldb/issues/466
+ if(NOT WIN32)
+ # Clean up warning output to reduce noise in the build
+ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU")
+ set(
+ LEVELDB_CXX_FLAGS "\
+ -Wno-deprecated-declarations"
+ )
+ endif()
+
+ # Map CMake compiler configuration down onto the leveldb Makefile
+ set(
+ LEVELDB_OPT "\
+ $<$<CONFIG:Debug>:${CMAKE_CXX_FLAGS_DEBUG}> \
+ $<$<CONFIG:Release>:${CMAKE_CXX_FLAGS_RELEASE}>"
+ )
+
+ ExternalProject_Add(
+ leveldb
+
+ GIT_REPOSITORY "https://github.com/google/leveldb.git"
+ GIT_TAG "v1.20"
+
+ PREFIX ${PROJECT_BINARY_DIR}/third_party/leveldb
+
+ CONFIGURE_COMMAND ""
+ BUILD_ALWAYS ON
+ BUILD_IN_SOURCE ON
+ BUILD_COMMAND
+ env CXXFLAGS=${LEVELDB_CXX_FLAGS} OPT=${LEVELDB_OPT} make -j all
+
+ INSTALL_DIR ${FIREBASE_INSTALL_DIR}
+
+ INSTALL_COMMAND ""
+ TEST_COMMAND ""
+ )
+
+ endif(NOT WIN32)
+endif(LEVELDB_ROOT)