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#include <iostream>
#include <Eigen/Dense>
using Eigen::Matrix3d;
using Eigen::Vector3d;
int main(int, char *[])
{
Matrix3d m;
for (int rowIndex = 0; rowIndex < 3; ++rowIndex)
for (int columnIndex = 0; columnIndex < 3; ++columnIndex)
m(rowIndex, columnIndex) = rowIndex + 0.01 * columnIndex;
Vector3d v = Vector3d::Ones();
std::cout << m * v << std::endl;
}
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